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1 /*
2  * Copyright 2010, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef BaseTileTexture_h
27 #define BaseTileTexture_h
28 
29 #include "DoubleBufferedTexture.h"
30 #include "GLWebViewState.h"
31 #include "TextureOwner.h"
32 #include "TilePainter.h"
33 #include <SkBitmap.h>
34 
35 class SkCanvas;
36 
37 namespace WebCore {
38 
39 class BaseTile;
40 
41 class TextureTileInfo {
42 public:
TextureTileInfo()43     TextureTileInfo()
44     : m_x(-1)
45     , m_y(-1)
46     , m_layerId(-1)
47     , m_scale(0)
48     , m_texture(0)
49     , m_painter(0)
50     , m_picture(0)
51     , m_inverted(false)
52     {
53     }
54     int m_x;
55     int m_y;
56     int m_layerId;
57     float m_scale;
58     TextureInfo* m_texture;
59     TilePainter* m_painter;
60     unsigned int m_picture;
61     bool m_inverted;
62 };
63 
64 // DoubleBufferedTexture using a SkBitmap as backing mechanism
65 class BaseTileTexture : public DoubleBufferedTexture {
66 public:
67     // This object is to be constructed on the consumer's thread and must have
68     // a width and height greater than 0.
69     BaseTileTexture(uint32_t w, uint32_t h);
70     virtual ~BaseTileTexture();
71 
72     // these functions override their parent
73     virtual TextureInfo* producerLock();
74     virtual void producerRelease();
75     virtual void producerReleaseAndSwap();
76 
77     // updates the texture with current bitmap and releases (and if needed also
78     // swaps) the texture.
79     virtual void producerUpdate(TextureInfo* textureInfo, const SkBitmap& bitmap);
80 
81     // allows consumer thread to assign ownership of the texture to the tile. It
82     // returns false if ownership cannot be transferred because the tile is busy
83     bool acquire(TextureOwner* owner, bool force = false);
84     bool release(TextureOwner* owner);
85 
86     // removes Tile->Texture, and Texture->Tile links to fully discard the texture
87     void releaseAndRemoveFromTile();
88 
89     // set the texture owner if not busy. Return false if busy, true otherwise.
90     bool setOwner(TextureOwner* owner, bool force = false);
91 
92     // private member accessor functions
owner()93     TextureOwner* owner() { return m_owner; } // only used by the consumer thread
94 
95     bool busy();
96     void setNotBusy();
97 
getSize()98     const SkSize& getSize() const { return m_size; }
99 
100     void setTile(TextureInfo* info, int x, int y, float scale,
101                  TilePainter* painter, unsigned int pictureCount);
102     bool readyFor(BaseTile* baseTile);
103     float scale();
104 
105     // OpenGL ID of backing texture, 0 when not allocated
106     GLuint m_ownTextureId;
107     // these are used for dynamically (de)allocating backing graphics memory
108     void requireGLTexture();
109     void discardGLTexture();
110 
111     void setOwnTextureTileInfoFromQueue(const TextureTileInfo* info);
112 
113 protected:
114     HashMap<SharedTexture*, TextureTileInfo*> m_texturesInfo;
115 
116 private:
117     void destroyTextures(SharedTexture** textures);
118     TextureTileInfo m_ownTextureTileInfo;
119 
120     SkSize m_size;
121     SkBitmap::Config m_config;
122 
123     // BaseTile owning the texture, only modified by UI thread
124     TextureOwner* m_owner;
125 
126     // This values signals that the texture is currently in use by the consumer.
127     // This allows us to prevent the owner of the texture from changing while the
128     // consumer is holding a lock on the texture.
129     bool m_busy;
130     // We mutex protect the reads/writes of m_busy to ensure that we are reading
131     // the most up-to-date value even across processors in an SMP system.
132     android::Mutex m_busyLock;
133     // We use this condition variable to signal that the texture
134     // is not busy anymore
135     android::Condition m_busyCond;
136 };
137 
138 } // namespace WebCore
139 
140 #endif // BaseTileTexture_h
141