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1 /*
2  * Copyright 2006, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef RenderSkinAndroid_h
27 #define RenderSkinAndroid_h
28 
29 #include "PlatformString.h"
30 
31 namespace android {
32     class AssetManager;
33 }
34 
35 class SkBitmap;
36 
37 namespace WebCore {
38 class Node;
39 class RenderSkinButton;
40 
41 class RenderSkinAndroid
42 {
43 public:
44     enum State {
45         kDisabled,
46         kNormal,
47         kFocused,
48         kPressed,
49 
50         kNumStates
51     };
52 
53     enum Resolution {
54         MedRes,
55         HighRes,
56         ExtraHighRes,
57         ResolutionCount // Keep at the end
58     };
59 
60     RenderSkinAndroid(String drawableDirectory);
61     ~RenderSkinAndroid();
62 
63     /* DecodeBitmap determines which file to use, with the given fileName of the form
64      * "images/bitmap.png", and uses the asset manager to select the exact one.  It
65      * returns true if it successfully decoded the bitmap, false otherwise.
66      */
67     static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap);
68 
DrawableDirectory()69     static String DrawableDirectory() { return s_drawableDirectory; }
DrawableResolution()70     static Resolution DrawableResolution() { return s_drawableResolution; }
71 
renderSkinButton()72     RenderSkinButton* renderSkinButton() const { return m_button; }
73 
74 private:
75     static String s_drawableDirectory;
76     static Resolution s_drawableResolution;
77     RenderSkinButton* m_button;
78 };
79 
80 } // WebCore
81 
82 #endif
83