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1 /*
2  * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "Scrollbar.h"
28 
29 #include "AXObjectCache.h"
30 #include "AccessibilityScrollbar.h"
31 #include "EventHandler.h"
32 #include "Frame.h"
33 #include "FrameView.h"
34 #include "GraphicsContext.h"
35 #include "PlatformMouseEvent.h"
36 #include "ScrollableArea.h"
37 #include "ScrollbarTheme.h"
38 
39 #include <algorithm>
40 
41 using namespace std;
42 
43 #if (PLATFORM(CHROMIUM) && (OS(LINUX) || OS(FREEBSD))) || PLATFORM(GTK)
44 // The position of the scrollbar thumb affects the appearance of the steppers, so
45 // when the thumb moves, we have to invalidate them for painting.
46 #define THUMB_POSITION_AFFECTS_BUTTONS
47 #endif
48 
49 namespace WebCore {
50 
51 #if !PLATFORM(EFL)
createNativeScrollbar(ScrollableArea * scrollableArea,ScrollbarOrientation orientation,ScrollbarControlSize size)52 PassRefPtr<Scrollbar> Scrollbar::createNativeScrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orientation, ScrollbarControlSize size)
53 {
54     return adoptRef(new Scrollbar(scrollableArea, orientation, size));
55 }
56 #endif
57 
maxOverlapBetweenPages()58 int Scrollbar::maxOverlapBetweenPages()
59 {
60     static int maxOverlapBetweenPages = ScrollbarTheme::nativeTheme()->maxOverlapBetweenPages();
61     return maxOverlapBetweenPages;
62 }
63 
Scrollbar(ScrollableArea * scrollableArea,ScrollbarOrientation orientation,ScrollbarControlSize controlSize,ScrollbarTheme * theme)64 Scrollbar::Scrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orientation, ScrollbarControlSize controlSize,
65                      ScrollbarTheme* theme)
66     : m_scrollableArea(scrollableArea)
67     , m_orientation(orientation)
68     , m_controlSize(controlSize)
69     , m_theme(theme)
70     , m_visibleSize(0)
71     , m_totalSize(0)
72     , m_currentPos(0)
73     , m_dragOrigin(0)
74     , m_lineStep(0)
75     , m_pageStep(0)
76     , m_pixelStep(1)
77     , m_hoveredPart(NoPart)
78     , m_pressedPart(NoPart)
79     , m_pressedPos(0)
80     , m_enabled(true)
81     , m_scrollTimer(this, &Scrollbar::autoscrollTimerFired)
82     , m_overlapsResizer(false)
83     , m_suppressInvalidation(false)
84 {
85     if (!m_theme)
86         m_theme = ScrollbarTheme::nativeTheme();
87 
88     m_theme->registerScrollbar(this);
89 
90     // FIXME: This is ugly and would not be necessary if we fix cross-platform code to actually query for
91     // scrollbar thickness and use it when sizing scrollbars (rather than leaving one dimension of the scrollbar
92     // alone when sizing).
93     int thickness = m_theme->scrollbarThickness(controlSize);
94     Widget::setFrameRect(IntRect(0, 0, thickness, thickness));
95 }
96 
~Scrollbar()97 Scrollbar::~Scrollbar()
98 {
99     if (AXObjectCache::accessibilityEnabled() && axObjectCache())
100         axObjectCache()->remove(this);
101 
102     stopTimerIfNeeded();
103 
104     m_theme->unregisterScrollbar(this);
105 }
106 
offsetDidChange()107 void Scrollbar::offsetDidChange()
108 {
109     ASSERT(m_scrollableArea);
110 
111     float position = static_cast<float>(m_scrollableArea->scrollPosition(this));
112     if (position == m_currentPos)
113         return;
114 
115     int oldThumbPosition = theme()->thumbPosition(this);
116     m_currentPos = position;
117     updateThumbPosition();
118     if (m_pressedPart == ThumbPart)
119         setPressedPos(m_pressedPos + theme()->thumbPosition(this) - oldThumbPosition);
120 }
121 
setProportion(int visibleSize,int totalSize)122 void Scrollbar::setProportion(int visibleSize, int totalSize)
123 {
124     if (visibleSize == m_visibleSize && totalSize == m_totalSize)
125         return;
126 
127     m_visibleSize = visibleSize;
128     m_totalSize = totalSize;
129 
130     updateThumbProportion();
131 }
132 
setSteps(int lineStep,int pageStep,int pixelsPerStep)133 void Scrollbar::setSteps(int lineStep, int pageStep, int pixelsPerStep)
134 {
135     m_lineStep = lineStep;
136     m_pageStep = pageStep;
137     m_pixelStep = 1.0f / pixelsPerStep;
138 }
139 
updateThumb()140 void Scrollbar::updateThumb()
141 {
142 #ifdef THUMB_POSITION_AFFECTS_BUTTONS
143     invalidate();
144 #else
145     theme()->invalidateParts(this, ForwardTrackPart | BackTrackPart | ThumbPart);
146 #endif
147 }
148 
updateThumbPosition()149 void Scrollbar::updateThumbPosition()
150 {
151     updateThumb();
152 }
153 
updateThumbProportion()154 void Scrollbar::updateThumbProportion()
155 {
156     updateThumb();
157 }
158 
paint(GraphicsContext * context,const IntRect & damageRect)159 void Scrollbar::paint(GraphicsContext* context, const IntRect& damageRect)
160 {
161     if (context->updatingControlTints() && theme()->supportsControlTints()) {
162         invalidate();
163         return;
164     }
165 
166     if (context->paintingDisabled() || !frameRect().intersects(damageRect))
167         return;
168 
169     if (!theme()->paint(this, context, damageRect))
170         Widget::paint(context, damageRect);
171 }
172 
autoscrollTimerFired(Timer<Scrollbar> *)173 void Scrollbar::autoscrollTimerFired(Timer<Scrollbar>*)
174 {
175     autoscrollPressedPart(theme()->autoscrollTimerDelay());
176 }
177 
thumbUnderMouse(Scrollbar * scrollbar)178 static bool thumbUnderMouse(Scrollbar* scrollbar)
179 {
180     int thumbPos = scrollbar->theme()->trackPosition(scrollbar) + scrollbar->theme()->thumbPosition(scrollbar);
181     int thumbLength = scrollbar->theme()->thumbLength(scrollbar);
182     return scrollbar->pressedPos() >= thumbPos && scrollbar->pressedPos() < thumbPos + thumbLength;
183 }
184 
autoscrollPressedPart(double delay)185 void Scrollbar::autoscrollPressedPart(double delay)
186 {
187     // Don't do anything for the thumb or if nothing was pressed.
188     if (m_pressedPart == ThumbPart || m_pressedPart == NoPart)
189         return;
190 
191     // Handle the track.
192     if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
193         theme()->invalidatePart(this, m_pressedPart);
194         setHoveredPart(ThumbPart);
195         return;
196     }
197 
198     // Handle the arrows and track.
199     if (m_scrollableArea && m_scrollableArea->scroll(pressedPartScrollDirection(), pressedPartScrollGranularity()))
200         startTimerIfNeeded(delay);
201 }
202 
startTimerIfNeeded(double delay)203 void Scrollbar::startTimerIfNeeded(double delay)
204 {
205     // Don't do anything for the thumb.
206     if (m_pressedPart == ThumbPart)
207         return;
208 
209     // Handle the track.  We halt track scrolling once the thumb is level
210     // with us.
211     if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
212         theme()->invalidatePart(this, m_pressedPart);
213         setHoveredPart(ThumbPart);
214         return;
215     }
216 
217     // We can't scroll if we've hit the beginning or end.
218     ScrollDirection dir = pressedPartScrollDirection();
219     if (dir == ScrollUp || dir == ScrollLeft) {
220         if (m_currentPos == 0)
221             return;
222     } else {
223         if (m_currentPos == maximum())
224             return;
225     }
226 
227     m_scrollTimer.startOneShot(delay);
228 }
229 
stopTimerIfNeeded()230 void Scrollbar::stopTimerIfNeeded()
231 {
232     if (m_scrollTimer.isActive())
233         m_scrollTimer.stop();
234 }
235 
pressedPartScrollDirection()236 ScrollDirection Scrollbar::pressedPartScrollDirection()
237 {
238     if (m_orientation == HorizontalScrollbar) {
239         if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
240             return ScrollLeft;
241         return ScrollRight;
242     } else {
243         if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
244             return ScrollUp;
245         return ScrollDown;
246     }
247 }
248 
pressedPartScrollGranularity()249 ScrollGranularity Scrollbar::pressedPartScrollGranularity()
250 {
251     if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart ||  m_pressedPart == ForwardButtonStartPart || m_pressedPart == ForwardButtonEndPart)
252         return ScrollByLine;
253     return ScrollByPage;
254 }
255 
moveThumb(int pos)256 void Scrollbar::moveThumb(int pos)
257 {
258     // Drag the thumb.
259     int thumbPos = theme()->thumbPosition(this);
260     int thumbLen = theme()->thumbLength(this);
261     int trackLen = theme()->trackLength(this);
262     int maxPos = trackLen - thumbLen;
263     int delta = pos - m_pressedPos;
264     if (delta > 0)
265         delta = min(maxPos - thumbPos, delta);
266     else if (delta < 0)
267         delta = max(-thumbPos, delta);
268 
269     if (delta) {
270         float newPosition = static_cast<float>(thumbPos + delta) * maximum() / (trackLen - thumbLen);
271         if (m_scrollableArea)
272             m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, newPosition);
273     }
274 }
275 
setHoveredPart(ScrollbarPart part)276 void Scrollbar::setHoveredPart(ScrollbarPart part)
277 {
278     if (part == m_hoveredPart)
279         return;
280 
281     if ((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMouseEnterExit())
282         invalidate();  // Just invalidate the whole scrollbar, since the buttons at either end change anyway.
283     else if (m_pressedPart == NoPart) {  // When there's a pressed part, we don't draw a hovered state, so there's no reason to invalidate.
284         theme()->invalidatePart(this, part);
285         theme()->invalidatePart(this, m_hoveredPart);
286     }
287     m_hoveredPart = part;
288 }
289 
setPressedPart(ScrollbarPart part)290 void Scrollbar::setPressedPart(ScrollbarPart part)
291 {
292     if (m_pressedPart != NoPart)
293         theme()->invalidatePart(this, m_pressedPart);
294     m_pressedPart = part;
295     if (m_pressedPart != NoPart)
296         theme()->invalidatePart(this, m_pressedPart);
297     else if (m_hoveredPart != NoPart)  // When we no longer have a pressed part, we can start drawing a hovered state on the hovered part.
298         theme()->invalidatePart(this, m_hoveredPart);
299 }
300 
mouseMoved(const PlatformMouseEvent & evt)301 bool Scrollbar::mouseMoved(const PlatformMouseEvent& evt)
302 {
303     if (m_pressedPart == ThumbPart) {
304         if (theme()->shouldSnapBackToDragOrigin(this, evt)) {
305             if (m_scrollableArea)
306                 m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, m_dragOrigin);
307         } else {
308             moveThumb(m_orientation == HorizontalScrollbar ?
309                       convertFromContainingWindow(evt.pos()).x() :
310                       convertFromContainingWindow(evt.pos()).y());
311         }
312         return true;
313     }
314 
315     if (m_pressedPart != NoPart)
316         m_pressedPos = (orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.pos()).x() : convertFromContainingWindow(evt.pos()).y());
317 
318     ScrollbarPart part = theme()->hitTest(this, evt);
319     if (part != m_hoveredPart) {
320         if (m_pressedPart != NoPart) {
321             if (part == m_pressedPart) {
322                 // The mouse is moving back over the pressed part.  We
323                 // need to start up the timer action again.
324                 startTimerIfNeeded(theme()->autoscrollTimerDelay());
325                 theme()->invalidatePart(this, m_pressedPart);
326             } else if (m_hoveredPart == m_pressedPart) {
327                 // The mouse is leaving the pressed part.  Kill our timer
328                 // if needed.
329                 stopTimerIfNeeded();
330                 theme()->invalidatePart(this, m_pressedPart);
331             }
332         }
333 
334         setHoveredPart(part);
335     }
336 
337     return true;
338 }
339 
mouseExited()340 bool Scrollbar::mouseExited()
341 {
342     setHoveredPart(NoPart);
343     return true;
344 }
345 
mouseUp()346 bool Scrollbar::mouseUp()
347 {
348     setPressedPart(NoPart);
349     m_pressedPos = 0;
350     stopTimerIfNeeded();
351 
352     if (parent() && parent()->isFrameView())
353         static_cast<FrameView*>(parent())->frame()->eventHandler()->setMousePressed(false);
354 
355     return true;
356 }
357 
mouseDown(const PlatformMouseEvent & evt)358 bool Scrollbar::mouseDown(const PlatformMouseEvent& evt)
359 {
360     // Early exit for right click
361     if (evt.button() == RightButton)
362         return true; // FIXME: Handled as context menu by Qt right now.  Should just avoid even calling this method on a right click though.
363 
364     setPressedPart(theme()->hitTest(this, evt));
365     int pressedPos = (orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.pos()).x() : convertFromContainingWindow(evt.pos()).y());
366 
367     if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && theme()->shouldCenterOnThumb(this, evt)) {
368         setHoveredPart(ThumbPart);
369         setPressedPart(ThumbPart);
370         m_dragOrigin = m_currentPos;
371         int thumbLen = theme()->thumbLength(this);
372         int desiredPos = pressedPos;
373         // Set the pressed position to the middle of the thumb so that when we do the move, the delta
374         // will be from the current pixel position of the thumb to the new desired position for the thumb.
375         m_pressedPos = theme()->trackPosition(this) + theme()->thumbPosition(this) + thumbLen / 2;
376         moveThumb(desiredPos);
377         return true;
378     } else if (m_pressedPart == ThumbPart)
379         m_dragOrigin = m_currentPos;
380 
381     m_pressedPos = pressedPos;
382 
383     autoscrollPressedPart(theme()->initialAutoscrollTimerDelay());
384     return true;
385 }
386 
setFrameRect(const IntRect & rect)387 void Scrollbar::setFrameRect(const IntRect& rect)
388 {
389     // Get our window resizer rect and see if we overlap.  Adjust to avoid the overlap
390     // if necessary.
391     IntRect adjustedRect(rect);
392     bool overlapsResizer = false;
393     ScrollView* view = parent();
394     if (view && !rect.isEmpty() && !view->windowResizerRect().isEmpty()) {
395         IntRect resizerRect = view->convertFromContainingWindow(view->windowResizerRect());
396         if (rect.intersects(resizerRect)) {
397             if (orientation() == HorizontalScrollbar) {
398                 int overlap = rect.maxX() - resizerRect.x();
399                 if (overlap > 0 && resizerRect.maxX() >= rect.maxX()) {
400                     adjustedRect.setWidth(rect.width() - overlap);
401                     overlapsResizer = true;
402                 }
403             } else {
404                 int overlap = rect.maxY() - resizerRect.y();
405                 if (overlap > 0 && resizerRect.maxY() >= rect.maxY()) {
406                     adjustedRect.setHeight(rect.height() - overlap);
407                     overlapsResizer = true;
408                 }
409             }
410         }
411     }
412     if (overlapsResizer != m_overlapsResizer) {
413         m_overlapsResizer = overlapsResizer;
414         if (view)
415             view->adjustScrollbarsAvoidingResizerCount(m_overlapsResizer ? 1 : -1);
416     }
417 
418     Widget::setFrameRect(adjustedRect);
419 }
420 
setParent(ScrollView * parentView)421 void Scrollbar::setParent(ScrollView* parentView)
422 {
423     if (!parentView && m_overlapsResizer && parent())
424         parent()->adjustScrollbarsAvoidingResizerCount(-1);
425     Widget::setParent(parentView);
426 }
427 
setEnabled(bool e)428 void Scrollbar::setEnabled(bool e)
429 {
430     if (m_enabled == e)
431         return;
432     m_enabled = e;
433     invalidate();
434 }
435 
isOverlayScrollbar() const436 bool Scrollbar::isOverlayScrollbar() const
437 {
438     return m_theme->usesOverlayScrollbars();
439 }
440 
isWindowActive() const441 bool Scrollbar::isWindowActive() const
442 {
443     return m_scrollableArea && m_scrollableArea->isActive();
444 }
445 
axObjectCache() const446 AXObjectCache* Scrollbar::axObjectCache() const
447 {
448     if (!parent() || !parent()->isFrameView())
449         return 0;
450 
451     Document* document = static_cast<FrameView*>(parent())->frame()->document();
452     return document->axObjectCache();
453 }
454 
invalidateRect(const IntRect & rect)455 void Scrollbar::invalidateRect(const IntRect& rect)
456 {
457     if (suppressInvalidation())
458         return;
459 
460     if (m_scrollableArea)
461         m_scrollableArea->invalidateScrollbar(this, rect);
462 }
463 
convertToContainingView(const IntRect & localRect) const464 IntRect Scrollbar::convertToContainingView(const IntRect& localRect) const
465 {
466     if (m_scrollableArea)
467         return m_scrollableArea->convertFromScrollbarToContainingView(this, localRect);
468 
469     return Widget::convertToContainingView(localRect);
470 }
471 
convertFromContainingView(const IntRect & parentRect) const472 IntRect Scrollbar::convertFromContainingView(const IntRect& parentRect) const
473 {
474     if (m_scrollableArea)
475         return m_scrollableArea->convertFromContainingViewToScrollbar(this, parentRect);
476 
477     return Widget::convertFromContainingView(parentRect);
478 }
479 
convertToContainingView(const IntPoint & localPoint) const480 IntPoint Scrollbar::convertToContainingView(const IntPoint& localPoint) const
481 {
482     if (m_scrollableArea)
483         return m_scrollableArea->convertFromScrollbarToContainingView(this, localPoint);
484 
485     return Widget::convertToContainingView(localPoint);
486 }
487 
convertFromContainingView(const IntPoint & parentPoint) const488 IntPoint Scrollbar::convertFromContainingView(const IntPoint& parentPoint) const
489 {
490     if (m_scrollableArea)
491         return m_scrollableArea->convertFromContainingViewToScrollbar(this, parentPoint);
492 
493     return Widget::convertFromContainingView(parentPoint);
494 }
495 
496 } // namespace WebCore
497