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Searched defs:progress (Results 1 – 25 of 116) sorted by relevance

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/external/chromium/chrome/browser/download/
Ddownload_status_updater_unittest.cc84 float progress = -1; in TEST_F() local
94 float progress = -1; in TEST_F() local
105 float progress = -1; in TEST_F() local
114 float progress = -1; in TEST_F() local
126 float progress = -1; in TEST_F() local
141 float progress = -1; in TEST_F() local
150 float progress = -1; in TEST_F() local
159 float progress = -1; in TEST_F() local
Ddownload_status_updater.cc30 float progress = 0; in Update() local
38 bool DownloadStatusUpdater::GetProgress(float* progress) { in GetProgress()
/external/mesa3d/src/glsl/
Dopt_dead_code.cpp48 bool progress = false; in do_dead_code() local
126 bool progress = false; in do_dead_code_unlinked() local
Dopt_dead_code_local.cpp117 bool progress = false; in process_assignment() local
191 bool progress = false; in dead_code_local_basic_block() local
224 bool progress = false; in do_dead_code_local() local
Dlower_noise.cpp59 bool progress; member in lower_noise_visitor
Dopt_swizzle_swizzle.cpp44 bool progress; member in ir_swizzle_swizzle_visitor
Dopt_noop_swizzle.cpp46 bool progress; member in ir_noop_swizzle_visitor
Dmain.cpp84 bool progress; in compile_shader() local
Dopt_constant_variable.cpp158 bool progress = false; in do_constant_variable() local
182 bool progress = false; in do_constant_variable_unlinked() local
Dlower_texture_projection.cpp49 bool progress; member in lower_texture_projection_visitor
Dopt_redundant_jumps.cpp41 bool progress; member in redundant_jumps_visitor
/external/webkit/Source/WebCore/platform/graphics/android/
DAndroidAnimation.cpp119 double progress = elapsedTime(time); in checkIterationsAndProgress() local
145 double AndroidAnimation::applyTimingFunction(float from, float to, double progress, in applyTimingFunction()
183 float progress; in evaluate() local
238 void AndroidAnimation::pickValues(double progress, int* start, int* end) in pickValues()
260 void AndroidOpacityAnimation::applyForProgress(LayerAndroid* layer, float progress) in applyForProgress()
311 void AndroidTransformAnimation::applyForProgress(LayerAndroid* layer, float progress) in applyForProgress()
/external/webkit/Source/WebCore/svg/
DSVGPointList.cpp48 float inline adjustAnimatedValue(float from, float to, float progress) in adjustAnimatedValue()
53 …const SVGPointList& fromList, const SVGPointList& toList, SVGPointList& resultList, float progress) in createAnimated()
DSVGPathBlender.cpp38 static inline FloatPoint blendFloatPoint(const FloatPoint& a, const FloatPoint& b, float progress) in blendFloatPoint()
43 static inline float blendAnimatedFloat(float from, float to, float progress) in blendAnimatedFloat()
276 bool SVGPathBlender::blendAnimatedPath(float progress, SVGPathSource* fromSource, SVGPathSource* to… in blendAnimatedPath()
/external/webkit/Source/WebCore/html/
DHTMLDataGridCellElement.cpp88 float HTMLDataGridCellElement::progress() const in progress() function in WebCore::HTMLDataGridCellElement
93 void HTMLDataGridCellElement::setProgress(float progress) in setProgress()
/external/javasqlite/src/main/java/SQLite/
DProgressHandler.java16 public boolean progress(); in progress() method
/external/webkit/Source/WebCore/page/animation/
DAnimationBase.cpp80 static inline int blendFunc(const AnimationBase*, int from, int to, double progress) in blendFunc()
85 static inline double blendFunc(const AnimationBase*, double from, double to, double progress) in blendFunc()
90 static inline float blendFunc(const AnimationBase*, float from, float to, double progress) in blendFunc()
95 …ine Color blendFunc(const AnimationBase* anim, const Color& from, const Color& to, double progress) in blendFunc()
114 …nline Length blendFunc(const AnimationBase*, const Length& from, const Length& to, double progress) in blendFunc()
119 …blendFunc(const AnimationBase* anim, const LengthSize& from, const LengthSize& to, double progress) in blendFunc()
125 …tSize blendFunc(const AnimationBase* anim, const IntSize& from, const IntSize& to, double progress) in blendFunc()
131 …ShadowStyle blendFunc(const AnimationBase* anim, ShadowStyle from, ShadowStyle to, double progress) in blendFunc()
142 …blendFunc(const AnimationBase* anim, const ShadowData* from, const ShadowData* to, double progress) in blendFunc()
157 …imationBase* anim, const TransformOperations& from, const TransformOperations& to, double progress) in blendFunc()
[all …]
/external/webkit/Source/WebCore/platform/graphics/transforms/
DSkewTransformOperation.cpp27 …ation> SkewTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
DMatrix3DTransformOperation.cpp35 …n> Matrix3DTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
DMatrixTransformOperation.cpp31 …ion> MatrixTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
DTranslateTransformOperation.cpp28 …> TranslateTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
DScaleTransformOperation.cpp27 …tion> ScaleTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
DPerspectiveTransformOperation.cpp35 …PerspectiveTransformOperation::blend(const TransformOperation* from, double progress, bool blendTo… in blend()
/external/chromium/chrome/browser/resources/
Dtranslate.js31 function onTranslateProgress(progress, opt_finished, opt_error) { argument
/external/jpeg/
Dwrrle.c83 cd_progress_ptr progress = (cd_progress_ptr) cinfo->progress; in start_output_rle() local
182 cd_progress_ptr progress = (cd_progress_ptr) cinfo->progress; in finish_output_rle() local

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