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Searched defs:renderTarget (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp278 bool isOpaque, GLenum renderTarget, float* transform) { in updateTextureLayer()
DLayer.h268 GLenum renderTarget; member
/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp689 GLenum renderTarget = surfaceTexture->getCurrentTextureTarget(); in android_view_GLES20Canvas_updateTextureLayer() local