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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <errno.h>
18 #include <fcntl.h>
19 #include <linux/input.h>
20 #include <pthread.h>
21 #include <stdarg.h>
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <sys/stat.h>
26 #include <sys/time.h>
27 #include <sys/types.h>
28 #include <time.h>
29 #include <unistd.h>
30 
31 #include "common.h"
32 #include <cutils/android_reboot.h>
33 #include "minui/minui.h"
34 #include "recovery_ui.h"
35 
36 #define MAX_COLS 96
37 #define MAX_ROWS 32
38 
39 #define CHAR_WIDTH 10
40 #define CHAR_HEIGHT 18
41 
42 #define UI_WAIT_KEY_TIMEOUT_SEC    120
43 
44 UIParameters ui_parameters = {
45     6,       // indeterminate progress bar frames
46     20,      // fps
47     7,       // installation icon frames (0 == static image)
48     13, 190, // installation icon overlay offset
49 };
50 
51 static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
52 static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
53 static gr_surface *gInstallationOverlay;
54 static gr_surface *gProgressBarIndeterminate;
55 static gr_surface gProgressBarEmpty;
56 static gr_surface gProgressBarFill;
57 
58 static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
59     { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
60     { &gBackgroundIcon[BACKGROUND_ICON_ERROR],      "icon_error" },
61     { &gProgressBarEmpty,               "progress_empty" },
62     { &gProgressBarFill,                "progress_fill" },
63     { NULL,                             NULL },
64 };
65 
66 static int gCurrentIcon = 0;
67 static int gInstallingFrame = 0;
68 
69 static enum ProgressBarType {
70     PROGRESSBAR_TYPE_NONE,
71     PROGRESSBAR_TYPE_INDETERMINATE,
72     PROGRESSBAR_TYPE_NORMAL,
73 } gProgressBarType = PROGRESSBAR_TYPE_NONE;
74 
75 // Progress bar scope of current operation
76 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
77 static double gProgressScopeTime, gProgressScopeDuration;
78 
79 // Set to 1 when both graphics pages are the same (except for the progress bar)
80 static int gPagesIdentical = 0;
81 
82 // Log text overlay, displayed when a magic key is pressed
83 static char text[MAX_ROWS][MAX_COLS];
84 static int text_cols = 0, text_rows = 0;
85 static int text_col = 0, text_row = 0, text_top = 0;
86 static int show_text = 0;
87 static int show_text_ever = 0;   // has show_text ever been 1?
88 
89 static char menu[MAX_ROWS][MAX_COLS];
90 static int show_menu = 0;
91 static int menu_top = 0, menu_items = 0, menu_sel = 0;
92 
93 // Key event input queue
94 static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
95 static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
96 static int key_queue[256], key_queue_len = 0;
97 static volatile char key_pressed[KEY_MAX + 1];
98 
99 // Return the current time as a double (including fractions of a second).
now()100 static double now() {
101     struct timeval tv;
102     gettimeofday(&tv, NULL);
103     return tv.tv_sec + tv.tv_usec / 1000000.0;
104 }
105 
106 // Draw the given frame over the installation overlay animation.  The
107 // background is not cleared or draw with the base icon first; we
108 // assume that the frame already contains some other frame of the
109 // animation.  Does nothing if no overlay animation is defined.
110 // Should only be called with gUpdateMutex locked.
draw_install_overlay_locked(int frame)111 static void draw_install_overlay_locked(int frame) {
112     if (gInstallationOverlay == NULL) return;
113     gr_surface surface = gInstallationOverlay[frame];
114     int iconWidth = gr_get_width(surface);
115     int iconHeight = gr_get_height(surface);
116     gr_blit(surface, 0, 0, iconWidth, iconHeight,
117             ui_parameters.install_overlay_offset_x,
118             ui_parameters.install_overlay_offset_y);
119 }
120 
121 // Clear the screen and draw the currently selected background icon (if any).
122 // Should only be called with gUpdateMutex locked.
draw_background_locked(int icon)123 static void draw_background_locked(int icon)
124 {
125     gPagesIdentical = 0;
126     gr_color(0, 0, 0, 255);
127     gr_fill(0, 0, gr_fb_width(), gr_fb_height());
128 
129     if (icon) {
130         gr_surface surface = gBackgroundIcon[icon];
131         int iconWidth = gr_get_width(surface);
132         int iconHeight = gr_get_height(surface);
133         int iconX = (gr_fb_width() - iconWidth) / 2;
134         int iconY = (gr_fb_height() - iconHeight) / 2;
135         gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
136         if (icon == BACKGROUND_ICON_INSTALLING) {
137             draw_install_overlay_locked(gInstallingFrame);
138         }
139     }
140 }
141 
142 // Draw the progress bar (if any) on the screen.  Does not flip pages.
143 // Should only be called with gUpdateMutex locked.
draw_progress_locked()144 static void draw_progress_locked()
145 {
146     if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) {
147         draw_install_overlay_locked(gInstallingFrame);
148     }
149 
150     if (gProgressBarType != PROGRESSBAR_TYPE_NONE) {
151         int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
152         int width = gr_get_width(gProgressBarEmpty);
153         int height = gr_get_height(gProgressBarEmpty);
154 
155         int dx = (gr_fb_width() - width)/2;
156         int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
157 
158         // Erase behind the progress bar (in case this was a progress-only update)
159         gr_color(0, 0, 0, 255);
160         gr_fill(dx, dy, width, height);
161 
162         if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
163             float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
164             int pos = (int) (progress * width);
165 
166             if (pos > 0) {
167                 gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
168             }
169             if (pos < width-1) {
170                 gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
171             }
172         }
173 
174         if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
175             static int frame = 0;
176             gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
177             frame = (frame + 1) % ui_parameters.indeterminate_frames;
178         }
179     }
180 }
181 
draw_text_line(int row,const char * t)182 static void draw_text_line(int row, const char* t) {
183   if (t[0] != '\0') {
184     gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
185   }
186 }
187 
188 // Redraw everything on the screen.  Does not flip pages.
189 // Should only be called with gUpdateMutex locked.
draw_screen_locked(void)190 static void draw_screen_locked(void)
191 {
192     draw_background_locked(gCurrentIcon);
193     draw_progress_locked();
194 
195     if (show_text) {
196         gr_color(0, 0, 0, 160);
197         gr_fill(0, 0, gr_fb_width(), gr_fb_height());
198 
199         int i = 0;
200         if (show_menu) {
201             gr_color(64, 96, 255, 255);
202             gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
203                     gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
204 
205             for (; i < menu_top + menu_items; ++i) {
206                 if (i == menu_top + menu_sel) {
207                     gr_color(255, 255, 255, 255);
208                     draw_text_line(i, menu[i]);
209                     gr_color(64, 96, 255, 255);
210                 } else {
211                     draw_text_line(i, menu[i]);
212                 }
213             }
214             gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
215                     gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
216             ++i;
217         }
218 
219         gr_color(255, 255, 0, 255);
220 
221         for (; i < text_rows; ++i) {
222             draw_text_line(i, text[(i+text_top) % text_rows]);
223         }
224     }
225 }
226 
227 // Redraw everything on the screen and flip the screen (make it visible).
228 // Should only be called with gUpdateMutex locked.
update_screen_locked(void)229 static void update_screen_locked(void)
230 {
231     draw_screen_locked();
232     gr_flip();
233 }
234 
235 // Updates only the progress bar, if possible, otherwise redraws the screen.
236 // Should only be called with gUpdateMutex locked.
update_progress_locked(void)237 static void update_progress_locked(void)
238 {
239     if (show_text || !gPagesIdentical) {
240         draw_screen_locked();    // Must redraw the whole screen
241         gPagesIdentical = 1;
242     } else {
243         draw_progress_locked();  // Draw only the progress bar and overlays
244     }
245     gr_flip();
246 }
247 
248 // Keeps the progress bar updated, even when the process is otherwise busy.
progress_thread(void * cookie)249 static void *progress_thread(void *cookie)
250 {
251     double interval = 1.0 / ui_parameters.update_fps;
252     for (;;) {
253         double start = now();
254         pthread_mutex_lock(&gUpdateMutex);
255 
256         int redraw = 0;
257 
258         // update the installation animation, if active
259         // skip this if we have a text overlay (too expensive to update)
260         if (gCurrentIcon == BACKGROUND_ICON_INSTALLING &&
261             ui_parameters.installing_frames > 0 &&
262             !show_text) {
263             gInstallingFrame =
264                 (gInstallingFrame + 1) % ui_parameters.installing_frames;
265             redraw = 1;
266         }
267 
268         // update the progress bar animation, if active
269         // skip this if we have a text overlay (too expensive to update)
270         if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
271             redraw = 1;
272         }
273 
274         // move the progress bar forward on timed intervals, if configured
275         int duration = gProgressScopeDuration;
276         if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
277             double elapsed = now() - gProgressScopeTime;
278             float progress = 1.0 * elapsed / duration;
279             if (progress > 1.0) progress = 1.0;
280             if (progress > gProgress) {
281                 gProgress = progress;
282                 redraw = 1;
283             }
284         }
285 
286         if (redraw) update_progress_locked();
287 
288         pthread_mutex_unlock(&gUpdateMutex);
289         double end = now();
290         // minimum of 20ms delay between frames
291         double delay = interval - (end-start);
292         if (delay < 0.02) delay = 0.02;
293         usleep((long)(delay * 1000000));
294     }
295     return NULL;
296 }
297 
298 static int rel_sum = 0;
299 
input_callback(int fd,short revents,void * data)300 static int input_callback(int fd, short revents, void *data)
301 {
302     struct input_event ev;
303     int ret;
304     int fake_key = 0;
305 
306     ret = ev_get_input(fd, revents, &ev);
307     if (ret)
308         return -1;
309 
310     if (ev.type == EV_SYN) {
311         return 0;
312     } else if (ev.type == EV_REL) {
313         if (ev.code == REL_Y) {
314             // accumulate the up or down motion reported by
315             // the trackball.  When it exceeds a threshold
316             // (positive or negative), fake an up/down
317             // key event.
318             rel_sum += ev.value;
319             if (rel_sum > 3) {
320                 fake_key = 1;
321                 ev.type = EV_KEY;
322                 ev.code = KEY_DOWN;
323                 ev.value = 1;
324                 rel_sum = 0;
325             } else if (rel_sum < -3) {
326                 fake_key = 1;
327                 ev.type = EV_KEY;
328                 ev.code = KEY_UP;
329                 ev.value = 1;
330                 rel_sum = 0;
331             }
332         }
333     } else {
334         rel_sum = 0;
335     }
336 
337     if (ev.type != EV_KEY || ev.code > KEY_MAX)
338         return 0;
339 
340     pthread_mutex_lock(&key_queue_mutex);
341     if (!fake_key) {
342         // our "fake" keys only report a key-down event (no
343         // key-up), so don't record them in the key_pressed
344         // table.
345         key_pressed[ev.code] = ev.value;
346     }
347     const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
348     if (ev.value > 0 && key_queue_len < queue_max) {
349         key_queue[key_queue_len++] = ev.code;
350         pthread_cond_signal(&key_queue_cond);
351     }
352     pthread_mutex_unlock(&key_queue_mutex);
353 
354     if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
355         pthread_mutex_lock(&gUpdateMutex);
356         show_text = !show_text;
357         if (show_text) show_text_ever = 1;
358         update_screen_locked();
359         pthread_mutex_unlock(&gUpdateMutex);
360     }
361 
362     if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
363         android_reboot(ANDROID_RB_RESTART, 0, 0);
364     }
365 
366     return 0;
367 }
368 
369 // Reads input events, handles special hot keys, and adds to the key queue.
input_thread(void * cookie)370 static void *input_thread(void *cookie)
371 {
372     for (;;) {
373         if (!ev_wait(-1))
374             ev_dispatch();
375     }
376     return NULL;
377 }
378 
ui_init(void)379 void ui_init(void)
380 {
381     gr_init();
382     ev_init(input_callback, NULL);
383 
384     text_col = text_row = 0;
385     text_rows = gr_fb_height() / CHAR_HEIGHT;
386     if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
387     text_top = 1;
388 
389     text_cols = gr_fb_width() / CHAR_WIDTH;
390     if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
391 
392     int i;
393     for (i = 0; BITMAPS[i].name != NULL; ++i) {
394         int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
395         if (result < 0) {
396             LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
397         }
398     }
399 
400     gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
401                                        sizeof(gr_surface));
402     for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
403         char filename[40];
404         // "indeterminate01.png", "indeterminate02.png", ...
405         sprintf(filename, "indeterminate%02d", i+1);
406         int result = res_create_surface(filename, gProgressBarIndeterminate+i);
407         if (result < 0) {
408             LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
409         }
410     }
411 
412     if (ui_parameters.installing_frames > 0) {
413         gInstallationOverlay = malloc(ui_parameters.installing_frames *
414                                       sizeof(gr_surface));
415         for (i = 0; i < ui_parameters.installing_frames; ++i) {
416             char filename[40];
417             // "icon_installing_overlay01.png",
418             // "icon_installing_overlay02.png", ...
419             sprintf(filename, "icon_installing_overlay%02d", i+1);
420             int result = res_create_surface(filename, gInstallationOverlay+i);
421             if (result < 0) {
422                 LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
423             }
424         }
425 
426         // Adjust the offset to account for the positioning of the
427         // base image on the screen.
428         if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
429             gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
430             ui_parameters.install_overlay_offset_x +=
431                 (gr_fb_width() - gr_get_width(bg)) / 2;
432             ui_parameters.install_overlay_offset_y +=
433                 (gr_fb_height() - gr_get_height(bg)) / 2;
434         }
435     } else {
436         gInstallationOverlay = NULL;
437     }
438 
439     pthread_t t;
440     pthread_create(&t, NULL, progress_thread, NULL);
441     pthread_create(&t, NULL, input_thread, NULL);
442 }
443 
ui_set_background(int icon)444 void ui_set_background(int icon)
445 {
446     pthread_mutex_lock(&gUpdateMutex);
447     gCurrentIcon = icon;
448     update_screen_locked();
449     pthread_mutex_unlock(&gUpdateMutex);
450 }
451 
ui_show_indeterminate_progress()452 void ui_show_indeterminate_progress()
453 {
454     pthread_mutex_lock(&gUpdateMutex);
455     if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
456         gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
457         update_progress_locked();
458     }
459     pthread_mutex_unlock(&gUpdateMutex);
460 }
461 
ui_show_progress(float portion,int seconds)462 void ui_show_progress(float portion, int seconds)
463 {
464     pthread_mutex_lock(&gUpdateMutex);
465     gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
466     gProgressScopeStart += gProgressScopeSize;
467     gProgressScopeSize = portion;
468     gProgressScopeTime = now();
469     gProgressScopeDuration = seconds;
470     gProgress = 0;
471     update_progress_locked();
472     pthread_mutex_unlock(&gUpdateMutex);
473 }
474 
ui_set_progress(float fraction)475 void ui_set_progress(float fraction)
476 {
477     pthread_mutex_lock(&gUpdateMutex);
478     if (fraction < 0.0) fraction = 0.0;
479     if (fraction > 1.0) fraction = 1.0;
480     if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
481         // Skip updates that aren't visibly different.
482         int width = gr_get_width(gProgressBarIndeterminate[0]);
483         float scale = width * gProgressScopeSize;
484         if ((int) (gProgress * scale) != (int) (fraction * scale)) {
485             gProgress = fraction;
486             update_progress_locked();
487         }
488     }
489     pthread_mutex_unlock(&gUpdateMutex);
490 }
491 
ui_reset_progress()492 void ui_reset_progress()
493 {
494     pthread_mutex_lock(&gUpdateMutex);
495     gProgressBarType = PROGRESSBAR_TYPE_NONE;
496     gProgressScopeStart = gProgressScopeSize = 0;
497     gProgressScopeTime = gProgressScopeDuration = 0;
498     gProgress = 0;
499     update_screen_locked();
500     pthread_mutex_unlock(&gUpdateMutex);
501 }
502 
ui_print(const char * fmt,...)503 void ui_print(const char *fmt, ...)
504 {
505     char buf[256];
506     va_list ap;
507     va_start(ap, fmt);
508     vsnprintf(buf, 256, fmt, ap);
509     va_end(ap);
510 
511     fputs(buf, stdout);
512 
513     // This can get called before ui_init(), so be careful.
514     pthread_mutex_lock(&gUpdateMutex);
515     if (text_rows > 0 && text_cols > 0) {
516         char *ptr;
517         for (ptr = buf; *ptr != '\0'; ++ptr) {
518             if (*ptr == '\n' || text_col >= text_cols) {
519                 text[text_row][text_col] = '\0';
520                 text_col = 0;
521                 text_row = (text_row + 1) % text_rows;
522                 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
523             }
524             if (*ptr != '\n') text[text_row][text_col++] = *ptr;
525         }
526         text[text_row][text_col] = '\0';
527         update_screen_locked();
528     }
529     pthread_mutex_unlock(&gUpdateMutex);
530 }
531 
ui_start_menu(char ** headers,char ** items,int initial_selection)532 void ui_start_menu(char** headers, char** items, int initial_selection) {
533     int i;
534     pthread_mutex_lock(&gUpdateMutex);
535     if (text_rows > 0 && text_cols > 0) {
536         for (i = 0; i < text_rows; ++i) {
537             if (headers[i] == NULL) break;
538             strncpy(menu[i], headers[i], text_cols-1);
539             menu[i][text_cols-1] = '\0';
540         }
541         menu_top = i;
542         for (; i < text_rows; ++i) {
543             if (items[i-menu_top] == NULL) break;
544             strncpy(menu[i], items[i-menu_top], text_cols-1);
545             menu[i][text_cols-1] = '\0';
546         }
547         menu_items = i - menu_top;
548         show_menu = 1;
549         menu_sel = initial_selection;
550         update_screen_locked();
551     }
552     pthread_mutex_unlock(&gUpdateMutex);
553 }
554 
ui_menu_select(int sel)555 int ui_menu_select(int sel) {
556     int old_sel;
557     pthread_mutex_lock(&gUpdateMutex);
558     if (show_menu > 0) {
559         old_sel = menu_sel;
560         menu_sel = sel;
561         if (menu_sel < 0) menu_sel = 0;
562         if (menu_sel >= menu_items) menu_sel = menu_items-1;
563         sel = menu_sel;
564         if (menu_sel != old_sel) update_screen_locked();
565     }
566     pthread_mutex_unlock(&gUpdateMutex);
567     return sel;
568 }
569 
ui_end_menu()570 void ui_end_menu() {
571     int i;
572     pthread_mutex_lock(&gUpdateMutex);
573     if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
574         show_menu = 0;
575         update_screen_locked();
576     }
577     pthread_mutex_unlock(&gUpdateMutex);
578 }
579 
ui_text_visible()580 int ui_text_visible()
581 {
582     pthread_mutex_lock(&gUpdateMutex);
583     int visible = show_text;
584     pthread_mutex_unlock(&gUpdateMutex);
585     return visible;
586 }
587 
ui_text_ever_visible()588 int ui_text_ever_visible()
589 {
590     pthread_mutex_lock(&gUpdateMutex);
591     int ever_visible = show_text_ever;
592     pthread_mutex_unlock(&gUpdateMutex);
593     return ever_visible;
594 }
595 
ui_show_text(int visible)596 void ui_show_text(int visible)
597 {
598     pthread_mutex_lock(&gUpdateMutex);
599     show_text = visible;
600     if (show_text) show_text_ever = 1;
601     update_screen_locked();
602     pthread_mutex_unlock(&gUpdateMutex);
603 }
604 
605 // Return true if USB is connected.
usb_connected()606 static int usb_connected() {
607     int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
608     if (fd < 0) {
609         printf("failed to open /sys/class/android_usb/android0/state: %s\n",
610                strerror(errno));
611         return 0;
612     }
613 
614     char buf;
615     /* USB is connected if android_usb state is CONNECTED or CONFIGURED */
616     int connected = (read(fd, &buf, 1) == 1) && (buf == 'C');
617     if (close(fd) < 0) {
618         printf("failed to close /sys/class/android_usb/android0/state: %s\n",
619                strerror(errno));
620     }
621     return connected;
622 }
623 
ui_wait_key()624 int ui_wait_key()
625 {
626     pthread_mutex_lock(&key_queue_mutex);
627 
628     // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
629     // plugged in.
630     do {
631         struct timeval now;
632         struct timespec timeout;
633         gettimeofday(&now, NULL);
634         timeout.tv_sec = now.tv_sec;
635         timeout.tv_nsec = now.tv_usec * 1000;
636         timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
637 
638         int rc = 0;
639         while (key_queue_len == 0 && rc != ETIMEDOUT) {
640             rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
641                                         &timeout);
642         }
643     } while (usb_connected() && key_queue_len == 0);
644 
645     int key = -1;
646     if (key_queue_len > 0) {
647         key = key_queue[0];
648         memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
649     }
650     pthread_mutex_unlock(&key_queue_mutex);
651     return key;
652 }
653 
ui_key_pressed(int key)654 int ui_key_pressed(int key)
655 {
656     // This is a volatile static array, don't bother locking
657     return key_pressed[key];
658 }
659 
ui_clear_key_queue()660 void ui_clear_key_queue() {
661     pthread_mutex_lock(&key_queue_mutex);
662     key_queue_len = 0;
663     pthread_mutex_unlock(&key_queue_mutex);
664 }
665