Searched defs:swizzle (Results 1 – 4 of 4) sorted by relevance
64 …xt3D* context, Texture::Format format, unsigned int* glFormat, unsigned int* glType, bool* swizzle) in convertFormat()111 bool swizzle; in create() local160 bool swizzle; in updateSubRect() local
75 ir_swizzle *swizzle; in convert_vec_index_to_cond_assign() local192 ir_rvalue *condition, *swizzle; in visit_leave() local
744 TIntermAggregate *swizzle = node->getRight()->getAsAggregate(); in visitBinary() local
922 void swizzle ( Arena* a, UInt lno ) in swizzle() function