1GL_ENTRY(void, glActiveTexture, GLenum texture) 2GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref) 3GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref) 4GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref) 5GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader) 6GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor) 7GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name) 8GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer) 9GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer) 10GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer) 11GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer) 12GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer) 13GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture) 14GL_ENTRY(void, glBindVertexArrayOES, GLuint array) 15GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 16GL_ENTRY(void, glBlendEquation, GLenum mode ) 17GL_ENTRY(void, glBlendEquationOES, GLenum mode) 18GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha) 19GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha) 20GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor) 21GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) 22GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) 23GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) 24GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) 25GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target) 26GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target) 27GL_ENTRY(void, glClear, GLbitfield mask) 28GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 29GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) 30GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) 31GL_ENTRY(void, glClearDepthf, GLclampf depth) 32GL_ENTRY(void, glClearDepthfOES, GLclampf depth) 33GL_ENTRY(void, glClearDepthx, GLclampx depth) 34GL_ENTRY(void, glClearDepthxOES, GLclampx depth) 35GL_ENTRY(void, glClearStencil, GLint s) 36GL_ENTRY(void, glClientActiveTexture, GLenum texture) 37GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation) 38GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn) 39GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation) 40GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation) 41GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn) 42GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation) 43GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 44GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) 45GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) 46GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) 47GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 48GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 49GL_ENTRY(void, glCompileShader, GLuint shader) 50GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) 51GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) 52GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) 53GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) 54GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 55GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) 56GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) 57GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 58GL_ENTRY(void, glCoverageOperationNV, GLenum operation) 59GL_ENTRY(GLuint, glCreateProgram, void) 60GL_ENTRY(GLuint, glCreateShader, GLenum type) 61GL_ENTRY(void, glCullFace, GLenum mode) 62GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex) 63GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers) 64GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences) 65GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers) 66GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers) 67GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors) 68GL_ENTRY(void, glDeleteProgram, GLuint program) 69GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers) 70GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers) 71GL_ENTRY(void, glDeleteShader, GLuint shader) 72GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures) 73GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays) 74GL_ENTRY(void, glDepthFunc, GLenum func) 75GL_ENTRY(void, glDepthMask, GLboolean flag) 76GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar) 77GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar) 78GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar) 79GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar) 80GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader) 81GL_ENTRY(void, glDisable, GLenum cap) 82GL_ENTRY(void, glDisableClientState, GLenum array) 83GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl) 84GL_ENTRY(void, glDisableVertexAttribArray, GLuint index) 85GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments) 86GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count) 87GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) 88GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) 89GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords) 90GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height) 91GL_ENTRY(void, glDrawTexivOES, const GLint *coords) 92GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) 93GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords) 94GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) 95GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords) 96GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image) 97GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image) 98GL_ENTRY(void, glEnable, GLenum cap) 99GL_ENTRY(void, glEnableClientState, GLenum array) 100GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl) 101GL_ENTRY(void, glEnableVertexAttribArray, GLuint index) 102GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor) 103GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask) 104GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params) 105GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers) 106GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) 107GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length) 108GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms) 109GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) 110GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders) 111GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) 112GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) 113GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures) 114GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 115GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param) 116GL_ENTRY(void, glFinish, void) 117GL_ENTRY(void, glFinishFenceNV, GLuint fence) 118GL_ENTRY(void, glFlush, void) 119GL_ENTRY(void, glFogf, GLenum pname, GLfloat param) 120GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params) 121GL_ENTRY(void, glFogx, GLenum pname, GLfixed param) 122GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param) 123GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params) 124GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params) 125GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) 126GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) 127GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 128GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 129GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 130GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) 131GL_ENTRY(void, glFrontFace, GLenum mode) 132GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 133GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 134GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 135GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 136GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers) 137GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences) 138GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers) 139GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers) 140GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors) 141GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers) 142GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers) 143GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures) 144GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays) 145GL_ENTRY(void, glGenerateMipmap, GLenum target) 146GL_ENTRY(void, glGenerateMipmapOES, GLenum target) 147GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 148GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 149GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) 150GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name) 151GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 152GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params) 153GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params) 154GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4]) 155GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]) 156GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4]) 157GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]) 158GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) 159GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls) 160GL_ENTRY(GLenum, glGetError, void) 161GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params) 162GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params) 163GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params) 164GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params) 165GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params) 166GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params) 167GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params) 168GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params) 169GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params) 170GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params) 171GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params) 172GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params) 173GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params) 174GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) 175GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data) 176GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) 177GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) 178GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) 179GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups) 180GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params) 181GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) 182GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) 183GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params) 184GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params) 185GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params) 186GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) 187GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) 188GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) 189GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params) 190GL_ENTRY(const GLubyte *, glGetString, GLenum name) 191GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params) 192GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params) 193GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params) 194GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params) 195GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params) 196GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params) 197GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params) 198GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params) 199GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params) 200GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params) 201GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params) 202GL_ENTRY(int, glGetUniformLocation, GLuint program, const GLchar* name) 203GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params) 204GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params) 205GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer) 206GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params) 207GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params) 208GL_ENTRY(void, glHint, GLenum target, GLenum mode) 209GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 210GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 211GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 212GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 213GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) 214GL_ENTRY(GLboolean, glIsProgram, GLuint program) 215GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer) 216GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer) 217GL_ENTRY(GLboolean, glIsShader, GLuint shader) 218GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 219GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array) 220GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param) 221GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params) 222GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param) 223GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param) 224GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params) 225GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params) 226GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param) 227GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params) 228GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param) 229GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param) 230GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params) 231GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params) 232GL_ENTRY(void, glLineWidth, GLfloat width) 233GL_ENTRY(void, glLineWidthx, GLfixed width) 234GL_ENTRY(void, glLineWidthxOES, GLfixed width) 235GL_ENTRY(void, glLinkProgram, GLuint program) 236GL_ENTRY(void, glLoadIdentity, void) 237GL_ENTRY(void, glLoadMatrixf, const GLfloat *m) 238GL_ENTRY(void, glLoadMatrixx, const GLfixed *m) 239GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m) 240GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void) 241GL_ENTRY(void, glLogicOp, GLenum opcode) 242GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access) 243GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param) 244GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params) 245GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param) 246GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param) 247GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params) 248GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params) 249GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 250GL_ENTRY(void, glMatrixMode, GLenum mode) 251GL_ENTRY(void, glMultMatrixf, const GLfloat *m) 252GL_ENTRY(void, glMultMatrixx, const GLfixed *m) 253GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m) 254GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) 255GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) 256GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) 257GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) 258GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) 259GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz) 260GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz) 261GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz) 262GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer) 263GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 264GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 265GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 266GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 267GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param) 268GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param) 269GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params) 270GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param) 271GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param) 272GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params) 273GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params) 274GL_ENTRY(void, glPointSize, GLfloat size) 275GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer) 276GL_ENTRY(void, glPointSizex, GLfixed size) 277GL_ENTRY(void, glPointSizexOES, GLfixed size) 278GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units) 279GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units) 280GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units) 281GL_ENTRY(void, glPopMatrix, void) 282GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) 283GL_ENTRY(void, glPushMatrix, void) 284GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]) 285GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) 286GL_ENTRY(void, glReleaseShaderCompiler, void) 287GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) 288GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 289GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) 290GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) 291GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) 292GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) 293GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert) 294GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert) 295GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert) 296GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z) 297GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z) 298GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z) 299GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height) 300GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) 301GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition) 302GL_ENTRY(void, glShadeModel, GLenum mode) 303GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) 304GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length) 305GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) 306GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask) 307GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask) 308GL_ENTRY(void, glStencilMask, GLuint mask) 309GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask) 310GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass) 311GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) 312GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence) 313GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 314GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param) 315GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params) 316GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param) 317GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params) 318GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param) 319GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param) 320GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params) 321GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params) 322GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param) 323GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params) 324GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param) 325GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params) 326GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param) 327GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params) 328GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) 329GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) 330GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param) 331GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params) 332GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param) 333GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params) 334GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param) 335GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param) 336GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params) 337GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params) 338GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) 339GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) 340GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z) 341GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z) 342GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z) 343GL_ENTRY(void, glUniform1f, GLint location, GLfloat x) 344GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v) 345GL_ENTRY(void, glUniform1i, GLint location, GLint x) 346GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v) 347GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y) 348GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v) 349GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y) 350GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v) 351GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z) 352GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v) 353GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z) 354GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v) 355GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 356GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v) 357GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w) 358GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v) 359GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 360GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 361GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 362GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target) 363GL_ENTRY(void, glUseProgram, GLuint program) 364GL_ENTRY(void, glValidateProgram, GLuint program) 365GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x) 366GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values) 367GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y) 368GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values) 369GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z) 370GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values) 371GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 372GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values) 373GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) 374GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 375GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height) 376GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 377