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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsProgramVertex.h"
19 
20 using namespace android;
21 using namespace android::renderscript;
22 
23 
ProgramVertex(Context * rsc,const char * shaderText,uint32_t shaderLength,const uint32_t * params,uint32_t paramLength)24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
25                              uint32_t shaderLength, const uint32_t * params,
26                              uint32_t paramLength)
27     : Program(rsc, shaderText, shaderLength, params, paramLength) {
28     mRSC->mHal.funcs.vertex.init(mRSC, this, mUserShader.string(), mUserShader.length());
29 }
30 
~ProgramVertex()31 ProgramVertex::~ProgramVertex() {
32     mRSC->mHal.funcs.vertex.destroy(mRSC, this);
33 }
34 
setup(Context * rsc,ProgramVertexState * state)35 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) {
36     if ((state->mLast.get() == this) && !mDirty) {
37         return;
38     }
39 
40     if (!isUserProgram()) {
41         if (mHal.state.constants[0].get() == NULL) {
42             rsc->setError(RS_ERROR_FATAL_UNKNOWN,
43                           "Unable to set fixed function emulation matrices because allocation is missing");
44             return;
45         }
46         float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
47         Matrix4x4 mvp;
48         mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
49         Matrix4x4 t;
50         t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
51         mvp.multiply(&t);
52         for (uint32_t i = 0; i < 16; i ++) {
53             f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i];
54         }
55     }
56 
57     state->mLast.set(this);
58 
59     rsc->mHal.funcs.vertex.setActive(rsc, this);
60 }
61 
setProjectionMatrix(Context * rsc,const rsc_Matrix * m) const62 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const {
63     if (isUserProgram()) {
64         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
65                       "Attempting to set fixed function emulation matrix projection on user program");
66         return;
67     }
68     if (mHal.state.constants[0].get() == NULL) {
69         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
70                       "Unable to set fixed function emulation matrix projection because allocation is missing");
71         return;
72     }
73     float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
74     memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
75     mDirty = true;
76 }
77 
setModelviewMatrix(Context * rsc,const rsc_Matrix * m) const78 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const {
79     if (isUserProgram()) {
80         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
81                       "Attempting to set fixed function emulation matrix modelview on user program");
82         return;
83     }
84     if (mHal.state.constants[0].get() == NULL) {
85         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
86                       "Unable to set fixed function emulation matrix modelview because allocation is missing");
87         return;
88     }
89     float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
90     memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
91     mDirty = true;
92 }
93 
setTextureMatrix(Context * rsc,const rsc_Matrix * m) const94 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const {
95     if (isUserProgram()) {
96         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
97                       "Attempting to set fixed function emulation matrix texture on user program");
98         return;
99     }
100     if (mHal.state.constants[0].get() == NULL) {
101         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
102                       "Unable to set fixed function emulation matrix texture because allocation is missing");
103         return;
104     }
105     float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
106     memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
107     mDirty = true;
108 }
109 
getProjectionMatrix(Context * rsc,rsc_Matrix * m) const110 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const {
111     if (isUserProgram()) {
112         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
113                       "Attempting to get fixed function emulation matrix projection on user program");
114         return;
115     }
116     if (mHal.state.constants[0].get() == NULL) {
117         rsc->setError(RS_ERROR_FATAL_UNKNOWN,
118                       "Unable to get fixed function emulation matrix projection because allocation is missing");
119         return;
120     }
121     float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
122     memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix));
123 }
124 
transformToScreen(Context * rsc,float * v4out,const float * v3in) const125 void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const {
126     if (isUserProgram()) {
127         return;
128     }
129     float *f = static_cast<float *>(mHal.state.constants[0]->getPtr());
130     Matrix4x4 mvp;
131     mvp.loadMultiply((Matrix4x4 *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
132                      (Matrix4x4 *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
133     mvp.vectorMultiply(v4out, v3in);
134 }
135 
serialize(OStream * stream) const136 void ProgramVertex::serialize(OStream *stream) const {
137 }
138 
createFromStream(Context * rsc,IStream * stream)139 ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) {
140     return NULL;
141 }
142 
143 
144 ///////////////////////////////////////////////////////////////////////
145 
ProgramVertexState()146 ProgramVertexState::ProgramVertexState() {
147 }
148 
~ProgramVertexState()149 ProgramVertexState::~ProgramVertexState() {
150 }
151 
init(Context * rsc)152 void ProgramVertexState::init(Context *rsc) {
153     ObjectBaseRef<const Element> matrixElem = Element::createRef(rsc, RS_TYPE_MATRIX_4X4,
154                                                                  RS_KIND_USER, false, 1);
155     ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
156                                                              RS_KIND_USER, false, 2);
157     ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
158                                                              RS_KIND_USER, false, 3);
159     ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
160                                                              RS_KIND_USER, false, 4);
161 
162     Element::Builder constBuilder;
163     constBuilder.add(matrixElem.get(), "MV", 1);
164     constBuilder.add(matrixElem.get(), "P", 1);
165     constBuilder.add(matrixElem.get(), "TexMatrix", 1);
166     constBuilder.add(matrixElem.get(), "MVP", 1);
167     ObjectBaseRef<const Element> constInput = constBuilder.create(rsc);
168 
169     Element::Builder inputBuilder;
170     inputBuilder.add(f4Elem.get(), "position", 1);
171     inputBuilder.add(f4Elem.get(), "color", 1);
172     inputBuilder.add(f3Elem.get(), "normal", 1);
173     inputBuilder.add(f2Elem.get(), "texture0", 1);
174     ObjectBaseRef<const Element> attrElem = inputBuilder.create(rsc);
175 
176     ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false);
177 
178     String8 shaderString(RS_SHADER_INTERNAL);
179     shaderString.append("varying vec4 varColor;\n");
180     shaderString.append("varying vec2 varTex0;\n");
181     shaderString.append("void main() {\n");
182     shaderString.append("  gl_Position = UNI_MVP * ATTRIB_position;\n");
183     shaderString.append("  gl_PointSize = 1.0;\n");
184     shaderString.append("  varColor = ATTRIB_color;\n");
185     shaderString.append("  varTex0 = ATTRIB_texture0;\n");
186     shaderString.append("}\n");
187 
188     uint32_t tmp[4];
189     tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
190     tmp[1] = (uint32_t)inputType.get();
191     tmp[2] = RS_PROGRAM_PARAM_INPUT;
192     tmp[3] = (uint32_t)attrElem.get();
193 
194     ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
195                                           shaderString.length(), tmp, 4);
196     Allocation *alloc = Allocation::createAllocation(rsc, inputType.get(),
197                               RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS);
198     pv->bindAllocation(rsc, alloc, 0);
199 
200     mDefaultAlloc.set(alloc);
201     mDefault.set(pv);
202 
203     updateSize(rsc);
204 }
205 
updateSize(Context * rsc)206 void ProgramVertexState::updateSize(Context *rsc) {
207     float *f = static_cast<float *>(mDefaultAlloc->getPtr());
208 
209     Matrix4x4 m;
210     m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
211     memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m.m, sizeof(m));
212     memcpy(&f[RS_PROGRAM_VERTEX_MVP_OFFSET], m.m, sizeof(m));
213 
214     m.loadIdentity();
215     memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m.m, sizeof(m));
216     memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m));
217 }
218 
deinit(Context * rsc)219 void ProgramVertexState::deinit(Context *rsc) {
220     mDefaultAlloc.clear();
221     mDefault.clear();
222     mLast.clear();
223 }
224 
225 
226 namespace android {
227 namespace renderscript {
228 
rsi_ProgramVertexCreate(Context * rsc,const char * shaderText,size_t shaderLength,const uint32_t * params,size_t paramLength)229 RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText,
230                              size_t shaderLength, const uint32_t * params,
231                              size_t paramLength) {
232     ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
233     pv->incUserRef();
234     return pv;
235 }
236 
237 }
238 }
239