Searched defs:uniformLocation (Results 1 – 1 of 1) sorted by relevance
2412 …bGLRenderingContext::getUniform(WebGLProgram* program, const WebGLUniformLocation* uniformLocation… in getUniform()2564 GC3Dint uniformLocation = m_context->getUniformLocation(objectOrZero(program), name); in getUniformLocation() local