1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef _GL2_ENCODER_H_ 17 #define _GL2_ENCODER_H_ 18 19 #include "gl2_enc.h" 20 #include "IOStream.h" 21 #include "GLClientState.h" 22 #include "GLSharedGroup.h" 23 #include "FixedBuffer.h" 24 25 26 class GL2Encoder : public gl2_encoder_context_t { 27 public: 28 GL2Encoder(IOStream *stream); 29 virtual ~GL2Encoder(); setClientState(GLClientState * state)30 void setClientState(GLClientState *state) { 31 m_state = state; 32 } setSharedGroup(GLSharedGroupPtr shared)33 void setSharedGroup(GLSharedGroupPtr shared){ m_shared = shared; } state()34 const GLClientState *state() { return m_state; } shared()35 const GLSharedGroupPtr shared() { return m_shared; } flush()36 void flush() { 37 gl2_encoder_context_t::m_stream->flush(); 38 } 39 setInitialized()40 void setInitialized(){ m_initialized = true; }; isInitialized()41 bool isInitialized(){ return m_initialized; }; 42 setError(GLenum error)43 virtual void setError(GLenum error){ m_error = error; }; getError()44 virtual GLenum getError() { return m_error; }; 45 46 private: 47 48 bool m_initialized; 49 GLClientState *m_state; 50 GLSharedGroupPtr m_shared; 51 GLenum m_error; 52 53 GLint *m_compressedTextureFormats; 54 GLint m_num_compressedTextureFormats; 55 GLint *getCompressedTextureFormats(); 56 57 FixedBuffer m_fixedBuffer; 58 59 void sendVertexAttributes(GLint first, GLsizei count); 60 61 glGetError_client_proc_t m_glGetError_enc; 62 static GLenum s_glGetError(void * self); 63 64 glFlush_client_proc_t m_glFlush_enc; 65 static void s_glFlush(void * self); 66 67 glPixelStorei_client_proc_t m_glPixelStorei_enc; 68 static void s_glPixelStorei(void *self, GLenum param, GLint value); 69 70 glGetString_client_proc_t m_glGetString_enc; 71 static const GLubyte * s_glGetString(void *self, GLenum name); 72 73 glBindBuffer_client_proc_t m_glBindBuffer_enc; 74 static void s_glBindBuffer(void *self, GLenum target, GLuint id); 75 76 77 glBufferData_client_proc_t m_glBufferData_enc; 78 static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); 79 glBufferSubData_client_proc_t m_glBufferSubData_enc; 80 static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); 81 glDeleteBuffers_client_proc_t m_glDeleteBuffers_enc; 82 static void s_glDeleteBuffers(void *self, GLsizei n, const GLuint * buffers); 83 84 glDrawArrays_client_proc_t m_glDrawArrays_enc; 85 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count); 86 87 glDrawElements_client_proc_t m_glDrawElements_enc; 88 static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices); 89 90 91 glGetIntegerv_client_proc_t m_glGetIntegerv_enc; 92 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); 93 94 glGetFloatv_client_proc_t m_glGetFloatv_enc; 95 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); 96 97 glGetBooleanv_client_proc_t m_glGetBooleanv_enc; 98 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 99 100 glVertexAttribPointer_client_proc_t m_glVertexAttribPointer_enc; 101 static void s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, 102 GLboolean normalized, GLsizei stride, const GLvoid * ptr); 103 104 glEnableVertexAttribArray_client_proc_t m_glEnableVertexAttribArray_enc; 105 static void s_glEnableVertexAttribArray(void *self, GLuint index); 106 107 glDisableVertexAttribArray_client_proc_t m_glDisableVertexAttribArray_enc; 108 static void s_glDisableVertexAttribArray(void *self, GLuint index); 109 110 glGetVertexAttribiv_client_proc_t m_glGetVertexAttribiv_enc; 111 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params); 112 113 glGetVertexAttribfv_client_proc_t m_glGetVertexAttribfv_enc; 114 static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params); 115 116 glGetVertexAttribPointerv_client_proc_t m_glGetVertexAttribPointerv; 117 static void s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **pointer); 118 119 static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar **string, const GLint *length); 120 121 static void s_glFinish(void *self); 122 123 glLinkProgram_client_proc_t m_glLinkProgram_enc; 124 static void s_glLinkProgram(void *self, GLuint program); 125 126 glDeleteProgram_client_proc_t m_glDeleteProgram_enc; 127 static void s_glDeleteProgram(void * self, GLuint program); 128 129 glGetUniformiv_client_proc_t m_glGetUniformiv_enc; 130 static void s_glGetUniformiv(void *self, GLuint program, GLint location , GLint *params); 131 132 glGetUniformfv_client_proc_t m_glGetUniformfv_enc; 133 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params); 134 135 glCreateProgram_client_proc_t m_glCreateProgram_enc; 136 static GLuint s_glCreateProgram(void *self); 137 138 glCreateShader_client_proc_t m_glCreateShader_enc; 139 static GLuint s_glCreateShader(void *self, GLenum shaderType); 140 141 glDeleteShader_client_proc_t m_glDeleteShader_enc; 142 static void s_glDeleteShader(void *self, GLuint shader); 143 144 glGetUniformLocation_client_proc_t m_glGetUniformLocation_enc; 145 static int s_glGetUniformLocation(void *self, GLuint program, const GLchar *name); 146 glUseProgram_client_proc_t m_glUseProgram_enc; 147 148 glUniform1f_client_proc_t m_glUniform1f_enc; 149 glUniform1fv_client_proc_t m_glUniform1fv_enc; 150 glUniform1i_client_proc_t m_glUniform1i_enc; 151 glUniform1iv_client_proc_t m_glUniform1iv_enc; 152 glUniform2f_client_proc_t m_glUniform2f_enc; 153 glUniform2fv_client_proc_t m_glUniform2fv_enc; 154 glUniform2i_client_proc_t m_glUniform2i_enc; 155 glUniform2iv_client_proc_t m_glUniform2iv_enc; 156 glUniform3f_client_proc_t m_glUniform3f_enc; 157 glUniform3fv_client_proc_t m_glUniform3fv_enc; 158 glUniform3i_client_proc_t m_glUniform3i_enc; 159 glUniform3iv_client_proc_t m_glUniform3iv_enc; 160 glUniform4f_client_proc_t m_glUniform4f_enc; 161 glUniform4fv_client_proc_t m_glUniform4fv_enc; 162 glUniform4i_client_proc_t m_glUniform4i_enc; 163 glUniform4iv_client_proc_t m_glUniform4iv_enc; 164 glUniformMatrix2fv_client_proc_t m_glUniformMatrix2fv_enc; 165 glUniformMatrix3fv_client_proc_t m_glUniformMatrix3fv_enc; 166 glUniformMatrix4fv_client_proc_t m_glUniformMatrix4fv_enc; 167 168 static void s_glUseProgram(void *self, GLuint program); 169 static void s_glUniform1f(void *self , GLint location, GLfloat x); 170 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v); 171 static void s_glUniform1i(void *self , GLint location, GLint x); 172 static void s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v); 173 static void s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y); 174 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v); 175 static void s_glUniform2i(void *self , GLint location, GLint x, GLint y); 176 static void s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v); 177 static void s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z); 178 static void s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v); 179 static void s_glUniform3i(void *self , GLint location, GLint x, GLint y, GLint z); 180 static void s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v); 181 static void s_glUniform4f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 182 static void s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v); 183 static void s_glUniform4i(void *self , GLint location, GLint x, GLint y, GLint z, GLint w); 184 static void s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v); 185 static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 186 static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 187 static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 188 }; 189 #endif 190