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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsScriptC.h"
19 #include "rsMatrix4x4.h"
20 #include "rsMatrix3x3.h"
21 #include "rsMatrix2x2.h"
22 
23 #include "rsdCore.h"
24 #include "rsdRuntime.h"
25 
26 
27 using namespace android;
28 using namespace android::renderscript;
29 
30 
SC_exp10(float v)31 static float SC_exp10(float v) {
32     return pow(10.f, v);
33 }
34 
SC_fract(float v,int * iptr)35 static float SC_fract(float v, int *iptr) {
36     int i = (int)floor(v);
37     iptr[0] = i;
38     return fmin(v - i, 0x1.fffffep-1f);
39 }
40 
SC_log2(float v)41 static float SC_log2(float v) {
42     return log10(v) / log10(2.f);
43 }
44 
SC_mad(float v1,float v2,float v3)45 static float SC_mad(float v1, float v2, float v3) {
46     return v1 * v2 + v3;
47 }
48 
49 #if 0
50 static float SC_pown(float v, int p) {
51     return powf(v, (float)p);
52 }
53 
54 static float SC_powr(float v, float p) {
55     return powf(v, p);
56 }
57 #endif
58 
SC_rootn(float v,int r)59 float SC_rootn(float v, int r) {
60     return pow(v, 1.f / r);
61 }
62 
SC_rsqrt(float v)63 float SC_rsqrt(float v) {
64     return 1.f / sqrtf(v);
65 }
66 
SC_sincos(float v,float * cosptr)67 float SC_sincos(float v, float *cosptr) {
68     *cosptr = cosf(v);
69     return sinf(v);
70 }
71 
72 //////////////////////////////////////////////////////////////////////////////
73 // Integer
74 //////////////////////////////////////////////////////////////////////////////
75 
76 
SC_abs_i32(int32_t v)77 static uint32_t SC_abs_i32(int32_t v) {return abs(v);}
SC_abs_i16(int16_t v)78 static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);}
SC_abs_i8(int8_t v)79 static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);}
80 
SC_clz_u32(uint32_t v)81 static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);}
SC_clz_u16(uint16_t v)82 static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);}
SC_clz_u8(uint8_t v)83 static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);}
SC_clz_i32(int32_t v)84 static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);}
SC_clz_i16(int16_t v)85 static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);}
SC_clz_i8(int8_t v)86 static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);}
87 
SC_max_u32(uint32_t v,uint32_t v2)88 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);}
SC_max_u16(uint16_t v,uint16_t v2)89 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);}
SC_max_u8(uint8_t v,uint8_t v2)90 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);}
SC_max_i32(int32_t v,int32_t v2)91 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);}
SC_max_i16(int16_t v,int16_t v2)92 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);}
SC_max_i8(int8_t v,int8_t v2)93 static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);}
94 
SC_min_u32(uint32_t v,uint32_t v2)95 static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);}
SC_min_u16(uint16_t v,uint16_t v2)96 static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);}
SC_min_u8(uint8_t v,uint8_t v2)97 static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);}
SC_min_i32(int32_t v,int32_t v2)98 static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);}
SC_min_i16(int16_t v,int16_t v2)99 static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);}
SC_min_i8(int8_t v,int8_t v2)100 static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);}
101 
102 //////////////////////////////////////////////////////////////////////////////
103 // Float util
104 //////////////////////////////////////////////////////////////////////////////
105 
SC_clamp_f32(float amount,float low,float high)106 static float SC_clamp_f32(float amount, float low, float high) {
107     return amount < low ? low : (amount > high ? high : amount);
108 }
109 
SC_degrees(float radians)110 static float SC_degrees(float radians) {
111     return radians * (180.f / M_PI);
112 }
113 
SC_max_f32(float v,float v2)114 static float SC_max_f32(float v, float v2) {
115     return rsMax(v, v2);
116 }
117 
SC_min_f32(float v,float v2)118 static float SC_min_f32(float v, float v2) {
119     return rsMin(v, v2);
120 }
121 
SC_mix_f32(float start,float stop,float amount)122 static float SC_mix_f32(float start, float stop, float amount) {
123     //LOGE("lerpf %f  %f  %f", start, stop, amount);
124     return start + (stop - start) * amount;
125 }
126 
SC_radians(float degrees)127 static float SC_radians(float degrees) {
128     return degrees * (M_PI / 180.f);
129 }
130 
SC_step_f32(float edge,float v)131 static float SC_step_f32(float edge, float v) {
132     if (v < edge) return 0.f;
133     return 1.f;
134 }
135 
SC_sign_f32(float value)136 static float SC_sign_f32(float value) {
137     if (value > 0) return 1.f;
138     if (value < 0) return -1.f;
139     return value;
140 }
141 
SC_MatrixLoadIdentity_4x4(Matrix4x4 * m)142 static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) {
143     m->loadIdentity();
144 }
SC_MatrixLoadIdentity_3x3(Matrix3x3 * m)145 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) {
146     m->loadIdentity();
147 }
SC_MatrixLoadIdentity_2x2(Matrix2x2 * m)148 static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) {
149     m->loadIdentity();
150 }
151 
SC_MatrixLoad_4x4_f(Matrix4x4 * m,const float * f)152 static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) {
153     m->load(f);
154 }
SC_MatrixLoad_3x3_f(Matrix3x3 * m,const float * f)155 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) {
156     m->load(f);
157 }
SC_MatrixLoad_2x2_f(Matrix2x2 * m,const float * f)158 static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) {
159     m->load(f);
160 }
161 
SC_MatrixLoad_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * s)162 static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) {
163     m->load(s);
164 }
SC_MatrixLoad_4x4_3x3(Matrix4x4 * m,const Matrix3x3 * s)165 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) {
166     m->load(s);
167 }
SC_MatrixLoad_4x4_2x2(Matrix4x4 * m,const Matrix2x2 * s)168 static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) {
169     m->load(s);
170 }
SC_MatrixLoad_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * s)171 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) {
172     m->load(s);
173 }
SC_MatrixLoad_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * s)174 static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) {
175     m->load(s);
176 }
177 
SC_MatrixLoadRotate(Matrix4x4 * m,float rot,float x,float y,float z)178 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
179     m->loadRotate(rot, x, y, z);
180 }
SC_MatrixLoadScale(Matrix4x4 * m,float x,float y,float z)181 static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) {
182     m->loadScale(x, y, z);
183 }
SC_MatrixLoadTranslate(Matrix4x4 * m,float x,float y,float z)184 static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) {
185     m->loadTranslate(x, y, z);
186 }
SC_MatrixRotate(Matrix4x4 * m,float rot,float x,float y,float z)187 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
188     m->rotate(rot, x, y, z);
189 }
SC_MatrixScale(Matrix4x4 * m,float x,float y,float z)190 static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) {
191     m->scale(x, y, z);
192 }
SC_MatrixTranslate(Matrix4x4 * m,float x,float y,float z)193 static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) {
194     m->translate(x, y, z);
195 }
196 
SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * lhs,const Matrix4x4 * rhs)197 static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) {
198     m->loadMultiply(lhs, rhs);
199 }
SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * lhs,const Matrix3x3 * rhs)200 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) {
201     m->loadMultiply(lhs, rhs);
202 }
SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * lhs,const Matrix2x2 * rhs)203 static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) {
204     m->loadMultiply(lhs, rhs);
205 }
206 
SC_MatrixMultiply_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * rhs)207 static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) {
208     m->multiply(rhs);
209 }
SC_MatrixMultiply_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * rhs)210 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) {
211     m->multiply(rhs);
212 }
SC_MatrixMultiply_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * rhs)213 static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) {
214     m->multiply(rhs);
215 }
216 
SC_MatrixLoadOrtho(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)217 static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
218     m->loadOrtho(l, r, b, t, n, f);
219 }
SC_MatrixLoadFrustum(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)220 static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
221     m->loadFrustum(l, r, b, t, n, f);
222 }
SC_MatrixLoadPerspective(Matrix4x4 * m,float fovy,float aspect,float near,float far)223 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
224     m->loadPerspective(fovy, aspect, near, far);
225 }
226 
SC_MatrixInverse_4x4(Matrix4x4 * m)227 static bool SC_MatrixInverse_4x4(Matrix4x4 *m) {
228     return m->inverse();
229 }
SC_MatrixInverseTranspose_4x4(Matrix4x4 * m)230 static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) {
231     return m->inverseTranspose();
232 }
SC_MatrixTranspose_4x4(Matrix4x4 * m)233 static void SC_MatrixTranspose_4x4(Matrix4x4 *m) {
234     m->transpose();
235 }
SC_MatrixTranspose_3x3(Matrix3x3 * m)236 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) {
237     m->transpose();
238 }
SC_MatrixTranspose_2x2(Matrix2x2 * m)239 static void SC_MatrixTranspose_2x2(Matrix2x2 *m) {
240     m->transpose();
241 }
242 
SC_randf(float max)243 static float SC_randf(float max) {
244     float r = (float)rand();
245     r *= max;
246     r /= RAND_MAX;
247     return r;
248 }
249 
SC_randf2(float min,float max)250 static float SC_randf2(float min, float max) {
251     float r = (float)rand();
252     r /= RAND_MAX;
253     r = r * (max - min) + min;
254     return r;
255 }
256 
SC_randi(int max)257 static int SC_randi(int max) {
258     return (int)SC_randf(max);
259 }
260 
SC_randi2(int min,int max)261 static int SC_randi2(int min, int max) {
262     return (int)SC_randf2(min, max);
263 }
264 
SC_frac(float v)265 static float SC_frac(float v) {
266     int i = (int)floor(v);
267     return fmin(v - i, 0x1.fffffep-1f);
268 }
269 
270 
SC_AtomicCas(volatile int32_t * ptr,int32_t expectedValue,int32_t newValue)271 static int32_t SC_AtomicCas(volatile int32_t *ptr, int32_t expectedValue, int32_t newValue) {
272     int32_t prev;
273 
274     do {
275         int32_t ret = android_atomic_release_cas(expectedValue, newValue, ptr);
276         if (!ret) {
277             // The android cas return 0 if it wrote the value.  This means the
278             // previous value was the expected value and we can return.
279             return expectedValue;
280         }
281         // We didn't write the value and need to load the "previous" value.
282         prev = *ptr;
283 
284         // A race condition exists where the expected value could appear after our cas failed
285         // above.  In this case loop until we have a legit previous value or the
286         // write passes.
287         } while (prev == expectedValue);
288     return prev;
289 }
290 
291 
SC_AtomicInc(volatile int32_t * ptr)292 static int32_t SC_AtomicInc(volatile int32_t *ptr) {
293     return android_atomic_inc(ptr);
294 }
295 
SC_AtomicDec(volatile int32_t * ptr)296 static int32_t SC_AtomicDec(volatile int32_t *ptr) {
297     return android_atomic_dec(ptr);
298 }
299 
SC_AtomicAdd(volatile int32_t * ptr,int32_t value)300 static int32_t SC_AtomicAdd(volatile int32_t *ptr, int32_t value) {
301     return android_atomic_add(value, ptr);
302 }
303 
SC_AtomicSub(volatile int32_t * ptr,int32_t value)304 static int32_t SC_AtomicSub(volatile int32_t *ptr, int32_t value) {
305     int32_t prev, status;
306     do {
307         prev = *ptr;
308         status = android_atomic_release_cas(prev, prev - value, ptr);
309     } while (__builtin_expect(status != 0, 0));
310     return prev;
311 }
312 
SC_AtomicAnd(volatile int32_t * ptr,int32_t value)313 static int32_t SC_AtomicAnd(volatile int32_t *ptr, int32_t value) {
314     return android_atomic_and(value, ptr);
315 }
316 
SC_AtomicOr(volatile int32_t * ptr,int32_t value)317 static int32_t SC_AtomicOr(volatile int32_t *ptr, int32_t value) {
318     return android_atomic_or(value, ptr);
319 }
320 
SC_AtomicXor(volatile int32_t * ptr,int32_t value)321 static int32_t SC_AtomicXor(volatile int32_t *ptr, int32_t value) {
322     int32_t prev, status;
323     do {
324         prev = *ptr;
325         status = android_atomic_release_cas(prev, prev ^ value, ptr);
326     } while (__builtin_expect(status != 0, 0));
327     return prev;
328 }
329 
SC_AtomicMin(volatile int32_t * ptr,int32_t value)330 static int32_t SC_AtomicMin(volatile int32_t *ptr, int32_t value) {
331     int32_t prev, status;
332     do {
333         prev = *ptr;
334         int32_t n = rsMin(value, prev);
335         status = android_atomic_release_cas(prev, n, ptr);
336     } while (__builtin_expect(status != 0, 0));
337     return prev;
338 }
339 
SC_AtomicMax(volatile int32_t * ptr,int32_t value)340 static int32_t SC_AtomicMax(volatile int32_t *ptr, int32_t value) {
341     int32_t prev, status;
342     do {
343         prev = *ptr;
344         int32_t n = rsMax(value, prev);
345         status = android_atomic_release_cas(prev, n, ptr);
346     } while (__builtin_expect(status != 0, 0));
347     return prev;
348 }
349 
350 
351 
352 //////////////////////////////////////////////////////////////////////////////
353 // Class implementation
354 //////////////////////////////////////////////////////////////////////////////
355 
356 // llvm name mangling ref
357 //  <builtin-type> ::= v  # void
358 //                 ::= b  # bool
359 //                 ::= c  # char
360 //                 ::= a  # signed char
361 //                 ::= h  # unsigned char
362 //                 ::= s  # short
363 //                 ::= t  # unsigned short
364 //                 ::= i  # int
365 //                 ::= j  # unsigned int
366 //                 ::= l  # long
367 //                 ::= m  # unsigned long
368 //                 ::= x  # long long, __int64
369 //                 ::= y  # unsigned long long, __int64
370 //                 ::= f  # float
371 //                 ::= d  # double
372 
373 static RsdSymbolTable gSyms[] = {
374     { "_Z4acosf", (void *)&acosf, true },
375     { "_Z5acoshf", (void *)&acoshf, true },
376     { "_Z4asinf", (void *)&asinf, true },
377     { "_Z5asinhf", (void *)&asinhf, true },
378     { "_Z4atanf", (void *)&atanf, true },
379     { "_Z5atan2ff", (void *)&atan2f, true },
380     { "_Z5atanhf", (void *)&atanhf, true },
381     { "_Z4cbrtf", (void *)&cbrtf, true },
382     { "_Z4ceilf", (void *)&ceilf, true },
383     { "_Z8copysignff", (void *)&copysignf, true },
384     { "_Z3cosf", (void *)&cosf, true },
385     { "_Z4coshf", (void *)&coshf, true },
386     { "_Z4erfcf", (void *)&erfcf, true },
387     { "_Z3erff", (void *)&erff, true },
388     { "_Z3expf", (void *)&expf, true },
389     { "_Z4exp2f", (void *)&exp2f, true },
390     { "_Z5exp10f", (void *)&SC_exp10, true },
391     { "_Z5expm1f", (void *)&expm1f, true },
392     { "_Z4fabsf", (void *)&fabsf, true },
393     { "_Z4fdimff", (void *)&fdimf, true },
394     { "_Z5floorf", (void *)&floorf, true },
395     { "_Z3fmafff", (void *)&fmaf, true },
396     { "_Z4fmaxff", (void *)&fmaxf, true },
397     { "_Z4fminff", (void *)&fminf, true },  // float fmin(float, float)
398     { "_Z4fmodff", (void *)&fmodf, true },
399     { "_Z5fractfPf", (void *)&SC_fract, true },
400     { "_Z5frexpfPi", (void *)&frexpf, true },
401     { "_Z5hypotff", (void *)&hypotf, true },
402     { "_Z5ilogbf", (void *)&ilogbf, true },
403     { "_Z5ldexpfi", (void *)&ldexpf, true },
404     { "_Z6lgammaf", (void *)&lgammaf, true },
405     { "_Z6lgammafPi", (void *)&lgammaf_r, true },
406     { "_Z3logf", (void *)&logf, true },
407     { "_Z4log2f", (void *)&SC_log2, true },
408     { "_Z5log10f", (void *)&log10f, true },
409     { "_Z5log1pf", (void *)&log1pf, true },
410     { "_Z4logbf", (void *)&logbf, true },
411     { "_Z3madfff", (void *)&SC_mad, true },
412     { "_Z4modffPf", (void *)&modff, true },
413     //{ "_Z3nanj", (void *)&SC_nan, true },
414     { "_Z9nextafterff", (void *)&nextafterf, true },
415     { "_Z3powff", (void *)&powf, true },
416     { "_Z9remainderff", (void *)&remainderf, true },
417     { "_Z6remquoffPi", (void *)&remquof, true },
418     { "_Z4rintf", (void *)&rintf, true },
419     { "_Z5rootnfi", (void *)&SC_rootn, true },
420     { "_Z5roundf", (void *)&roundf, true },
421     { "_Z5rsqrtf", (void *)&SC_rsqrt, true },
422     { "_Z3sinf", (void *)&sinf, true },
423     { "_Z6sincosfPf", (void *)&SC_sincos, true },
424     { "_Z4sinhf", (void *)&sinhf, true },
425     { "_Z4sqrtf", (void *)&sqrtf, true },
426     { "_Z3tanf", (void *)&tanf, true },
427     { "_Z4tanhf", (void *)&tanhf, true },
428     { "_Z6tgammaf", (void *)&tgammaf, true },
429     { "_Z5truncf", (void *)&truncf, true },
430 
431     { "_Z3absi", (void *)&SC_abs_i32, true },
432     { "_Z3abss", (void *)&SC_abs_i16, true },
433     { "_Z3absc", (void *)&SC_abs_i8, true },
434     { "_Z3clzj", (void *)&SC_clz_u32, true },
435     { "_Z3clzt", (void *)&SC_clz_u16, true },
436     { "_Z3clzh", (void *)&SC_clz_u8, true },
437     { "_Z3clzi", (void *)&SC_clz_i32, true },
438     { "_Z3clzs", (void *)&SC_clz_i16, true },
439     { "_Z3clzc", (void *)&SC_clz_i8, true },
440     { "_Z3maxjj", (void *)&SC_max_u32, true },
441     { "_Z3maxtt", (void *)&SC_max_u16, true },
442     { "_Z3maxhh", (void *)&SC_max_u8, true },
443     { "_Z3maxii", (void *)&SC_max_i32, true },
444     { "_Z3maxss", (void *)&SC_max_i16, true },
445     { "_Z3maxcc", (void *)&SC_max_i8, true },
446     { "_Z3minjj", (void *)&SC_min_u32, true },
447     { "_Z3mintt", (void *)&SC_min_u16, true },
448     { "_Z3minhh", (void *)&SC_min_u8, true },
449     { "_Z3minii", (void *)&SC_min_i32, true },
450     { "_Z3minss", (void *)&SC_min_i16, true },
451     { "_Z3mincc", (void *)&SC_min_i8, true },
452 
453     { "_Z5clampfff", (void *)&SC_clamp_f32, true },
454     { "_Z7degreesf", (void *)&SC_degrees, true },
455     { "_Z3maxff", (void *)&SC_max_f32, true },
456     { "_Z3minff", (void *)&SC_min_f32, true },
457     { "_Z3mixfff", (void *)&SC_mix_f32, true },
458     { "_Z7radiansf", (void *)&SC_radians, true },
459     { "_Z4stepff", (void *)&SC_step_f32, true },
460     //{ "smoothstep", (void *)&, true },
461     { "_Z4signf", (void *)&SC_sign_f32, true },
462 
463     // matrix
464     { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true },
465     { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true },
466     { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true },
467 
468     { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true },
469     { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true },
470     { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true },
471 
472     { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true },
473     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true },
474     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true },
475     { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true },
476     { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true },
477 
478     { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },
479     { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true },
480     { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true },
481     { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true },
482     { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true },
483     { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true },
484 
485     { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true },
486     { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true },
487     { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true },
488     { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true },
489     { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true },
490     { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true },
491 
492     { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true },
493     { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true },
494     { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true },
495 
496     { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true },
497     { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true },
498     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true },
499     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_3x3, true },
500     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_2x2, true },
501 
502     // RS Math
503     { "_Z6rsRandi", (void *)&SC_randi, true },
504     { "_Z6rsRandii", (void *)&SC_randi2, true },
505     { "_Z6rsRandf", (void *)&SC_randf, true },
506     { "_Z6rsRandff", (void *)&SC_randf2, true },
507     { "_Z6rsFracf", (void *)&SC_frac, true },
508 
509     // Atomics
510     { "_Z11rsAtomicIncPVi", (void *)&SC_AtomicInc, true },
511     { "_Z11rsAtomicIncPVj", (void *)&SC_AtomicInc, true },
512     { "_Z11rsAtomicDecPVi", (void *)&SC_AtomicDec, true },
513     { "_Z11rsAtomicDecPVj", (void *)&SC_AtomicDec, true },
514     { "_Z11rsAtomicAddPVii", (void *)&SC_AtomicAdd, true },
515     { "_Z11rsAtomicAddPVjj", (void *)&SC_AtomicAdd, true },
516     { "_Z11rsAtomicSubPVii", (void *)&SC_AtomicSub, true },
517     { "_Z11rsAtomicSubPVjj", (void *)&SC_AtomicSub, true },
518     { "_Z11rsAtomicAndPVii", (void *)&SC_AtomicAnd, true },
519     { "_Z11rsAtomicAndPVjj", (void *)&SC_AtomicAnd, true },
520     { "_Z10rsAtomicOrPVii", (void *)&SC_AtomicOr, true },
521     { "_Z10rsAtomicOrPVjj", (void *)&SC_AtomicOr, true },
522     { "_Z11rsAtomicXorPVii", (void *)&SC_AtomicXor, true },
523     { "_Z11rsAtomicXorPVjj", (void *)&SC_AtomicXor, true },
524     { "_Z11rsAtomicMinPVii", (void *)&SC_AtomicMin, true },
525     { "_Z11rsAtomicMinPVjj", (void *)&SC_AtomicMin, true },
526     { "_Z11rsAtomicMaxPVii", (void *)&SC_AtomicMax, true },
527     { "_Z11rsAtomicMaxPVjj", (void *)&SC_AtomicMax, true },
528     { "_Z11rsAtomicCasPViii", (void *)&SC_AtomicCas, true },
529     { "_Z11rsAtomicCasPVjjj", (void *)&SC_AtomicCas, true },
530 
531     { NULL, NULL, false }
532 };
533 
rsdLookupSymbolMath(const char * sym)534 const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) {
535     const RsdSymbolTable *syms = gSyms;
536 
537     while (syms->mPtr) {
538         if (!strcmp(syms->mName, sym)) {
539             return syms;
540         }
541         syms++;
542     }
543     return NULL;
544 }
545 
546