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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsFBOCache.h"
18 
19 #include "rsContext.h"
20 #include "rsAllocation.h"
21 
22 using namespace android;
23 using namespace android::renderscript;
24 
25 
FBOCache()26 FBOCache::FBOCache() {
27     mDirty = true;
28     mHal.state.colorTargetsCount = 1;
29     mHal.state.colorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
30 }
31 
~FBOCache()32 FBOCache::~FBOCache() {
33     delete[] mHal.state.colorTargets;
34 }
35 
init(Context * rsc)36 void FBOCache::init(Context *rsc) {
37     rsc->mHal.funcs.framebuffer.init(rsc, this);
38 }
39 
deinit(Context * rsc)40 void FBOCache::deinit(Context *rsc) {
41     rsc->mHal.funcs.framebuffer.destroy(rsc, this);
42 }
43 
bindColorTarget(Context * rsc,Allocation * a,uint32_t slot)44 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) {
45     if (slot >= mHal.state.colorTargetsCount) {
46         LOGE("Invalid render target index");
47         return;
48     }
49     if (a != NULL) {
50         if (!a->getIsTexture()) {
51             LOGE("Invalid Color Target");
52             return;
53         }
54     }
55     mHal.state.colorTargets[slot].set(a);
56     mDirty = true;
57 }
58 
bindDepthTarget(Context * rsc,Allocation * a)59 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) {
60     if (a != NULL) {
61         if (!a->getIsRenderTarget()) {
62             LOGE("Invalid Depth Target");
63             return;
64         }
65     }
66     mHal.state.depthTarget.set(a);
67     mDirty = true;
68 }
69 
resetAll(Context *)70 void FBOCache::resetAll(Context *) {
71     for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) {
72         mHal.state.colorTargets[i].set(NULL);
73     }
74     mHal.state.depthTarget.set(NULL);
75     mDirty = true;
76 }
77 
setup(Context * rsc)78 void FBOCache::setup(Context *rsc) {
79     if (!mDirty) {
80         return;
81     }
82 
83     rsc->mHal.funcs.framebuffer.setActive(rsc, this);
84 
85     mDirty = false;
86 }
87