Searched defs:valid (Results 1 – 12 of 12) sorted by relevance
56 bool valid = true; in validateAndConstructParams() local325 bool valid = true; in validateSpecialFuncDecl() local
124 bool valid = true; in ValidateVarDecl() local138 bool valid = true; in ValidateASTContext() local
190 bool valid = true; in processExport() local
81 bool valid = uint32_t(format) < numEntries; in getPixelFormatInfo() local
113 bool valid; in typetostring() local
61 bool valid; // true if the information is valid, false otherwise member
94 bool valid = false; in Resync() local
166 bool valid = false; local
767 bool valid; member
2247 void AudioFlinger::PlaybackThread::setStreamValid(int streamType, bool valid) in setStreamValid()
949 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset, in glQueryMatrixxOES() local957 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent); in glQueryMatrixxOES() local
2750 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset, in glQueryMatrixxOES() local2763 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent); in glQueryMatrixxOES() local