1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "rsContext.h"
18 #include "rsScriptC.h"
19 #include "rsMatrix4x4.h"
20 #include "rsMatrix3x3.h"
21 #include "rsMatrix2x2.h"
22
23 #include "rsdCore.h"
24 #include "rsdRuntime.h"
25
26
27 using namespace android;
28 using namespace android::renderscript;
29
30
SC_exp10(float v)31 static float SC_exp10(float v) {
32 return pow(10.f, v);
33 }
34
SC_fract(float v,int * iptr)35 static float SC_fract(float v, int *iptr) {
36 int i = (int)floor(v);
37 iptr[0] = i;
38 return fmin(v - i, 0x1.fffffep-1f);
39 }
40
SC_log2(float v)41 static float SC_log2(float v) {
42 return log10(v) / log10(2.f);
43 }
44
SC_mad(float v1,float v2,float v3)45 static float SC_mad(float v1, float v2, float v3) {
46 return v1 * v2 + v3;
47 }
48
49 #if 0
50 static float SC_pown(float v, int p) {
51 return powf(v, (float)p);
52 }
53
54 static float SC_powr(float v, float p) {
55 return powf(v, p);
56 }
57 #endif
58
SC_rootn(float v,int r)59 float SC_rootn(float v, int r) {
60 return pow(v, 1.f / r);
61 }
62
SC_rsqrt(float v)63 float SC_rsqrt(float v) {
64 return 1.f / sqrtf(v);
65 }
66
SC_sincos(float v,float * cosptr)67 float SC_sincos(float v, float *cosptr) {
68 *cosptr = cosf(v);
69 return sinf(v);
70 }
71
72 //////////////////////////////////////////////////////////////////////////////
73 // Integer
74 //////////////////////////////////////////////////////////////////////////////
75
76
SC_abs_i32(int32_t v)77 static uint32_t SC_abs_i32(int32_t v) {return abs(v);}
SC_abs_i16(int16_t v)78 static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);}
SC_abs_i8(int8_t v)79 static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);}
80
SC_clz_u32(uint32_t v)81 static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);}
SC_clz_u16(uint16_t v)82 static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);}
SC_clz_u8(uint8_t v)83 static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);}
SC_clz_i32(int32_t v)84 static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);}
SC_clz_i16(int16_t v)85 static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);}
SC_clz_i8(int8_t v)86 static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);}
87
SC_max_u32(uint32_t v,uint32_t v2)88 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);}
SC_max_u16(uint16_t v,uint16_t v2)89 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);}
SC_max_u8(uint8_t v,uint8_t v2)90 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);}
SC_max_i32(int32_t v,int32_t v2)91 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);}
SC_max_i16(int16_t v,int16_t v2)92 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);}
SC_max_i8(int8_t v,int8_t v2)93 static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);}
94
SC_min_u32(uint32_t v,uint32_t v2)95 static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);}
SC_min_u16(uint16_t v,uint16_t v2)96 static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);}
SC_min_u8(uint8_t v,uint8_t v2)97 static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);}
SC_min_i32(int32_t v,int32_t v2)98 static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);}
SC_min_i16(int16_t v,int16_t v2)99 static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);}
SC_min_i8(int8_t v,int8_t v2)100 static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);}
101
102 //////////////////////////////////////////////////////////////////////////////
103 // Float util
104 //////////////////////////////////////////////////////////////////////////////
105
SC_clamp_f32(float amount,float low,float high)106 static float SC_clamp_f32(float amount, float low, float high) {
107 return amount < low ? low : (amount > high ? high : amount);
108 }
109
SC_degrees(float radians)110 static float SC_degrees(float radians) {
111 return radians * (180.f / M_PI);
112 }
113
SC_max_f32(float v,float v2)114 static float SC_max_f32(float v, float v2) {
115 return rsMax(v, v2);
116 }
117
SC_min_f32(float v,float v2)118 static float SC_min_f32(float v, float v2) {
119 return rsMin(v, v2);
120 }
121
SC_mix_f32(float start,float stop,float amount)122 static float SC_mix_f32(float start, float stop, float amount) {
123 //LOGE("lerpf %f %f %f", start, stop, amount);
124 return start + (stop - start) * amount;
125 }
126
SC_radians(float degrees)127 static float SC_radians(float degrees) {
128 return degrees * (M_PI / 180.f);
129 }
130
SC_step_f32(float edge,float v)131 static float SC_step_f32(float edge, float v) {
132 if (v < edge) return 0.f;
133 return 1.f;
134 }
135
SC_sign_f32(float value)136 static float SC_sign_f32(float value) {
137 if (value > 0) return 1.f;
138 if (value < 0) return -1.f;
139 return value;
140 }
141
SC_MatrixLoadIdentity_4x4(Matrix4x4 * m)142 static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) {
143 m->loadIdentity();
144 }
SC_MatrixLoadIdentity_3x3(Matrix3x3 * m)145 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) {
146 m->loadIdentity();
147 }
SC_MatrixLoadIdentity_2x2(Matrix2x2 * m)148 static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) {
149 m->loadIdentity();
150 }
151
SC_MatrixLoad_4x4_f(Matrix4x4 * m,const float * f)152 static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) {
153 m->load(f);
154 }
SC_MatrixLoad_3x3_f(Matrix3x3 * m,const float * f)155 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) {
156 m->load(f);
157 }
SC_MatrixLoad_2x2_f(Matrix2x2 * m,const float * f)158 static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) {
159 m->load(f);
160 }
161
SC_MatrixLoad_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * s)162 static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) {
163 m->load(s);
164 }
SC_MatrixLoad_4x4_3x3(Matrix4x4 * m,const Matrix3x3 * s)165 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) {
166 m->load(s);
167 }
SC_MatrixLoad_4x4_2x2(Matrix4x4 * m,const Matrix2x2 * s)168 static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) {
169 m->load(s);
170 }
SC_MatrixLoad_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * s)171 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) {
172 m->load(s);
173 }
SC_MatrixLoad_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * s)174 static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) {
175 m->load(s);
176 }
177
SC_MatrixLoadRotate(Matrix4x4 * m,float rot,float x,float y,float z)178 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
179 m->loadRotate(rot, x, y, z);
180 }
SC_MatrixLoadScale(Matrix4x4 * m,float x,float y,float z)181 static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) {
182 m->loadScale(x, y, z);
183 }
SC_MatrixLoadTranslate(Matrix4x4 * m,float x,float y,float z)184 static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) {
185 m->loadTranslate(x, y, z);
186 }
SC_MatrixRotate(Matrix4x4 * m,float rot,float x,float y,float z)187 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
188 m->rotate(rot, x, y, z);
189 }
SC_MatrixScale(Matrix4x4 * m,float x,float y,float z)190 static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) {
191 m->scale(x, y, z);
192 }
SC_MatrixTranslate(Matrix4x4 * m,float x,float y,float z)193 static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) {
194 m->translate(x, y, z);
195 }
196
SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * lhs,const Matrix4x4 * rhs)197 static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) {
198 m->loadMultiply(lhs, rhs);
199 }
SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * lhs,const Matrix3x3 * rhs)200 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) {
201 m->loadMultiply(lhs, rhs);
202 }
SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * lhs,const Matrix2x2 * rhs)203 static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) {
204 m->loadMultiply(lhs, rhs);
205 }
206
SC_MatrixMultiply_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * rhs)207 static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) {
208 m->multiply(rhs);
209 }
SC_MatrixMultiply_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * rhs)210 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) {
211 m->multiply(rhs);
212 }
SC_MatrixMultiply_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * rhs)213 static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) {
214 m->multiply(rhs);
215 }
216
SC_MatrixLoadOrtho(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)217 static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
218 m->loadOrtho(l, r, b, t, n, f);
219 }
SC_MatrixLoadFrustum(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)220 static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
221 m->loadFrustum(l, r, b, t, n, f);
222 }
SC_MatrixLoadPerspective(Matrix4x4 * m,float fovy,float aspect,float near,float far)223 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
224 m->loadPerspective(fovy, aspect, near, far);
225 }
226
SC_MatrixInverse_4x4(Matrix4x4 * m)227 static bool SC_MatrixInverse_4x4(Matrix4x4 *m) {
228 return m->inverse();
229 }
SC_MatrixInverseTranspose_4x4(Matrix4x4 * m)230 static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) {
231 return m->inverseTranspose();
232 }
SC_MatrixTranspose_4x4(Matrix4x4 * m)233 static void SC_MatrixTranspose_4x4(Matrix4x4 *m) {
234 m->transpose();
235 }
SC_MatrixTranspose_3x3(Matrix3x3 * m)236 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) {
237 m->transpose();
238 }
SC_MatrixTranspose_2x2(Matrix2x2 * m)239 static void SC_MatrixTranspose_2x2(Matrix2x2 *m) {
240 m->transpose();
241 }
242
SC_randf(float max)243 static float SC_randf(float max) {
244 float r = (float)rand();
245 r *= max;
246 r /= RAND_MAX;
247 return r;
248 }
249
SC_randf2(float min,float max)250 static float SC_randf2(float min, float max) {
251 float r = (float)rand();
252 r /= RAND_MAX;
253 r = r * (max - min) + min;
254 return r;
255 }
256
SC_randi(int max)257 static int SC_randi(int max) {
258 return (int)SC_randf(max);
259 }
260
SC_randi2(int min,int max)261 static int SC_randi2(int min, int max) {
262 return (int)SC_randf2(min, max);
263 }
264
SC_frac(float v)265 static float SC_frac(float v) {
266 int i = (int)floor(v);
267 return fmin(v - i, 0x1.fffffep-1f);
268 }
269
270
SC_AtomicCas(volatile int32_t * ptr,int32_t expectedValue,int32_t newValue)271 static int32_t SC_AtomicCas(volatile int32_t *ptr, int32_t expectedValue, int32_t newValue) {
272 int32_t prev;
273
274 do {
275 int32_t ret = android_atomic_release_cas(expectedValue, newValue, ptr);
276 if (!ret) {
277 // The android cas return 0 if it wrote the value. This means the
278 // previous value was the expected value and we can return.
279 return expectedValue;
280 }
281 // We didn't write the value and need to load the "previous" value.
282 prev = *ptr;
283
284 // A race condition exists where the expected value could appear after our cas failed
285 // above. In this case loop until we have a legit previous value or the
286 // write passes.
287 } while (prev == expectedValue);
288 return prev;
289 }
290
291
SC_AtomicInc(volatile int32_t * ptr)292 static int32_t SC_AtomicInc(volatile int32_t *ptr) {
293 return android_atomic_inc(ptr);
294 }
295
SC_AtomicDec(volatile int32_t * ptr)296 static int32_t SC_AtomicDec(volatile int32_t *ptr) {
297 return android_atomic_dec(ptr);
298 }
299
SC_AtomicAdd(volatile int32_t * ptr,int32_t value)300 static int32_t SC_AtomicAdd(volatile int32_t *ptr, int32_t value) {
301 return android_atomic_add(value, ptr);
302 }
303
SC_AtomicSub(volatile int32_t * ptr,int32_t value)304 static int32_t SC_AtomicSub(volatile int32_t *ptr, int32_t value) {
305 int32_t prev, status;
306 do {
307 prev = *ptr;
308 status = android_atomic_release_cas(prev, prev - value, ptr);
309 } while (__builtin_expect(status != 0, 0));
310 return prev;
311 }
312
SC_AtomicAnd(volatile int32_t * ptr,int32_t value)313 static int32_t SC_AtomicAnd(volatile int32_t *ptr, int32_t value) {
314 return android_atomic_and(value, ptr);
315 }
316
SC_AtomicOr(volatile int32_t * ptr,int32_t value)317 static int32_t SC_AtomicOr(volatile int32_t *ptr, int32_t value) {
318 return android_atomic_or(value, ptr);
319 }
320
SC_AtomicXor(volatile int32_t * ptr,int32_t value)321 static int32_t SC_AtomicXor(volatile int32_t *ptr, int32_t value) {
322 int32_t prev, status;
323 do {
324 prev = *ptr;
325 status = android_atomic_release_cas(prev, prev ^ value, ptr);
326 } while (__builtin_expect(status != 0, 0));
327 return prev;
328 }
329
SC_AtomicMin(volatile int32_t * ptr,int32_t value)330 static int32_t SC_AtomicMin(volatile int32_t *ptr, int32_t value) {
331 int32_t prev, status;
332 do {
333 prev = *ptr;
334 int32_t n = rsMin(value, prev);
335 status = android_atomic_release_cas(prev, n, ptr);
336 } while (__builtin_expect(status != 0, 0));
337 return prev;
338 }
339
SC_AtomicMax(volatile int32_t * ptr,int32_t value)340 static int32_t SC_AtomicMax(volatile int32_t *ptr, int32_t value) {
341 int32_t prev, status;
342 do {
343 prev = *ptr;
344 int32_t n = rsMax(value, prev);
345 status = android_atomic_release_cas(prev, n, ptr);
346 } while (__builtin_expect(status != 0, 0));
347 return prev;
348 }
349
350
351
352 //////////////////////////////////////////////////////////////////////////////
353 // Class implementation
354 //////////////////////////////////////////////////////////////////////////////
355
356 // llvm name mangling ref
357 // <builtin-type> ::= v # void
358 // ::= b # bool
359 // ::= c # char
360 // ::= a # signed char
361 // ::= h # unsigned char
362 // ::= s # short
363 // ::= t # unsigned short
364 // ::= i # int
365 // ::= j # unsigned int
366 // ::= l # long
367 // ::= m # unsigned long
368 // ::= x # long long, __int64
369 // ::= y # unsigned long long, __int64
370 // ::= f # float
371 // ::= d # double
372
373 static RsdSymbolTable gSyms[] = {
374 { "_Z4acosf", (void *)&acosf, true },
375 { "_Z5acoshf", (void *)&acoshf, true },
376 { "_Z4asinf", (void *)&asinf, true },
377 { "_Z5asinhf", (void *)&asinhf, true },
378 { "_Z4atanf", (void *)&atanf, true },
379 { "_Z5atan2ff", (void *)&atan2f, true },
380 { "_Z5atanhf", (void *)&atanhf, true },
381 { "_Z4cbrtf", (void *)&cbrtf, true },
382 { "_Z4ceilf", (void *)&ceilf, true },
383 { "_Z8copysignff", (void *)©signf, true },
384 { "_Z3cosf", (void *)&cosf, true },
385 { "_Z4coshf", (void *)&coshf, true },
386 { "_Z4erfcf", (void *)&erfcf, true },
387 { "_Z3erff", (void *)&erff, true },
388 { "_Z3expf", (void *)&expf, true },
389 { "_Z4exp2f", (void *)&exp2f, true },
390 { "_Z5exp10f", (void *)&SC_exp10, true },
391 { "_Z5expm1f", (void *)&expm1f, true },
392 { "_Z4fabsf", (void *)&fabsf, true },
393 { "_Z4fdimff", (void *)&fdimf, true },
394 { "_Z5floorf", (void *)&floorf, true },
395 { "_Z3fmafff", (void *)&fmaf, true },
396 { "_Z4fmaxff", (void *)&fmaxf, true },
397 { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float)
398 { "_Z4fmodff", (void *)&fmodf, true },
399 { "_Z5fractfPf", (void *)&SC_fract, true },
400 { "_Z5frexpfPi", (void *)&frexpf, true },
401 { "_Z5hypotff", (void *)&hypotf, true },
402 { "_Z5ilogbf", (void *)&ilogbf, true },
403 { "_Z5ldexpfi", (void *)&ldexpf, true },
404 { "_Z6lgammaf", (void *)&lgammaf, true },
405 { "_Z6lgammafPi", (void *)&lgammaf_r, true },
406 { "_Z3logf", (void *)&logf, true },
407 { "_Z4log2f", (void *)&SC_log2, true },
408 { "_Z5log10f", (void *)&log10f, true },
409 { "_Z5log1pf", (void *)&log1pf, true },
410 { "_Z4logbf", (void *)&logbf, true },
411 { "_Z3madfff", (void *)&SC_mad, true },
412 { "_Z4modffPf", (void *)&modff, true },
413 //{ "_Z3nanj", (void *)&SC_nan, true },
414 { "_Z9nextafterff", (void *)&nextafterf, true },
415 { "_Z3powff", (void *)&powf, true },
416 { "_Z9remainderff", (void *)&remainderf, true },
417 { "_Z6remquoffPi", (void *)&remquof, true },
418 { "_Z4rintf", (void *)&rintf, true },
419 { "_Z5rootnfi", (void *)&SC_rootn, true },
420 { "_Z5roundf", (void *)&roundf, true },
421 { "_Z5rsqrtf", (void *)&SC_rsqrt, true },
422 { "_Z3sinf", (void *)&sinf, true },
423 { "_Z6sincosfPf", (void *)&SC_sincos, true },
424 { "_Z4sinhf", (void *)&sinhf, true },
425 { "_Z4sqrtf", (void *)&sqrtf, true },
426 { "_Z3tanf", (void *)&tanf, true },
427 { "_Z4tanhf", (void *)&tanhf, true },
428 { "_Z6tgammaf", (void *)&tgammaf, true },
429 { "_Z5truncf", (void *)&truncf, true },
430
431 { "_Z3absi", (void *)&SC_abs_i32, true },
432 { "_Z3abss", (void *)&SC_abs_i16, true },
433 { "_Z3absc", (void *)&SC_abs_i8, true },
434 { "_Z3clzj", (void *)&SC_clz_u32, true },
435 { "_Z3clzt", (void *)&SC_clz_u16, true },
436 { "_Z3clzh", (void *)&SC_clz_u8, true },
437 { "_Z3clzi", (void *)&SC_clz_i32, true },
438 { "_Z3clzs", (void *)&SC_clz_i16, true },
439 { "_Z3clzc", (void *)&SC_clz_i8, true },
440 { "_Z3maxjj", (void *)&SC_max_u32, true },
441 { "_Z3maxtt", (void *)&SC_max_u16, true },
442 { "_Z3maxhh", (void *)&SC_max_u8, true },
443 { "_Z3maxii", (void *)&SC_max_i32, true },
444 { "_Z3maxss", (void *)&SC_max_i16, true },
445 { "_Z3maxcc", (void *)&SC_max_i8, true },
446 { "_Z3minjj", (void *)&SC_min_u32, true },
447 { "_Z3mintt", (void *)&SC_min_u16, true },
448 { "_Z3minhh", (void *)&SC_min_u8, true },
449 { "_Z3minii", (void *)&SC_min_i32, true },
450 { "_Z3minss", (void *)&SC_min_i16, true },
451 { "_Z3mincc", (void *)&SC_min_i8, true },
452
453 { "_Z5clampfff", (void *)&SC_clamp_f32, true },
454 { "_Z7degreesf", (void *)&SC_degrees, true },
455 { "_Z3maxff", (void *)&SC_max_f32, true },
456 { "_Z3minff", (void *)&SC_min_f32, true },
457 { "_Z3mixfff", (void *)&SC_mix_f32, true },
458 { "_Z7radiansf", (void *)&SC_radians, true },
459 { "_Z4stepff", (void *)&SC_step_f32, true },
460 //{ "smoothstep", (void *)&, true },
461 { "_Z4signf", (void *)&SC_sign_f32, true },
462
463 // matrix
464 { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true },
465 { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true },
466 { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true },
467
468 { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true },
469 { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true },
470 { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true },
471
472 { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true },
473 { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true },
474 { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true },
475 { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true },
476 { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true },
477
478 { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },
479 { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true },
480 { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true },
481 { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true },
482 { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true },
483 { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true },
484
485 { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true },
486 { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true },
487 { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true },
488 { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true },
489 { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true },
490 { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true },
491
492 { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true },
493 { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true },
494 { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true },
495
496 { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true },
497 { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true },
498 { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true },
499 { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_3x3, true },
500 { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_2x2, true },
501
502 // RS Math
503 { "_Z6rsRandi", (void *)&SC_randi, true },
504 { "_Z6rsRandii", (void *)&SC_randi2, true },
505 { "_Z6rsRandf", (void *)&SC_randf, true },
506 { "_Z6rsRandff", (void *)&SC_randf2, true },
507 { "_Z6rsFracf", (void *)&SC_frac, true },
508
509 // Atomics
510 { "_Z11rsAtomicIncPVi", (void *)&SC_AtomicInc, true },
511 { "_Z11rsAtomicIncPVj", (void *)&SC_AtomicInc, true },
512 { "_Z11rsAtomicDecPVi", (void *)&SC_AtomicDec, true },
513 { "_Z11rsAtomicDecPVj", (void *)&SC_AtomicDec, true },
514 { "_Z11rsAtomicAddPVii", (void *)&SC_AtomicAdd, true },
515 { "_Z11rsAtomicAddPVjj", (void *)&SC_AtomicAdd, true },
516 { "_Z11rsAtomicSubPVii", (void *)&SC_AtomicSub, true },
517 { "_Z11rsAtomicSubPVjj", (void *)&SC_AtomicSub, true },
518 { "_Z11rsAtomicAndPVii", (void *)&SC_AtomicAnd, true },
519 { "_Z11rsAtomicAndPVjj", (void *)&SC_AtomicAnd, true },
520 { "_Z10rsAtomicOrPVii", (void *)&SC_AtomicOr, true },
521 { "_Z10rsAtomicOrPVjj", (void *)&SC_AtomicOr, true },
522 { "_Z11rsAtomicXorPVii", (void *)&SC_AtomicXor, true },
523 { "_Z11rsAtomicXorPVjj", (void *)&SC_AtomicXor, true },
524 { "_Z11rsAtomicMinPVii", (void *)&SC_AtomicMin, true },
525 { "_Z11rsAtomicMinPVjj", (void *)&SC_AtomicMin, true },
526 { "_Z11rsAtomicMaxPVii", (void *)&SC_AtomicMax, true },
527 { "_Z11rsAtomicMaxPVjj", (void *)&SC_AtomicMax, true },
528 { "_Z11rsAtomicCasPViii", (void *)&SC_AtomicCas, true },
529 { "_Z11rsAtomicCasPVjjj", (void *)&SC_AtomicCas, true },
530
531 { NULL, NULL, false }
532 };
533
rsdLookupSymbolMath(const char * sym)534 const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) {
535 const RsdSymbolTable *syms = gSyms;
536
537 while (syms->mPtr) {
538 if (!strcmp(syms->mName, sym)) {
539 return syms;
540 }
541 syms++;
542 }
543 return NULL;
544 }
545
546