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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.renderscript;
18 
19 import java.io.Writer;
20 import java.util.ArrayList;
21 import java.util.concurrent.Semaphore;
22 
23 import android.content.Context;
24 import android.graphics.SurfaceTexture;
25 import android.os.Handler;
26 import android.os.Message;
27 import android.util.AttributeSet;
28 import android.util.Log;
29 import android.view.TextureView;
30 
31 /**
32  * The Texture View for a graphics renderscript (RenderScriptGL)
33  * to draw on.
34  *
35  */
36 public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
37     private RenderScriptGL mRS;
38     private SurfaceTexture mSurfaceTexture;
39 
40     /**
41      * Standard View constructor. In order to render something, you
42      * must call {@link android.opengl.GLSurfaceView#setRenderer} to
43      * register a renderer.
44      */
RSTextureView(Context context)45     public RSTextureView(Context context) {
46         super(context);
47         init();
48         //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
49     }
50 
51     /**
52      * Standard View constructor. In order to render something, you
53      * must call {@link android.opengl.GLSurfaceView#setRenderer} to
54      * register a renderer.
55      */
RSTextureView(Context context, AttributeSet attrs)56     public RSTextureView(Context context, AttributeSet attrs) {
57         super(context, attrs);
58         init();
59         //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
60     }
61 
init()62     private void init() {
63         setSurfaceTextureListener(this);
64         //android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
65     }
66 
67     @Override
onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)68     public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
69         //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
70         mSurfaceTexture = surface;
71 
72         if (mRS != null) {
73             mRS.setSurfaceTexture(mSurfaceTexture, width, height);
74         }
75     }
76 
77     @Override
onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height)78     public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
79         //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
80         mSurfaceTexture = surface;
81 
82         if (mRS != null) {
83             mRS.setSurfaceTexture(mSurfaceTexture, width, height);
84         }
85     }
86 
87     @Override
onSurfaceTextureDestroyed(SurfaceTexture surface)88     public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
89         //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
90         mSurfaceTexture = surface;
91 
92         if (mRS != null) {
93             mRS.setSurfaceTexture(null, 0, 0);
94         }
95 
96         return true;
97     }
98 
99     @Override
onSurfaceTextureUpdated(SurfaceTexture surface)100     public void onSurfaceTextureUpdated(SurfaceTexture surface) {
101         //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated");
102         mSurfaceTexture = surface;
103     }
104 
105    /**
106      * Inform the view that the activity is paused. The owner of this view must
107      * call this method when the activity is paused. Calling this method will
108      * pause the rendering thread.
109      * Must not be called before a renderer has been set.
110      */
pause()111     public void pause() {
112         if(mRS != null) {
113             mRS.pause();
114         }
115     }
116 
117     /**
118      * Inform the view that the activity is resumed. The owner of this view must
119      * call this method when the activity is resumed. Calling this method will
120      * recreate the OpenGL display and resume the rendering
121      * thread.
122      * Must not be called before a renderer has been set.
123      */
resume()124     public void resume() {
125         if(mRS != null) {
126             mRS.resume();
127         }
128     }
129 
130     /**
131      * Create a new RenderScriptGL object and attach it to the
132      * TextureView if present.
133      *
134      *
135      * @param sc The RS surface config to create.
136      *
137      * @return RenderScriptGL The new object created.
138      */
createRenderScriptGL(RenderScriptGL.SurfaceConfig sc)139     public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
140         RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
141         setRenderScriptGL(rs);
142         if (mSurfaceTexture != null) {
143             mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
144         }
145         return rs;
146     }
147 
148     /**
149      * Destroy the RenderScriptGL object associated with this
150      * TextureView.
151      */
destroyRenderScriptGL()152     public void destroyRenderScriptGL() {
153         mRS.destroy();
154         mRS = null;
155     }
156 
157     /**
158      * Set a new RenderScriptGL object.  This also will attach the
159      * new object to the TextureView if present.
160      *
161      * @param rs The new RS object.
162      */
setRenderScriptGL(RenderScriptGL rs)163     public void setRenderScriptGL(RenderScriptGL rs) {
164         mRS = rs;
165         if (mSurfaceTexture != null) {
166             mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
167         }
168     }
169 
170     /**
171      * Returns the previously set RenderScriptGL object.
172      *
173      * @return RenderScriptGL
174      */
getRenderScriptGL()175     public RenderScriptGL getRenderScriptGL() {
176         return mRS;
177     }
178 }
179 
180