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1 /*
2  * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23  * THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "GraphicsContext.h"
28 
29 #include "BidiResolver.h"
30 #include "Font.h"
31 #include "Generator.h"
32 #include "ImageBuffer.h"
33 #include "IntRect.h"
34 #include "RoundedIntRect.h"
35 #include "TextRun.h"
36 
37 using namespace std;
38 
39 namespace WebCore {
40 
41 class TextRunIterator {
42 public:
TextRunIterator()43     TextRunIterator()
44         : m_textRun(0)
45         , m_offset(0)
46     {
47     }
48 
TextRunIterator(const TextRun * textRun,unsigned offset)49     TextRunIterator(const TextRun* textRun, unsigned offset)
50         : m_textRun(textRun)
51         , m_offset(offset)
52     {
53     }
54 
TextRunIterator(const TextRunIterator & other)55     TextRunIterator(const TextRunIterator& other)
56         : m_textRun(other.m_textRun)
57         , m_offset(other.m_offset)
58     {
59     }
60 
offset() const61     unsigned offset() const { return m_offset; }
increment()62     void increment() { m_offset++; }
atEnd() const63     bool atEnd() const { return !m_textRun || m_offset >= m_textRun->length(); }
current() const64     UChar current() const { return (*m_textRun)[m_offset]; }
direction() const65     WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); }
66 
operator ==(const TextRunIterator & other)67     bool operator==(const TextRunIterator& other)
68     {
69         return m_offset == other.m_offset && m_textRun == other.m_textRun;
70     }
71 
operator !=(const TextRunIterator & other)72     bool operator!=(const TextRunIterator& other) { return !operator==(other); }
73 
74 private:
75     const TextRun* m_textRun;
76     int m_offset;
77 };
78 
GraphicsContext(PlatformGraphicsContext * platformGraphicsContext)79 GraphicsContext::GraphicsContext(PlatformGraphicsContext* platformGraphicsContext)
80     : m_updatingControlTints(false)
81 {
82     platformInit(platformGraphicsContext);
83 }
84 
~GraphicsContext()85 GraphicsContext::~GraphicsContext()
86 {
87     platformDestroy();
88 }
89 
save()90 void GraphicsContext::save()
91 {
92     if (paintingDisabled())
93         return;
94 
95     m_stack.append(m_state);
96 
97     savePlatformState();
98 }
99 
restore()100 void GraphicsContext::restore()
101 {
102     if (paintingDisabled())
103         return;
104 
105     if (m_stack.isEmpty()) {
106         LOG_ERROR("ERROR void GraphicsContext::restore() stack is empty");
107         return;
108     }
109     m_state = m_stack.last();
110     m_stack.removeLast();
111 
112     restorePlatformState();
113 }
114 
setStrokeThickness(float thickness)115 void GraphicsContext::setStrokeThickness(float thickness)
116 {
117     m_state.strokeThickness = thickness;
118     setPlatformStrokeThickness(thickness);
119 }
120 
setStrokeStyle(StrokeStyle style)121 void GraphicsContext::setStrokeStyle(StrokeStyle style)
122 {
123     m_state.strokeStyle = style;
124     setPlatformStrokeStyle(style);
125 }
126 
setStrokeColor(const Color & color,ColorSpace colorSpace)127 void GraphicsContext::setStrokeColor(const Color& color, ColorSpace colorSpace)
128 {
129     m_state.strokeColor = color;
130     m_state.strokeColorSpace = colorSpace;
131     m_state.strokeGradient.clear();
132     m_state.strokePattern.clear();
133     setPlatformStrokeColor(color, colorSpace);
134 }
135 
setShadow(const FloatSize & offset,float blur,const Color & color,ColorSpace colorSpace)136 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace)
137 {
138     m_state.shadowOffset = offset;
139     m_state.shadowBlur = blur;
140     m_state.shadowColor = color;
141     m_state.shadowColorSpace = colorSpace;
142     setPlatformShadow(offset, blur, color, colorSpace);
143 }
144 
setLegacyShadow(const FloatSize & offset,float blur,const Color & color,ColorSpace colorSpace)145 void GraphicsContext::setLegacyShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace)
146 {
147     m_state.shadowOffset = offset;
148     m_state.shadowBlur = blur;
149     m_state.shadowColor = color;
150     m_state.shadowColorSpace = colorSpace;
151 #if USE(CG)
152     m_state.shadowsUseLegacyRadius = true;
153 #endif
154     setPlatformShadow(offset, blur, color, colorSpace);
155 }
156 
clearShadow()157 void GraphicsContext::clearShadow()
158 {
159     m_state.shadowOffset = FloatSize();
160     m_state.shadowBlur = 0;
161     m_state.shadowColor = Color();
162     m_state.shadowColorSpace = ColorSpaceDeviceRGB;
163     clearPlatformShadow();
164 }
165 
hasShadow() const166 bool GraphicsContext::hasShadow() const
167 {
168     return m_state.shadowColor.isValid() && m_state.shadowColor.alpha()
169            && (m_state.shadowBlur || m_state.shadowOffset.width() || m_state.shadowOffset.height());
170 }
171 
getShadow(FloatSize & offset,float & blur,Color & color,ColorSpace & colorSpace) const172 bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const
173 {
174     offset = m_state.shadowOffset;
175     blur = m_state.shadowBlur;
176     color = m_state.shadowColor;
177     colorSpace = m_state.shadowColorSpace;
178 
179     return hasShadow();
180 }
181 
strokeThickness() const182 float GraphicsContext::strokeThickness() const
183 {
184     return m_state.strokeThickness;
185 }
186 
strokeStyle() const187 StrokeStyle GraphicsContext::strokeStyle() const
188 {
189     return m_state.strokeStyle;
190 }
191 
strokeColor() const192 Color GraphicsContext::strokeColor() const
193 {
194     return m_state.strokeColor;
195 }
196 
strokeColorSpace() const197 ColorSpace GraphicsContext::strokeColorSpace() const
198 {
199     return m_state.strokeColorSpace;
200 }
201 
fillRule() const202 WindRule GraphicsContext::fillRule() const
203 {
204     return m_state.fillRule;
205 }
206 
setFillRule(WindRule fillRule)207 void GraphicsContext::setFillRule(WindRule fillRule)
208 {
209     m_state.fillRule = fillRule;
210 }
211 
setFillColor(const Color & color,ColorSpace colorSpace)212 void GraphicsContext::setFillColor(const Color& color, ColorSpace colorSpace)
213 {
214     m_state.fillColor = color;
215     m_state.fillColorSpace = colorSpace;
216     m_state.fillGradient.clear();
217     m_state.fillPattern.clear();
218     setPlatformFillColor(color, colorSpace);
219 }
220 
fillColor() const221 Color GraphicsContext::fillColor() const
222 {
223     return m_state.fillColor;
224 }
225 
fillColorSpace() const226 ColorSpace GraphicsContext::fillColorSpace() const
227 {
228     return m_state.fillColorSpace;
229 }
230 
setShouldAntialias(bool b)231 void GraphicsContext::setShouldAntialias(bool b)
232 {
233     m_state.shouldAntialias = b;
234     setPlatformShouldAntialias(b);
235 }
236 
shouldAntialias() const237 bool GraphicsContext::shouldAntialias() const
238 {
239     return m_state.shouldAntialias;
240 }
241 
setShouldSmoothFonts(bool b)242 void GraphicsContext::setShouldSmoothFonts(bool b)
243 {
244     m_state.shouldSmoothFonts = b;
245     setPlatformShouldSmoothFonts(b);
246 }
247 
shouldSmoothFonts() const248 bool GraphicsContext::shouldSmoothFonts() const
249 {
250     return m_state.shouldSmoothFonts;
251 }
252 
state() const253 const GraphicsContextState& GraphicsContext::state() const
254 {
255     return m_state;
256 }
257 
setStrokePattern(PassRefPtr<Pattern> pattern)258 void GraphicsContext::setStrokePattern(PassRefPtr<Pattern> pattern)
259 {
260     ASSERT(pattern);
261     if (!pattern) {
262         setStrokeColor(Color::black, ColorSpaceDeviceRGB);
263         return;
264     }
265     m_state.strokeGradient.clear();
266     m_state.strokePattern = pattern;
267     setPlatformStrokePattern(m_state.strokePattern.get());
268 }
269 
setFillPattern(PassRefPtr<Pattern> pattern)270 void GraphicsContext::setFillPattern(PassRefPtr<Pattern> pattern)
271 {
272     ASSERT(pattern);
273     if (!pattern) {
274         setFillColor(Color::black, ColorSpaceDeviceRGB);
275         return;
276     }
277     m_state.fillGradient.clear();
278     m_state.fillPattern = pattern;
279     setPlatformFillPattern(m_state.fillPattern.get());
280 }
281 
setStrokeGradient(PassRefPtr<Gradient> gradient)282 void GraphicsContext::setStrokeGradient(PassRefPtr<Gradient> gradient)
283 {
284     ASSERT(gradient);
285     if (!gradient) {
286         setStrokeColor(Color::black, ColorSpaceDeviceRGB);
287         return;
288     }
289     m_state.strokeGradient = gradient;
290     m_state.strokePattern.clear();
291     setPlatformStrokeGradient(m_state.strokeGradient.get());
292 }
293 
setFillGradient(PassRefPtr<Gradient> gradient)294 void GraphicsContext::setFillGradient(PassRefPtr<Gradient> gradient)
295 {
296     ASSERT(gradient);
297     if (!gradient) {
298         setFillColor(Color::black, ColorSpaceDeviceRGB);
299         return;
300     }
301     m_state.fillGradient = gradient;
302     m_state.fillPattern.clear();
303     setPlatformFillGradient(m_state.fillGradient.get());
304 }
305 
fillGradient() const306 Gradient* GraphicsContext::fillGradient() const
307 {
308     return m_state.fillGradient.get();
309 }
310 
strokeGradient() const311 Gradient* GraphicsContext::strokeGradient() const
312 {
313     return m_state.strokeGradient.get();
314 }
315 
fillPattern() const316 Pattern* GraphicsContext::fillPattern() const
317 {
318     return m_state.fillPattern.get();
319 }
320 
strokePattern() const321 Pattern* GraphicsContext::strokePattern() const
322 {
323     return m_state.strokePattern.get();
324 }
325 
setShadowsIgnoreTransforms(bool ignoreTransforms)326 void GraphicsContext::setShadowsIgnoreTransforms(bool ignoreTransforms)
327 {
328     m_state.shadowsIgnoreTransforms = ignoreTransforms;
329 }
330 
shadowsIgnoreTransforms() const331 bool GraphicsContext::shadowsIgnoreTransforms() const
332 {
333     return m_state.shadowsIgnoreTransforms;
334 }
335 
updatingControlTints() const336 bool GraphicsContext::updatingControlTints() const
337 {
338     return m_updatingControlTints;
339 }
340 
setUpdatingControlTints(bool b)341 void GraphicsContext::setUpdatingControlTints(bool b)
342 {
343     setPaintingDisabled(b);
344     m_updatingControlTints = b;
345 }
346 
setPaintingDisabled(bool f)347 void GraphicsContext::setPaintingDisabled(bool f)
348 {
349     m_state.paintingDisabled = f;
350 }
351 
paintingDisabled() const352 bool GraphicsContext::paintingDisabled() const
353 {
354     return m_state.paintingDisabled;
355 }
356 
drawImage(Image * image,ColorSpace styleColorSpace,const IntPoint & p,CompositeOperator op)357 void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op)
358 {
359     drawImage(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op);
360 }
361 
drawImage(Image * image,ColorSpace styleColorSpace,const IntRect & r,CompositeOperator op,bool useLowQualityScale)362 void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale)
363 {
364     drawImage(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale);
365 }
366 
drawImage(Image * image,ColorSpace styleColorSpace,const IntPoint & dest,const IntRect & srcRect,CompositeOperator op)367 void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op)
368 {
369     drawImage(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op);
370 }
371 
drawImage(Image * image,ColorSpace styleColorSpace,const IntRect & dest,const IntRect & srcRect,CompositeOperator op,bool useLowQualityScale)372 void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale)
373 {
374     drawImage(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale);
375 }
376 
377 #if !OS(WINCE) || PLATFORM(QT)
drawText(const Font & font,const TextRun & run,const FloatPoint & point,int from,int to)378 void GraphicsContext::drawText(const Font& font, const TextRun& run, const FloatPoint& point, int from, int to)
379 {
380     if (paintingDisabled())
381         return;
382 
383     font.drawText(this, run, point, from, to);
384 }
385 #endif
386 
drawEmphasisMarks(const Font & font,const TextRun & run,const AtomicString & mark,const FloatPoint & point,int from,int to)387 void GraphicsContext::drawEmphasisMarks(const Font& font, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to)
388 {
389     if (paintingDisabled())
390         return;
391 
392     font.drawEmphasisMarks(this, run, mark, point, from, to);
393 }
394 
drawBidiText(const Font & font,const TextRun & run,const FloatPoint & point)395 void GraphicsContext::drawBidiText(const Font& font, const TextRun& run, const FloatPoint& point)
396 {
397     if (paintingDisabled())
398         return;
399 
400     // FIXME: This ownership should be reversed. We should pass BidiRunList
401     // to BidiResolver in createBidiRunsForLine.
402     BidiResolver<TextRunIterator, BidiCharacterRun> bidiResolver;
403     BidiRunList<BidiCharacterRun>& bidiRuns = bidiResolver.runs();
404 
405     WTF::Unicode::Direction paragraphDirection = run.ltr() ? WTF::Unicode::LeftToRight : WTF::Unicode::RightToLeft;
406 
407     bidiResolver.setStatus(BidiStatus(paragraphDirection, paragraphDirection, paragraphDirection, BidiContext::create(run.ltr() ? 0 : 1, paragraphDirection, run.directionalOverride())));
408 
409     bidiResolver.setPosition(TextRunIterator(&run, 0));
410     bidiResolver.createBidiRunsForLine(TextRunIterator(&run, run.length()));
411 
412     if (!bidiRuns.runCount())
413         return;
414 
415     FloatPoint currPoint = point;
416     BidiCharacterRun* bidiRun = bidiRuns.firstRun();
417     while (bidiRun) {
418 
419         TextRun subrun = run;
420         subrun.setText(run.data(bidiRun->start()), bidiRun->stop() - bidiRun->start());
421         subrun.setRTL(bidiRun->level() % 2);
422         subrun.setDirectionalOverride(bidiRun->dirOverride(false));
423 
424         font.drawText(this, subrun, currPoint);
425 
426         bidiRun = bidiRun->next();
427         // FIXME: Have Font::drawText return the width of what it drew so that we don't have to re-measure here.
428         if (bidiRun)
429             currPoint.move(font.width(subrun), 0);
430     }
431 
432     bidiRuns.deleteRuns();
433 }
434 
drawHighlightForText(const Font & font,const TextRun & run,const FloatPoint & point,int h,const Color & backgroundColor,ColorSpace colorSpace,int from,int to)435 void GraphicsContext::drawHighlightForText(const Font& font, const TextRun& run, const FloatPoint& point, int h, const Color& backgroundColor, ColorSpace colorSpace, int from, int to)
436 {
437     if (paintingDisabled())
438         return;
439 
440     fillRect(font.selectionRectForText(run, point, h, from, to), backgroundColor, colorSpace);
441 }
442 
drawImage(Image * image,ColorSpace styleColorSpace,const FloatRect & dest,const FloatRect & src,CompositeOperator op,bool useLowQualityScale)443 void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale)
444 {
445     if (paintingDisabled() || !image)
446         return;
447 
448     float tsw = src.width();
449     float tsh = src.height();
450     float tw = dest.width();
451     float th = dest.height();
452 
453     if (tsw == -1)
454         tsw = image->width();
455     if (tsh == -1)
456         tsh = image->height();
457 
458     if (tw == -1)
459         tw = image->width();
460     if (th == -1)
461         th = image->height();
462 
463     if (useLowQualityScale) {
464         InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
465         // FIXME: Should be InterpolationLow
466         setImageInterpolationQuality(InterpolationNone);
467         image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op);
468         setImageInterpolationQuality(previousInterpolationQuality);
469     } else
470         image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op);
471 }
472 
drawTiledImage(Image * image,ColorSpace styleColorSpace,const IntRect & rect,const IntPoint & srcPoint,const IntSize & tileSize,CompositeOperator op,bool useLowQualityScale)473 void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& rect, const IntPoint& srcPoint, const IntSize& tileSize, CompositeOperator op, bool useLowQualityScale)
474 {
475     if (paintingDisabled() || !image)
476         return;
477 
478     if (useLowQualityScale) {
479         InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
480         setImageInterpolationQuality(InterpolationLow);
481         image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op);
482         setImageInterpolationQuality(previousInterpolationQuality);
483     } else
484         image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op);
485 }
486 
drawTiledImage(Image * image,ColorSpace styleColorSpace,const IntRect & dest,const IntRect & srcRect,Image::TileRule hRule,Image::TileRule vRule,CompositeOperator op,bool useLowQualityScale)487 void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, Image::TileRule hRule, Image::TileRule vRule, CompositeOperator op, bool useLowQualityScale)
488 {
489     if (paintingDisabled() || !image)
490         return;
491 
492     if (hRule == Image::StretchTile && vRule == Image::StretchTile) {
493         // Just do a scale.
494         drawImage(image, styleColorSpace, dest, srcRect, op);
495         return;
496     }
497 
498     if (useLowQualityScale) {
499         InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
500         setImageInterpolationQuality(InterpolationLow);
501         image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op);
502         setImageInterpolationQuality(previousInterpolationQuality);
503     } else
504         image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op);
505 }
506 
drawImageBuffer(ImageBuffer * image,ColorSpace styleColorSpace,const IntPoint & p,CompositeOperator op)507 void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op)
508 {
509     drawImageBuffer(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op);
510 }
511 
drawImageBuffer(ImageBuffer * image,ColorSpace styleColorSpace,const IntRect & r,CompositeOperator op,bool useLowQualityScale)512 void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale)
513 {
514     drawImageBuffer(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale);
515 }
516 
drawImageBuffer(ImageBuffer * image,ColorSpace styleColorSpace,const IntPoint & dest,const IntRect & srcRect,CompositeOperator op)517 void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op)
518 {
519     drawImageBuffer(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op);
520 }
521 
drawImageBuffer(ImageBuffer * image,ColorSpace styleColorSpace,const IntRect & dest,const IntRect & srcRect,CompositeOperator op,bool useLowQualityScale)522 void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale)
523 {
524     drawImageBuffer(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale);
525 }
526 
drawImageBuffer(ImageBuffer * image,ColorSpace styleColorSpace,const FloatRect & dest,const FloatRect & src,CompositeOperator op,bool useLowQualityScale)527 void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale)
528 {
529     if (paintingDisabled() || !image)
530         return;
531 
532     float tsw = src.width();
533     float tsh = src.height();
534     float tw = dest.width();
535     float th = dest.height();
536 
537     if (tsw == -1)
538         tsw = image->width();
539     if (tsh == -1)
540         tsh = image->height();
541 
542     if (tw == -1)
543         tw = image->width();
544     if (th == -1)
545         th = image->height();
546 
547     if (useLowQualityScale) {
548         InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
549         // FIXME: Should be InterpolationLow
550         setImageInterpolationQuality(InterpolationNone);
551         image->draw(this, styleColorSpace, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), op, useLowQualityScale);
552         setImageInterpolationQuality(previousInterpolationQuality);
553     } else
554         image->draw(this, styleColorSpace, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), op, useLowQualityScale);
555 }
556 
557 #if !PLATFORM(QT)
clip(const IntRect & rect)558 void GraphicsContext::clip(const IntRect& rect)
559 {
560     clip(FloatRect(rect));
561 }
562 #endif
563 
addRoundedRectClip(const RoundedIntRect & rect)564 void GraphicsContext::addRoundedRectClip(const RoundedIntRect& rect)
565 {
566     if (paintingDisabled())
567         return;
568 
569     Path path;
570     path.addRoundedRect(rect);
571     clip(path);
572 }
573 
clipOutRoundedRect(const RoundedIntRect & rect)574 void GraphicsContext::clipOutRoundedRect(const RoundedIntRect& rect)
575 {
576     if (paintingDisabled())
577         return;
578 
579     Path path;
580     path.addRoundedRect(rect);
581     clipOut(path);
582 }
583 
clipToImageBuffer(ImageBuffer * buffer,const FloatRect & rect)584 void GraphicsContext::clipToImageBuffer(ImageBuffer* buffer, const FloatRect& rect)
585 {
586     if (paintingDisabled())
587         return;
588     buffer->clip(this, rect);
589 }
590 
591 #if !USE(CG)
clipBounds() const592 IntRect GraphicsContext::clipBounds() const
593 {
594     ASSERT_NOT_REACHED();
595     return IntRect();
596 }
597 #endif
598 
textDrawingMode() const599 TextDrawingModeFlags GraphicsContext::textDrawingMode() const
600 {
601     return m_state.textDrawingMode;
602 }
603 
setTextDrawingMode(TextDrawingModeFlags mode)604 void GraphicsContext::setTextDrawingMode(TextDrawingModeFlags mode)
605 {
606     m_state.textDrawingMode = mode;
607     if (paintingDisabled())
608         return;
609     setPlatformTextDrawingMode(mode);
610 }
611 
fillRect(const FloatRect & rect,Generator & generator)612 void GraphicsContext::fillRect(const FloatRect& rect, Generator& generator)
613 {
614     if (paintingDisabled())
615         return;
616     generator.fill(this, rect);
617 }
618 
fillRoundedRect(const RoundedIntRect & rect,const Color & color,ColorSpace colorSpace)619 void GraphicsContext::fillRoundedRect(const RoundedIntRect& rect, const Color& color, ColorSpace colorSpace)
620 {
621     fillRoundedRect(rect.rect(), rect.radii().topLeft(), rect.radii().topRight(), rect.radii().bottomLeft(), rect.radii().bottomRight(), color, colorSpace);
622 }
623 
624 #if !USE(CG)
fillRectWithRoundedHole(const IntRect & rect,const RoundedIntRect & roundedHoleRect,const Color & color,ColorSpace colorSpace)625 void GraphicsContext::fillRectWithRoundedHole(const IntRect& rect, const RoundedIntRect& roundedHoleRect, const Color& color, ColorSpace colorSpace)
626 {
627     if (paintingDisabled())
628         return;
629 
630     Path path;
631     path.addRect(rect);
632 
633     if (!roundedHoleRect.radii().isZero())
634         path.addRoundedRect(roundedHoleRect);
635     else
636         path.addRect(roundedHoleRect.rect());
637 
638     WindRule oldFillRule = fillRule();
639     Color oldFillColor = fillColor();
640     ColorSpace oldFillColorSpace = fillColorSpace();
641 
642     setFillRule(RULE_EVENODD);
643     setFillColor(color, colorSpace);
644 
645     fillPath(path);
646 
647     setFillRule(oldFillRule);
648     setFillColor(oldFillColor, oldFillColorSpace);
649 }
650 #endif
651 
setCompositeOperation(CompositeOperator compositeOperation)652 void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation)
653 {
654     m_state.compositeOperator = compositeOperation;
655     setPlatformCompositeOperation(compositeOperation);
656 }
657 
compositeOperation() const658 CompositeOperator GraphicsContext::compositeOperation() const
659 {
660     return m_state.compositeOperator;
661 }
662 
663 #if !(USE(SKIA) && !PLATFORM(ANDROID))
setPlatformFillGradient(Gradient *)664 void GraphicsContext::setPlatformFillGradient(Gradient*)
665 {
666 }
667 
setPlatformFillPattern(Pattern *)668 void GraphicsContext::setPlatformFillPattern(Pattern*)
669 {
670 }
671 
setPlatformStrokeGradient(Gradient *)672 void GraphicsContext::setPlatformStrokeGradient(Gradient*)
673 {
674 }
675 
setPlatformStrokePattern(Pattern *)676 void GraphicsContext::setPlatformStrokePattern(Pattern*)
677 {
678 }
679 #endif
680 
681 #if !USE(CG) && !(USE(SKIA) && !PLATFORM(ANDROID))
682 // Implement this if you want to go ahead and push the drawing mode into your native context
683 // immediately.
setPlatformTextDrawingMode(TextDrawingModeFlags mode)684 void GraphicsContext::setPlatformTextDrawingMode(TextDrawingModeFlags mode)
685 {
686 }
687 #endif
688 
689 #if !PLATFORM(QT) && !USE(CAIRO) && !(USE(SKIA) && !PLATFORM(ANDROID)) && !PLATFORM(HAIKU) && !PLATFORM(OPENVG)
setPlatformStrokeStyle(StrokeStyle)690 void GraphicsContext::setPlatformStrokeStyle(StrokeStyle)
691 {
692 }
693 #endif
694 
695 #if !USE(CG)
setPlatformShouldSmoothFonts(bool)696 void GraphicsContext::setPlatformShouldSmoothFonts(bool)
697 {
698 }
699 #endif
700 
701 #if !USE(SKIA)
setSharedGraphicsContext3D(SharedGraphicsContext3D *,DrawingBuffer *,const IntSize &)702 void GraphicsContext::setSharedGraphicsContext3D(SharedGraphicsContext3D*, DrawingBuffer*, const IntSize&)
703 {
704 }
705 
syncSoftwareCanvas()706 void GraphicsContext::syncSoftwareCanvas()
707 {
708 }
709 
markDirtyRect(const IntRect &)710 void GraphicsContext::markDirtyRect(const IntRect&)
711 {
712 }
713 #endif
714 
715 
adjustLineToPixelBoundaries(FloatPoint & p1,FloatPoint & p2,float strokeWidth,StrokeStyle penStyle)716 void GraphicsContext::adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, StrokeStyle penStyle)
717 {
718     // For odd widths, we add in 0.5 to the appropriate x/y so that the float arithmetic
719     // works out.  For example, with a border width of 3, WebKit will pass us (y1+y2)/2, e.g.,
720     // (50+53)/2 = 103/2 = 51 when we want 51.5.  It is always true that an even width gave
721     // us a perfect position, but an odd width gave us a position that is off by exactly 0.5.
722     if (penStyle == DottedStroke || penStyle == DashedStroke) {
723         if (p1.x() == p2.x()) {
724             p1.setY(p1.y() + strokeWidth);
725             p2.setY(p2.y() - strokeWidth);
726         } else {
727             p1.setX(p1.x() + strokeWidth);
728             p2.setX(p2.x() - strokeWidth);
729         }
730     }
731 
732     if (static_cast<int>(strokeWidth) % 2) { //odd
733         if (p1.x() == p2.x()) {
734             // We're a vertical line.  Adjust our x.
735             p1.setX(p1.x() + 0.5f);
736             p2.setX(p2.x() + 0.5f);
737         } else {
738             // We're a horizontal line. Adjust our y.
739             p1.setY(p1.y() + 0.5f);
740             p2.setY(p2.y() + 0.5f);
741         }
742     }
743 }
744 
745 }
746