/frameworks/base/libs/rs/ |
D | rsMatrix4x4.h | 75 void translate(float x, float y, float z) { in translate() function
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/frameworks/compile/libbcc/bcinfo/ |
D | BitcodeTranslator.cpp | 74 bool BitcodeTranslator::translate() { in translate() function in bcinfo::BitcodeTranslator
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/frameworks/compile/libbcc/bcinfo/tools/ |
D | main.cpp | 45 bool translate = false; variable
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/frameworks/base/include/ui/ |
D | Rect.h | 136 void translate(int32_t dx, int32_t dy) { // legacy, don't use. in translate() function
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/frameworks/base/graphics/java/android/graphics/ |
D | Camera.java | 54 public native void translate(float x, float y, float z); in translate() method in Camera
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D | Region.java | 212 public void translate(int dx, int dy) { in translate() method in Region 220 public native void translate(int dx, int dy, Region dst); in translate() method in Region
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D | Canvas.java | 435 public native void translate(float dx, float dy); in translate() method in Canvas
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/frameworks/base/libs/hwui/ |
D | Matrix.h | 89 void translate(float x, float y, float z) { in translate() function
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D | Rect.h | 157 void translate(float dx, float dy) { in translate() function
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D | DisplayListRenderer.cpp | 1020 void DisplayListRenderer::translate(float dx, float dy) { in translate() function in android::uirenderer::DisplayListRenderer
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D | OpenGLRenderer.cpp | 925 void OpenGLRenderer::translate(float dx, float dy) { in translate() function in android::uirenderer::OpenGLRenderer
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/frameworks/base/libs/ui/ |
D | Region.cpp | 197 const Region Region::translate(int x, int y) const { in translate() function in android::Region 517 void Region::translate(Region& reg, int dx, int dy) in translate() function in android::Region 537 void Region::translate(Region& dst, const Region& reg, int dx, int dy) in translate() function in android::Region
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/frameworks/base/graphics/java/android/renderscript/ |
D | Matrix3f.java | 299 public void translate(float x, float y) { in translate() method in Matrix3f
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D | Matrix4f.java | 371 public void translate(float x, float y, float z) { in translate() method in Matrix4f
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | SwipeHelper.java | 110 private void setTranslation(View v, float translate) { in setTranslation()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Region_Delegate.java | 223 /*package*/ static void translate(Region thisRegion, int dx, int dy, Region dst) { in translate() method in Region_Delegate
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D | Canvas_Delegate.java | 138 /*package*/ static void translate(Canvas thisCanvas, float dx, float dy) { in translate() method in Canvas_Delegate
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/frameworks/base/core/java/android/gesture/ |
D | GestureUtils.java | 576 static float[] translate(float[] points, float dx, float dy) { in translate() method in GestureUtils
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
D | GcSnapshot.java | 418 public void translate(float dx, float dy) { in translate() method in GcSnapshot
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/frameworks/base/opengl/libagl/ |
D | matrix.cpp | 317 void matrixf_t::translate(GLfloat x, GLfloat y, GLfloat z) { in translate() function in android::matrixf_t 425 void matrix_stack_t::translate(GLfloat x, GLfloat y, GLfloat z) in translate() function in android::matrix_stack_t
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/frameworks/base/core/jni/android/graphics/ |
D | Canvas.cpp | 176 static void translate(JNIEnv* env, jobject jcanvas, jfloat dx, jfloat dy) { in translate() function in android::SkCanvasGlue
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 478 public void translate(float dx, float dy) { in translate() method in GLES20Canvas
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