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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 
28 #if ENABLE(WEBGL)
29 
30 #include "Extensions3DOpenGL.h"
31 
32 #include "GraphicsContext3D.h"
33 #include <wtf/Vector.h>
34 
35 #if PLATFORM(MAC)
36 #include "ANGLE/ShaderLang.h"
37 #include <OpenGL/gl.h>
38 #elif PLATFORM(GTK)
39 #include "OpenGLShims.h"
40 #endif
41 
42 namespace WebCore {
43 
Extensions3DOpenGL(GraphicsContext3D * context)44 Extensions3DOpenGL::Extensions3DOpenGL(GraphicsContext3D* context)
45     : m_initializedAvailableExtensions(false)
46     , m_context(context)
47 {
48 }
49 
~Extensions3DOpenGL()50 Extensions3DOpenGL::~Extensions3DOpenGL()
51 {
52 }
53 
supports(const String & name)54 bool Extensions3DOpenGL::supports(const String& name)
55 {
56     // Note on support for BGRA:
57     //
58     // For OpenGL ES2.0, requires checking for
59     // GL_EXT_texture_format_BGRA8888 and GL_EXT_read_format_bgra.
60     // For desktop GL, BGRA has been supported since OpenGL 1.2.
61     //
62     // However, note that the GL ES2 extension requires the
63     // internalFormat to glTexImage2D() be GL_BGRA, while desktop GL
64     // will not accept GL_BGRA (must be GL_RGBA), so this must be
65     // checked on each platform. Desktop GL offers neither
66     // GL_EXT_texture_format_BGRA8888 or GL_EXT_read_format_bgra, so
67     // treat them as unsupported here.
68     if (!m_initializedAvailableExtensions) {
69         String extensionsString(reinterpret_cast<const char*>(::glGetString(GL_EXTENSIONS)));
70         Vector<String> availableExtensions;
71         extensionsString.split(" ", availableExtensions);
72         for (size_t i = 0; i < availableExtensions.size(); ++i)
73             m_availableExtensions.add(availableExtensions[i]);
74         m_initializedAvailableExtensions = true;
75     }
76 
77     // GL_ANGLE_framebuffer_blit and GL_ANGLE_framebuffer_multisample are "fake". They are implemented using other
78     // extensions. In particular GL_EXT_framebuffer_blit and GL_EXT_framebuffer_multisample
79     if (name == "GL_ANGLE_framebuffer_blit")
80         return m_availableExtensions.contains("GL_EXT_framebuffer_blit");
81     if (name == "GL_ANGLE_framebuffer_multisample")
82         return m_availableExtensions.contains("GL_EXT_framebuffer_multisample");
83 
84     // Desktop GL always supports GL_OES_rgb8_rgba8.
85     if (name == "GL_OES_rgb8_rgba8")
86         return true;
87 
88     // If GL_ARB_texture_float is available then we report GL_OES_texture_float and
89     // GL_OES_texture_half_float as available.
90     if (name == "GL_OES_texture_float" || name == "GL_OES_texture_half_float")
91         return m_availableExtensions.contains("GL_ARB_texture_float");
92 
93     // GL_OES_vertex_array_object
94     if (name == "GL_OES_vertex_array_object")
95         return m_availableExtensions.contains("GL_APPLE_vertex_array_object");
96 
97     // Desktop GL always supports the standard derivative functions
98     if (name == "GL_OES_standard_derivatives")
99         return true;
100 
101     return m_availableExtensions.contains(name);
102 }
103 
ensureEnabled(const String & name)104 void Extensions3DOpenGL::ensureEnabled(const String& name)
105 {
106 #if PLATFORM(MAC)
107     if (name == "GL_OES_standard_derivatives") {
108         // Enable support in ANGLE (if not enabled already)
109         ANGLEWebKitBridge& compiler = m_context->m_compiler;
110         ShBuiltInResources ANGLEResources = compiler.getResources();
111         if (!ANGLEResources.OES_standard_derivatives) {
112             ANGLEResources.OES_standard_derivatives = 1;
113             compiler.setResources(ANGLEResources);
114         }
115     }
116 #else
117     ASSERT_UNUSED(name, supports(name));
118 #endif
119 }
120 
isEnabled(const String & name)121 bool Extensions3DOpenGL::isEnabled(const String& name)
122 {
123 #if PLATFORM(MAC)
124     if (name == "GL_OES_standard_derivatives") {
125         ANGLEWebKitBridge& compiler = m_context->m_compiler;
126         return compiler.getResources().OES_standard_derivatives;
127     }
128 #endif
129     return supports(name);
130 }
131 
getGraphicsResetStatusARB()132 int Extensions3DOpenGL::getGraphicsResetStatusARB()
133 {
134     return GraphicsContext3D::NO_ERROR;
135 }
136 
blitFramebuffer(long srcX0,long srcY0,long srcX1,long srcY1,long dstX0,long dstY0,long dstX1,long dstY1,unsigned long mask,unsigned long filter)137 void Extensions3DOpenGL::blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter)
138 {
139     ::glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
140 }
141 
renderbufferStorageMultisample(unsigned long target,unsigned long samples,unsigned long internalformat,unsigned long width,unsigned long height)142 void Extensions3DOpenGL::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height)
143 {
144     ::glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
145 }
146 
createVertexArrayOES()147 Platform3DObject Extensions3DOpenGL::createVertexArrayOES()
148 {
149     m_context->makeContextCurrent();
150 #if !PLATFORM(GTK) && defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object
151     GLuint array = 0;
152     glGenVertexArraysAPPLE(1, &array);
153     return array;
154 #else
155     return 0;
156 #endif
157 }
158 
deleteVertexArrayOES(Platform3DObject array)159 void Extensions3DOpenGL::deleteVertexArrayOES(Platform3DObject array)
160 {
161     if (!array)
162         return;
163 
164     m_context->makeContextCurrent();
165 #if !PLATFORM(GTK) && defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object
166     glDeleteVertexArraysAPPLE(1, &array);
167 #endif
168 }
169 
isVertexArrayOES(Platform3DObject array)170 GC3Dboolean Extensions3DOpenGL::isVertexArrayOES(Platform3DObject array)
171 {
172     if (!array)
173         return GL_FALSE;
174 
175     m_context->makeContextCurrent();
176 #if !PLATFORM(GTK) && defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object
177     return glIsVertexArrayAPPLE(array);
178 #else
179     return GL_FALSE;
180 #endif
181 }
182 
bindVertexArrayOES(Platform3DObject array)183 void Extensions3DOpenGL::bindVertexArrayOES(Platform3DObject array)
184 {
185     if (!array)
186         return;
187 
188     m_context->makeContextCurrent();
189 #if !PLATFORM(GTK) && defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object
190     glBindVertexArrayAPPLE(array);
191 #endif
192 }
193 
194 } // namespace WebCore
195 
196 #endif // ENABLE(WEBGL)
197