1 /*
2 * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "AffineTransform.h"
28 #include "TransformationMatrix.h"
29
30 #if USE(CG)
31
32 #include <CoreGraphics/CGAffineTransform.h>
33 #include "FloatConversion.h"
34
35 namespace WebCore {
36
TransformationMatrix(const CGAffineTransform & t)37 TransformationMatrix::TransformationMatrix(const CGAffineTransform& t)
38 {
39 setA(t.a);
40 setB(t.b);
41 setC(t.c);
42 setD(t.d);
43 setE(t.tx);
44 setF(t.ty);
45 }
46
operator CGAffineTransform() const47 TransformationMatrix::operator CGAffineTransform() const
48 {
49 return CGAffineTransformMake(narrowPrecisionToCGFloat(a()),
50 narrowPrecisionToCGFloat(b()),
51 narrowPrecisionToCGFloat(c()),
52 narrowPrecisionToCGFloat(d()),
53 narrowPrecisionToCGFloat(e()),
54 narrowPrecisionToCGFloat(f()));
55 }
56
operator CGAffineTransform() const57 AffineTransform::operator CGAffineTransform() const
58 {
59 return CGAffineTransformMake(narrowPrecisionToCGFloat(a()),
60 narrowPrecisionToCGFloat(b()),
61 narrowPrecisionToCGFloat(c()),
62 narrowPrecisionToCGFloat(d()),
63 narrowPrecisionToCGFloat(e()),
64 narrowPrecisionToCGFloat(f()));
65 }
66
67 }
68
69 #endif // USE(CG)
70