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1 /*
2  * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies)
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  *
19  */
20 
21 #include "config.h"
22 #include "RenderDetailsMarker.h"
23 
24 #include "GraphicsContext.h"
25 #include "HTMLNames.h"
26 #include "PaintInfo.h"
27 #include "RenderDetails.h"
28 
29 namespace WebCore {
30 
31 using namespace HTMLNames;
32 
RenderDetailsMarker(Node * node)33 RenderDetailsMarker::RenderDetailsMarker(Node* node)
34     : RenderBlock(node)
35 {
36 }
37 
isOpen() const38 bool RenderDetailsMarker::isOpen() const
39 {
40     if (RenderDetails* owner = details())
41         return owner->isOpen();
42     return false;
43 }
44 
createPath(const FloatPoint * path)45 static Path createPath(const FloatPoint* path)
46 {
47     Path result;
48     result.moveTo(FloatPoint(path[0].x(), path[0].y()));
49     for (int i = 1; i < 4; ++i)
50         result.addLineTo(FloatPoint(path[i].x(), path[i].y()));
51     return result;
52 }
53 
createDownArrowPath()54 static Path createDownArrowPath()
55 {
56     FloatPoint points[4] = { FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f) };
57     return createPath(points);
58 }
59 
createUpArrowPath()60 static Path createUpArrowPath()
61 {
62     FloatPoint points[4] = { FloatPoint(0.0f, 0.93f), FloatPoint(0.5f, 0.07f), FloatPoint(1.0f, 0.93f), FloatPoint(0.0f, 0.93f) };
63     return createPath(points);
64 }
65 
createLeftArrowPath()66 static Path createLeftArrowPath()
67 {
68     FloatPoint points[4] = { FloatPoint(1.0f, 0.0f), FloatPoint(0.14f, 0.5f), FloatPoint(1.0f, 1.0f), FloatPoint(1.0f, 0.0f) };
69     return createPath(points);
70 }
71 
createRightArrowPath()72 static Path createRightArrowPath()
73 {
74     FloatPoint points[4] = { FloatPoint(0.0f, 0.0f), FloatPoint(0.86f, 0.5f), FloatPoint(0.0f, 1.0f), FloatPoint(0.0f, 0.0f) };
75     return createPath(points);
76 }
77 
orientation() const78 RenderDetailsMarker::Orientation RenderDetailsMarker::orientation() const
79 {
80     switch (style()->writingMode()) {
81     case TopToBottomWritingMode:
82         if (style()->isLeftToRightDirection())
83             return isOpen() ? Down : Right;
84         return isOpen() ? Down : Left;
85     case RightToLeftWritingMode:
86         if (style()->isLeftToRightDirection())
87             return isOpen() ? Left : Down;
88         return isOpen() ? Left : Up;
89     case LeftToRightWritingMode:
90         if (style()->isLeftToRightDirection())
91             return isOpen() ? Right : Down;
92         return isOpen() ? Right : Up;
93     case BottomToTopWritingMode:
94         if (style()->isLeftToRightDirection())
95             return isOpen() ? Up : Right;
96         return isOpen() ? Up : Left;
97     }
98     return Right;
99 }
100 
getCanonicalPath() const101 Path RenderDetailsMarker::getCanonicalPath() const
102 {
103     switch (orientation()) {
104     case Left: return createLeftArrowPath();
105     case Right: return createRightArrowPath();
106     case Up: return createUpArrowPath();
107     case Down: return createDownArrowPath();
108     }
109 
110     return Path();
111 }
112 
getPath(const IntPoint & origin) const113 Path RenderDetailsMarker::getPath(const IntPoint& origin) const
114 {
115     Path result = getCanonicalPath();
116     result.transform(AffineTransform().scale(logicalHeight()));
117     result.translate(FloatSize(origin.x(), origin.y()));
118     return result;
119 }
120 
paint(PaintInfo & paintInfo,int tx,int ty)121 void RenderDetailsMarker::paint(PaintInfo& paintInfo, int tx, int ty)
122 {
123     if (paintInfo.phase != PaintPhaseForeground || style()->visibility() != VISIBLE) {
124         RenderBlock::paint(paintInfo, tx, ty);
125         return;
126     }
127 
128     IntPoint boxOrigin(tx + x(), ty + y());
129     IntRect overflowRect(visualOverflowRect());
130     overflowRect.move(boxOrigin.x(), boxOrigin.y());
131     overflowRect.inflate(maximalOutlineSize(paintInfo.phase));
132 
133     if (!paintInfo.rect.intersects(overflowRect))
134         return;
135 
136     const Color color(style()->visitedDependentColor(CSSPropertyColor));
137     paintInfo.context->setStrokeColor(color, style()->colorSpace());
138     paintInfo.context->setStrokeStyle(SolidStroke);
139     paintInfo.context->setStrokeThickness(1.0f);
140     paintInfo.context->setFillColor(color, style()->colorSpace());
141 
142     paintInfo.context->fillPath(getPath(boxOrigin));
143 }
144 
details() const145 RenderDetails* RenderDetailsMarker::details() const
146 {
147     for (RenderObject* renderer = parent(); renderer; renderer = renderer->parent()) {
148         if (renderer->isDetails())
149             return toRenderDetails(renderer);
150     }
151 
152     return 0;
153 }
154 
155 }
156