Searched defs:unit (Results 1 – 5 of 5) sorted by relevance
116 private int interpColor(int colors[], float unit) { in interpColor()189 float unit = angle/(2*PI); in onTouchEvent() local
32 #define FTAPE_SEL(unit) ((unit) & FTAPE_SEL_MASK) argument
529 bool GLEScontext::isTextureUnitEnabled(GLenum unit) { in isTextureUnitEnabled()650 unsigned int GLEScontext::getBindedTexture(GLenum unit, GLenum target) { in getBindedTexture()
157 void GLDecoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei st… in s_glTexCoordPointerData()
73 dev_t unit; member