Searched defs:texData (Results 1 – 3 of 3) sorted by relevance
186 TextureData *texData = NULL; in getTextureData() local323 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1037 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv() local1050 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv() local1063 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv() local1470 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local1518 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration() local1547 TextureData *texData = getTextureTargetData(target); in glTexParameterfv() local1575 TextureData *texData = getTextureTargetData(target); in glTexParameteriv() local1603 TextureData *texData = getTextureTargetData(target); in glTexParameterxv() local[all …]
126 TextureData *texData = NULL; in getTextureData() local260 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1750 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local2027 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES() local
1053 TextureData *texData = (TextureData *)objData.Ptr(); in eglCreateImageKHR() local