1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27
28 #if ENABLE(WEBGL)
29
30 #include "WebGLVertexArrayObjectOES.h"
31
32 #include "Extensions3D.h"
33 #include "WebGLRenderingContext.h"
34
35 namespace WebCore {
36
create(WebGLRenderingContext * ctx,VaoType type)37 PassRefPtr<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRenderingContext* ctx, VaoType type)
38 {
39 return adoptRef(new WebGLVertexArrayObjectOES(ctx, type));
40 }
41
WebGLVertexArrayObjectOES(WebGLRenderingContext * ctx,VaoType type)42 WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContext* ctx, VaoType type)
43 : WebGLObject(ctx)
44 , m_type(type)
45 , m_hasEverBeenBound(false)
46 , m_boundElementArrayBuffer(0)
47 {
48 m_vertexAttribState.resize(ctx->getMaxVertexAttribs());
49
50 Extensions3D* extensions = context()->graphicsContext3D()->getExtensions();
51 switch (m_type) {
52 case VaoTypeDefault:
53 break;
54 default:
55 setObject(extensions->createVertexArrayOES());
56 break;
57 }
58 }
59
deleteObjectImpl(Platform3DObject object)60 void WebGLVertexArrayObjectOES::deleteObjectImpl(Platform3DObject object)
61 {
62 Extensions3D* extensions = context()->graphicsContext3D()->getExtensions();
63 switch (m_type) {
64 case VaoTypeDefault:
65 break;
66 default:
67 extensions->deleteVertexArrayOES(object);
68 break;
69 }
70 }
71
72 }
73
74 #endif // ENABLE(WEBGL)
75