Home
last modified time | relevance | path

Searched defs:quads (Results 1 – 18 of 18) sorted by relevance

/external/webkit/Source/WebCore/dom/
DClientRectList.h42 …static PassRefPtr<ClientRectList> create(const Vector<FloatQuad>& quads) { return adoptRef(new Cli… in create()
DClientRectList.cpp39 ClientRectList::ClientRectList(const Vector<FloatQuad>& quads) in ClientRectList()
DRange.cpp1633 void Range::textQuads(Vector<FloatQuad>& quads, bool useSelectionHeight) const in textQuads()
1894 Vector<FloatQuad> quads; in getClientRects() local
1906 static void adjustFloatQuadsForScrollAndAbsoluteZoomAndPageScale(Vector<FloatQuad>& quads, Document… in adjustFloatQuadsForScrollAndAbsoluteZoomAndPageScale()
1974 Vector<FloatQuad> quads; in boundingRect() local
DElement.cpp512 Vector<FloatQuad> quads; in boundsInWindowSpace() local
550 Vector<FloatQuad> quads; in getClientRects() local
576 Vector<FloatQuad> quads; in getBoundingClientRect() local
/external/webkit/Source/WebCore/rendering/svg/
DRenderSVGInline.cpp85 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
DRenderSVGModelObject.cpp79 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
DRenderSVGText.cpp227 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
/external/opencv/cv/src/
Dcvcalibinit.cpp217 CvCBQuad *quads = 0, **quad_group = 0; in cvFindChessboardCorners() local
539 icvOrderFoundConnectedQuads( int quad_count, CvCBQuad **quads, in icvOrderFoundConnectedQuads()
779 icvAddOuterQuad( CvCBQuad *quad, CvCBQuad **quads, int quad_count, in icvAddOuterQuad()
849 icvTrimCol(CvCBQuad **quads, int count, int col, int dir) in icvTrimCol()
894 icvTrimRow(CvCBQuad **quads, int count, int row, int dir) in icvTrimRow()
944 icvRemoveQuadFromGroup(CvCBQuad **quads, int count, CvCBQuad *q0) in icvRemoveQuadFromGroup()
1450 static void icvFindQuadNeighbors( CvCBQuad *quads, int quad_count ) in icvFindQuadNeighbors()
/external/skia/src/core/
DSkShader.cpp141 int quads = kTempColorQuadCount; in shadeSpanAlpha() local
/external/webkit/Source/WebCore/rendering/
DRenderText.cpp347 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, ClippingOption option) in absoluteQuads()
364 void RenderText::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
369 void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool… in absoluteQuadsForRange()
DRenderInline.cpp552 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
568 …id RenderInline::culledInlineAbsoluteQuads(const RenderInline* container, Vector<FloatQuad>& quads) in culledInlineAbsoluteQuads()
DRenderView.cpp336 void RenderView::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
DRenderObject.cpp1073 Vector<FloatQuad> quads; in absoluteBoundingBoxRect() local
1100 void RenderObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) in absoluteFocusRingQuads()
DRenderBox.cpp478 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
DRenderBlock.cpp5734 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads) in absoluteQuads()
/external/webkit/Source/WebCore/editing/
DSelectionController.cpp1765 Vector<FloatQuad> quads; in getClippedVisibleTextRectangles() local
/external/webkit/Source/WebCore/accessibility/
DAccessibilityRenderObject.cpp1423 Vector<FloatQuad> quads; in boundingBoxRect() local
/external/icu4c/i18n/
Ducol.cpp4652 …uint8_t *primaries = *result, *secondaries = second, *tertiaries = tert, *cases = caseB, *quads = … in ucol_calcSortKey() local