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1page.title=Input Events
2parent.title=User Interface
3parent.link=index.html
4@jd:body
5
6<div id="qv-wrapper">
7<div id="qv">
8  <h2>In this document</h2>
9  <ol>
10    <li><a href="#EventListeners">Event Listeners</a></li>
11    <li><a href="#EventHandlers">Event Handlers</a></li>
12    <li><a href="#TouchMode">Touch Mode</a></li>
13    <li><a href="#HandlingFocus">Handling Focus</a></li>
14  </ol>
15
16  <h2>Related tutorials</h2>
17  <ol>
18    <li><a href="{@docRoot}resources/tutorials/views/hello-formstuff.html">Form Stuff</a></li>
19  </ol>
20</div>
21</div>
22
23<p>On Android, there's more than one way to intercept the events from a user's interaction with your application.
24When considering events within your user interface, the approach is to capture the events from
25the specific View object that the user interacts with. The View class provides the means to do so.</p>
26
27<p>Within the various View classes that you'll use to compose your layout, you may notice several public callback
28methods that look useful for UI events. These methods are called by the Android framework when the
29respective action occurs on that object. For instance, when a View (such as a Button) is touched,
30the <code>onTouchEvent()</code> method is called on that object. However, in order to intercept this, you must extend
31the class and override the method. However, extending every View object
32in order to handle such an event would not be practical. This is why the View class also contains
33a collection of nested interfaces with callbacks that you can much more easily define. These interfaces,
34called <a href="#EventListeners">event listeners</a>, are your ticket to capturing the user interaction with your UI.</p>
35
36<p>While you will more commonly use the event listeners to listen for user interaction, there may
37come a time when you do want to extend a View class, in order to build a custom component.
38Perhaps you want to extend the {@link android.widget.Button}
39class to make something more fancy. In this case, you'll be able to define the default event behaviors for your
40class using the class <a href="#EventHandlers">event handlers</a>.</p>
41
42
43<h2 id="EventListeners">Event Listeners</h2>
44
45<p>An event listener is an interface in the {@link android.view.View} class that contains a single
46callback method. These methods will be called by the Android framework when the View to which the listener has
47been registered is triggered by user interaction with the item in the UI.</p>
48
49<p>Included in the event listener interfaces are the following callback methods:</p>
50
51<dl>
52  <dt><code>onClick()</code></dt>
53    <dd>From {@link android.view.View.OnClickListener}.
54    This is called when the user either touches the item
55    (when in touch mode), or focuses upon the item with the navigation-keys or trackball and
56    presses the suitable "enter" key or presses down on the trackball.</dd>
57  <dt><code>onLongClick()</code></dt>
58    <dd>From {@link android.view.View.OnLongClickListener}.
59    This is called when the user either touches and holds the item (when in touch mode), or
60    focuses upon the item with the navigation-keys or trackball and
61    presses and holds the suitable "enter" key or presses and holds down on the trackball (for one second).</dd>
62  <dt><code>onFocusChange()</code></dt>
63    <dd>From {@link android.view.View.OnFocusChangeListener}.
64    This is called when the user navigates onto or away from the item, using the navigation-keys or trackball.</dd>
65  <dt><code>onKey()</code></dt>
66    <dd>From {@link android.view.View.OnKeyListener}.
67    This is called when the user is focused on the item and presses or releases a key on the device.</dd>
68  <dt><code>onTouch()</code></dt>
69    <dd>From {@link android.view.View.OnTouchListener}.
70    This is called when the user performs an action qualified as a touch event, including a press, a release,
71    or any movement gesture on the screen (within the bounds of the item).</dd>
72  <dt><code>onCreateContextMenu()</code></dt>
73    <dd>From {@link android.view.View.OnCreateContextMenuListener}.
74    This is called when a Context Menu is being built (as the result of a sustained "long click"). See the discussion
75    on context menus in the <a href="{@docRoot}guide/topics/ui/menus.html#context-menu">Menus</a>
76    developer guide.</dd>
77</dl>
78
79<p>These methods are the sole inhabitants of their respective interface. To define one of these methods
80and handle your events, implement the nested interface in your Activity or define it as an anonymous class.
81Then, pass an instance of your implementation
82to the respective <code>View.set...Listener()</code> method. (E.g., call
83<code>{@link android.view.View#setOnClickListener(View.OnClickListener) setOnClickListener()}</code>
84and pass it your implementation of the {@link android.view.View.OnClickListener OnClickListener}.)</p>
85
86<p>The example below shows how to register an on-click listener for a Button. </p>
87
88<pre>
89// Create an anonymous implementation of OnClickListener
90private OnClickListener mCorkyListener = new OnClickListener() {
91    public void onClick(View v) {
92      // do something when the button is clicked
93    }
94};
95
96protected void onCreate(Bundle savedValues) {
97    ...
98    // Capture our button from layout
99    Button button = (Button)findViewById(R.id.corky);
100    // Register the onClick listener with the implementation above
101    button.setOnClickListener(mCorkyListener);
102    ...
103}
104</pre>
105
106<p>You may also find it more convenient to implement OnClickListener as a part of your Activity.
107This will avoid the extra class load and object allocation. For example:</p>
108<pre>
109public class ExampleActivity extends Activity implements OnClickListener {
110    protected void onCreate(Bundle savedValues) {
111        ...
112        Button button = (Button)findViewById(R.id.corky);
113        button.setOnClickListener(this);
114    }
115
116    // Implement the OnClickListener callback
117    public void onClick(View v) {
118      // do something when the button is clicked
119    }
120    ...
121}
122</pre>
123
124<p>Notice that the <code>onClick()</code> callback in the above example has
125no return value, but some other event listener methods must return a boolean. The reason
126depends on the event. For the few that do, here's why:</p>
127<ul>
128  <li><code>{@link android.view.View.OnLongClickListener#onLongClick(View) onLongClick()}</code> -
129    This returns a boolean to indicate whether you have consumed the event and it should not be carried further.
130    That is, return <em>true</em> to indicate that you have handled the event and it should stop here;
131    return <em>false</em> if you have not handled it and/or the event should continue to any other
132    on-click listeners.</li>
133  <li><code>{@link android.view.View.OnKeyListener#onKey(View,int,KeyEvent) onKey()}</code> -
134    This returns a boolean to indicate whether you have consumed the event and it should not be carried further.
135    That is, return <em>true</em> to indicate that you have handled the event and it should stop here;
136    return <em>false</em> if you have not handled it and/or the event should continue to any other
137    on-key listeners.</li>
138  <li><code>{@link android.view.View.OnTouchListener#onTouch(View,MotionEvent) onTouch()}</code> -
139    This returns a boolean to indicate whether your listener consumes this event. The important thing is that
140    this event can have multiple actions that follow each other. So, if you return <em>false</em> when the
141    down action event is received, you indicate that you have not consumed the event and are also
142    not interested in subsequent actions from this event. Thus, you will not be called for any other actions
143    within the event, such as a finger gesture, or the eventual up action event.</li>
144</ul>
145
146<p>Remember that key events are always delivered to the View currently in focus. They are dispatched starting from the top
147of the View hierarchy, and then down, until they reach the appropriate destination. If your View (or a child of your View)
148currently has focus, then you can see the event travel through the <code>{@link android.view.View#dispatchKeyEvent(KeyEvent)
149dispatchKeyEvent()}</code> method. As an alternative to capturing key events through your View, you can also receive
150all of the events inside your Activity with <code>{@link android.app.Activity#onKeyDown(int,KeyEvent) onKeyDown()}</code>
151and <code>{@link android.app.Activity#onKeyUp(int,KeyEvent) onKeyUp()}</code>.</p>
152
153<p class="note"><strong>Note:</strong> Android will call event handlers first and then the appropriate default
154handlers from the class definition second. As such, returning <em>true</em> from these event listeners will stop
155the propagation of the event to other event listeners and will also block the callback to the
156default event handler in the View. So be certain that you want to terminate the event when you return <em>true</em>.</p>
157
158
159<h2 id="EventHandlers">Event Handlers</h2>
160
161<p>If you're building a custom component from  View, then you'll be able to define several callback methods
162used as default event handlers.
163In the document about <a href="{@docRoot}guide/topics/ui/custom-components.html">Custom
164Components</a>, you'll learn see some of the common callbacks used for event handling,
165including:</p>
166<ul>
167  <li><code>{@link  android.view.View#onKeyDown}</code> - Called when a new key event occurs.</li>
168  <li><code>{@link  android.view.View#onKeyUp}</code> - Called when a key up event occurs.</li>
169  <li><code>{@link  android.view.View#onTrackballEvent}</code> - Called when a trackball motion event occurs.</li>
170  <li><code>{@link  android.view.View#onTouchEvent}</code> - Called when a touch screen motion event occurs.</li>
171  <li><code>{@link  android.view.View#onFocusChanged}</code> - Called when the view gains or loses focus.</li>
172</ul>
173<p>There are some other methods that you should be aware of, which are not part of the View class,
174but can directly impact the way you're able to handle events. So, when managing more complex events inside
175a layout, consider these other methods:</p>
176<ul>
177  <li><code>{@link  android.app.Activity#dispatchTouchEvent(MotionEvent)
178    Activity.dispatchTouchEvent(MotionEvent)}</code> - This allows your {@link
179    android.app.Activity} to intercept all touch events before they are dispatched to the window.</li>
180  <li><code>{@link  android.view.ViewGroup#onInterceptTouchEvent(MotionEvent)
181    ViewGroup.onInterceptTouchEvent(MotionEvent)}</code> - This allows a {@link
182    android.view.ViewGroup} to watch events as they are dispatched to child Views.</li>
183  <li><code>{@link  android.view.ViewParent#requestDisallowInterceptTouchEvent(boolean)
184    ViewParent.requestDisallowInterceptTouchEvent(boolean)}</code> - Call this
185    upon a parent View to indicate that it should not intercept touch events with <code>{@link
186    android.view.ViewGroup#onInterceptTouchEvent(MotionEvent)}</code>.</li>
187</ul>
188
189<h2 id="TouchMode">Touch Mode</h2>
190<p>
191When a user is navigating a user interface with directional keys or a trackball, it is
192necessary to give focus to actionable items (like buttons) so the user can see
193what will accept input.  If the device has touch capabilities, however, and the user
194begins interacting with the interface by touching it, then it is no longer necessary to
195highlight items, or give focus to a particular View.  Thus, there is a mode
196for interaction named "touch mode."
197</p>
198<p>
199For a touch-capable device, once the user touches the screen, the device
200will enter touch mode.  From this point onward, only Views for which
201{@link android.view.View#isFocusableInTouchMode} is true will be focusable, such as text editing widgets.
202Other Views that are touchable, like buttons, will not take focus when touched; they will
203simply fire their on-click listeners when pressed.
204</p>
205<p>
206Any time a user hits a directional key or scrolls with a trackball, the device will
207exit touch mode, and find a view to take focus. Now, the user may resume interacting
208with the user interface without touching the screen.
209</p>
210<p>
211The touch mode state is maintained throughout the entire system (all windows and activities).
212To query the current state, you can call
213{@link android.view.View#isInTouchMode} to see whether the device is currently in touch mode.
214</p>
215
216
217<h2 id="HandlingFocus">Handling Focus</h2>
218
219<p>The framework will handle routine focus movement in response to user input.
220This includes changing the focus as Views are removed or hidden, or as new
221Views become available. Views indicate their willingness to take focus
222through the <code>{@link android.view.View#isFocusable()}</code> method. To change whether a View can take
223focus, call <code>{@link android.view.View#setFocusable(boolean) setFocusable()}</code>.  When in touch mode,
224you may query whether a View allows focus with <code>{@link android.view.View#isFocusableInTouchMode()}</code>.
225You can change this with <code>{@link android.view.View#setFocusableInTouchMode(boolean) setFocusableInTouchMode()}</code>.
226</p>
227
228<p>Focus movement is based on an algorithm which finds the nearest neighbor in a
229given direction. In rare cases, the default algorithm may not match the
230intended behavior of the developer. In these situations, you can provide
231explicit overrides with the following XML attributes in the layout file:
232<var>nextFocusDown</var>, <var>nextFocusLeft</var>, <var>nextFocusRight</var>, and
233<var>nextFocusUp</var>. Add one of these attributes to the View <em>from</em> which
234the focus is leaving. Define the value of the attribute to be the id of the View
235<em>to</em> which focus should be given. For example:</p>
236<pre>
237&lt;LinearLayout
238    android:orientation="vertical"
239    ... >
240  &lt;Button android:id="@+id/top"
241          android:nextFocusUp="@+id/bottom"
242          ... />
243  &lt;Button android:id="@+id/bottom"
244          android:nextFocusDown="@+id/top"
245          ... />
246&lt;/LinearLayout>
247</pre>
248
249<p>Ordinarily, in this vertical layout, navigating up from the first Button would not go
250anywhere, nor would navigating down from the second Button. Now that the top Button has
251defined the bottom one as the <var>nextFocusUp</var> (and vice versa), the navigation focus will
252cycle from top-to-bottom and bottom-to-top.</p>
253
254<p>If you'd like to declare a View as focusable in your UI (when it is traditionally not),
255add the <code>android:focusable</code> XML attribute to the View, in your layout declaration.
256Set the value <var>true</var>. You can also declare a View
257as focusable while in Touch Mode with <code>android:focusableInTouchMode</code>.</p>
258<p>To request a particular View to take focus, call <code>{@link android.view.View#requestFocus()}</code>.</p>
259<p>To listen for focus events (be notified when a View receives or looses focus), use
260<code>{@link android.view.View.OnFocusChangeListener#onFocusChange(View,boolean) onFocusChange()}</code>,
261as discussed in the <a href="#EventListeners">Event Listeners</a> section, above.</p>
262
263
264
265<!--
266<h2 is="EventCycle">Event Cycle</h2>
267   <p>The basic cycle of a View is as follows:</p>
268   <ol>
269    <li>An event comes in and is dispatched to the appropriate View. The View
270    handles the event and notifies any listeners.</li>
271    <li>If, in the course of processing the event, the View's bounds may need
272    to be changed, the View will call {@link android.view.View#requestLayout()}.</li>
273    <li>Similarly, if in the course of processing the event the View's appearance
274    may need to be changed, the View will call {@link android.view.View#invalidate()}.</li>
275    <li>If either {@link android.view.View#requestLayout()} or {@link android.view.View#invalidate()} were called,
276    the framework will take care of measuring, laying out, and drawing the tree
277    as appropriate.</li>
278   </ol>
279
280   <p class="note"><strong>Note:</strong> The entire View tree is single threaded. You must always be on
281   the UI thread when calling any method on any View.
282   If you are doing work on other threads and want to update the state of a View
283   from that thread, you should use a {@link android.os.Handler}.
284   </p>
285-->
286