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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIOPOLICYSERVICE_H
18 #define ANDROID_AUDIOPOLICYSERVICE_H
19 
20 #include <cutils/misc.h>
21 #include <cutils/config_utils.h>
22 #include <utils/Vector.h>
23 #include <utils/SortedVector.h>
24 #include <binder/BinderService.h>
25 #include <system/audio.h>
26 #include <system/audio_policy.h>
27 #include <hardware/audio_policy.h>
28 #include <media/IAudioPolicyService.h>
29 #include <media/ToneGenerator.h>
30 #include <media/AudioEffect.h>
31 
32 namespace android {
33 
34 class String8;
35 
36 // ----------------------------------------------------------------------------
37 
38 class AudioPolicyService :
39     public BinderService<AudioPolicyService>,
40     public BnAudioPolicyService,
41 //    public AudioPolicyClientInterface,
42     public IBinder::DeathRecipient
43 {
44     friend class BinderService<AudioPolicyService>;
45 
46 public:
47     // for BinderService
getServiceName()48     static const char *getServiceName() { return "media.audio_policy"; }
49 
50     virtual status_t    dump(int fd, const Vector<String16>& args);
51 
52     //
53     // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
54     //
55 
56     virtual status_t setDeviceConnectionState(audio_devices_t device,
57                                               audio_policy_dev_state_t state,
58                                               const char *device_address);
59     virtual audio_policy_dev_state_t getDeviceConnectionState(
60                                                                 audio_devices_t device,
61                                                                 const char *device_address);
62     virtual status_t setPhoneState(int state);
63     virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
64     virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
65     virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
66     virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
67                                         uint32_t samplingRate = 0,
68                                         uint32_t format = AUDIO_FORMAT_DEFAULT,
69                                         uint32_t channels = 0,
70                                         audio_policy_output_flags_t flags =
71                                             AUDIO_POLICY_OUTPUT_FLAG_INDIRECT);
72     virtual status_t startOutput(audio_io_handle_t output,
73                                  audio_stream_type_t stream,
74                                  int session = 0);
75     virtual status_t stopOutput(audio_io_handle_t output,
76                                 audio_stream_type_t stream,
77                                 int session = 0);
78     virtual void releaseOutput(audio_io_handle_t output);
79     virtual audio_io_handle_t getInput(int inputSource,
80                                     uint32_t samplingRate = 0,
81                                     uint32_t format = AUDIO_FORMAT_DEFAULT,
82                                     uint32_t channels = 0,
83                                     audio_in_acoustics_t acoustics =
84                                             (audio_in_acoustics_t)0,
85                                     int audioSession = 0);
86     virtual status_t startInput(audio_io_handle_t input);
87     virtual status_t stopInput(audio_io_handle_t input);
88     virtual void releaseInput(audio_io_handle_t input);
89     virtual status_t initStreamVolume(audio_stream_type_t stream,
90                                       int indexMin,
91                                       int indexMax);
92     virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, int index);
93     virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, int *index);
94 
95     virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
96     virtual uint32_t getDevicesForStream(audio_stream_type_t stream);
97 
98     virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
99     virtual status_t registerEffect(effect_descriptor_t *desc,
100                                     audio_io_handle_t io,
101                                     uint32_t strategy,
102                                     int session,
103                                     int id);
104     virtual status_t unregisterEffect(int id);
105     virtual status_t setEffectEnabled(int id, bool enabled);
106     virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
107 
108     virtual status_t queryDefaultPreProcessing(int audioSession,
109                                               effect_descriptor_t *descriptors,
110                                               uint32_t *count);
111     virtual     status_t    onTransact(
112                                 uint32_t code,
113                                 const Parcel& data,
114                                 Parcel* reply,
115                                 uint32_t flags);
116 
117     // IBinder::DeathRecipient
118     virtual     void        binderDied(const wp<IBinder>& who);
119 
120     //
121     // Helpers for the struct audio_policy_service_ops implementation.
122     // This is used by the audio policy manager for certain operations that
123     // are implemented by the policy service.
124     //
125     virtual void setParameters(audio_io_handle_t ioHandle,
126                                const char *keyValuePairs,
127                                int delayMs);
128 
129     virtual status_t setStreamVolume(audio_stream_type_t stream,
130                                      float volume,
131                                      audio_io_handle_t output,
132                                      int delayMs = 0);
133     virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
134     virtual status_t stopTone();
135     virtual status_t setVoiceVolume(float volume, int delayMs = 0);
136 
137 private:
138                         AudioPolicyService();
139     virtual             ~AudioPolicyService();
140 
141             status_t dumpInternals(int fd);
142 
143     // Thread used for tone playback and to send audio config commands to audio flinger
144     // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
145     // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
146     // calls to AudioPolicyService and an attempt to lock mLock.
147     // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
148     // has permission to modify audio settings.
149     class AudioCommandThread : public Thread {
150         class AudioCommand;
151     public:
152 
153         // commands for tone AudioCommand
154         enum {
155             START_TONE,
156             STOP_TONE,
157             SET_VOLUME,
158             SET_PARAMETERS,
159             SET_VOICE_VOLUME
160         };
161 
162         AudioCommandThread (String8 name);
163         virtual             ~AudioCommandThread();
164 
165                     status_t    dump(int fd);
166 
167         // Thread virtuals
168         virtual     void        onFirstRef();
169         virtual     bool        threadLoop();
170 
171                     void        exit();
172                     void        startToneCommand(int type = 0, int stream = 0);
173                     void        stopToneCommand();
174                     status_t    volumeCommand(int stream, float volume, int output, int delayMs = 0);
175                     status_t    parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0);
176                     status_t    voiceVolumeCommand(float volume, int delayMs = 0);
177                     void        insertCommand_l(AudioCommand *command, int delayMs = 0);
178 
179     private:
180         // descriptor for requested tone playback event
181         class AudioCommand {
182 
183         public:
AudioCommand()184             AudioCommand()
185             : mCommand(-1) {}
186 
187             void dump(char* buffer, size_t size);
188 
189             int mCommand;   // START_TONE, STOP_TONE ...
190             nsecs_t mTime;  // time stamp
191             Condition mCond; // condition for status return
192             status_t mStatus; // command status
193             bool mWaitStatus; // true if caller is waiting for status
194             void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
195         };
196 
197         class ToneData {
198         public:
199             int mType;      // tone type (START_TONE only)
200             int mStream;    // stream type (START_TONE only)
201         };
202 
203         class VolumeData {
204         public:
205             int mStream;
206             float mVolume;
207             int mIO;
208         };
209 
210         class ParametersData {
211         public:
212             int mIO;
213             String8 mKeyValuePairs;
214         };
215 
216         class VoiceVolumeData {
217         public:
218             float mVolume;
219         };
220 
221         Mutex   mLock;
222         Condition mWaitWorkCV;
223         Vector <AudioCommand *> mAudioCommands; // list of pending commands
224         ToneGenerator *mpToneGenerator;     // the tone generator
225         AudioCommand mLastCommand;          // last processed command (used by dump)
226         String8 mName;                      // string used by wake lock fo delayed commands
227     };
228 
229     class EffectDesc {
230     public:
EffectDesc()231         EffectDesc() {}
~EffectDesc()232         virtual ~EffectDesc() {}
233         char *mName;
234         effect_uuid_t mUuid;
235         Vector <effect_param_t *> mParams;
236     };
237 
238     class InputSourceDesc {
239     public:
InputSourceDesc()240         InputSourceDesc() {}
~InputSourceDesc()241         virtual ~InputSourceDesc() {}
242         Vector <EffectDesc *> mEffects;
243     };
244 
245 
246     class InputDesc {
247     public:
InputDesc()248         InputDesc() {}
~InputDesc()249         virtual ~InputDesc() {}
250         int mSessionId;
251         Vector< sp<AudioEffect> >mEffects;
252     };
253 
254     static const char *kInputSourceNames[AUDIO_SOURCE_CNT -1];
255 
256     void setPreProcessorEnabled(InputDesc *inputDesc, bool enabled);
257     status_t loadPreProcessorConfig(const char *path);
258     status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
259     EffectDesc *loadEffect(cnode *root);
260     status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
261     audio_source_t inputSourceNameToEnum(const char *name);
262     InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
263     void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
264     effect_param_t *loadEffectParameter(cnode *root);
265     size_t readParamValue(cnode *node,
266                           char *param,
267                           size_t *curSize,
268                           size_t *totSize);
269     size_t growParamSize(char *param,
270                          size_t size,
271                          size_t *curSize,
272                          size_t *totSize);
273 
274     // Internal dump utilities.
275     status_t dumpPermissionDenial(int fd);
276 
277 
278     mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
279                             // device connection state  or routing
280     sp <AudioCommandThread> mAudioCommandThread;    // audio commands thread
281     sp <AudioCommandThread> mTonePlaybackThread;     // tone playback thread
282     struct audio_policy_device *mpAudioPolicyDev;
283     struct audio_policy *mpAudioPolicy;
284     KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
285     KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
286 };
287 
288 }; // namespace android
289 
290 #endif // ANDROID_AUDIOPOLICYSERVICE_H
291