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Searched defs:next_sampler_pos (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp989 …unsigned *next_shader_pos, unsigned *total_uniforms, unsigned *next_sampler_pos, unsigned * sample… in add_uniform()
1070 unsigned next_sampler_pos = 0; // all shaders in prog share same sampler location in assign_uniform_locations() local