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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *     notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *     notice, this list of conditions and the following disclaimer in the
11  *     documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #include "config.h"
26 
27 #if USE(ACCELERATED_COMPOSITING)
28 
29 #include "TextureManager.h"
30 
31 #include "LayerRendererChromium.h"
32 
33 namespace WebCore {
34 
memoryUseBytes(IntSize size,unsigned textureFormat)35 static size_t memoryUseBytes(IntSize size, unsigned textureFormat)
36 {
37     // FIXME: This assumes all textures are 4 bytes/pixel, like RGBA.
38     return size.width() * size.height() * 4;
39 }
40 
TextureManager(GraphicsContext3D * context,size_t memoryLimitBytes,int maxTextureSize)41 TextureManager::TextureManager(GraphicsContext3D* context, size_t memoryLimitBytes, int maxTextureSize)
42     : m_context(context)
43     , m_memoryLimitBytes(memoryLimitBytes)
44     , m_memoryUseBytes(0)
45     , m_maxTextureSize(maxTextureSize)
46     , m_nextToken(1)
47 {
48 }
49 
getToken()50 TextureToken TextureManager::getToken()
51 {
52     return m_nextToken++;
53 }
54 
releaseToken(TextureToken token)55 void TextureManager::releaseToken(TextureToken token)
56 {
57     TextureMap::iterator it = m_textures.find(token);
58     if (it != m_textures.end())
59         removeTexture(token, it->second);
60 }
61 
hasTexture(TextureToken token)62 bool TextureManager::hasTexture(TextureToken token)
63 {
64     if (m_textures.contains(token)) {
65         // If someone asks about a texture put it at the end of the LRU list.
66         m_textureLRUSet.remove(token);
67         m_textureLRUSet.add(token);
68         return true;
69     }
70     return false;
71 }
72 
isProtected(TextureToken token)73 bool TextureManager::isProtected(TextureToken token)
74 {
75     return token && hasTexture(token) && m_textures.get(token).isProtected;
76 }
77 
protectTexture(TextureToken token)78 void TextureManager::protectTexture(TextureToken token)
79 {
80     ASSERT(hasTexture(token));
81     ASSERT(!m_textures.get(token).isProtected);
82     TextureInfo info = m_textures.take(token);
83     info.isProtected = true;
84     m_textures.add(token, info);
85 }
86 
unprotectAllTextures()87 void TextureManager::unprotectAllTextures()
88 {
89     for (TextureMap::iterator it = m_textures.begin(); it != m_textures.end(); ++it)
90         it->second.isProtected = false;
91 }
92 
reduceMemoryToLimit(size_t limit)93 bool TextureManager::reduceMemoryToLimit(size_t limit)
94 {
95     while (m_memoryUseBytes > limit) {
96         ASSERT(!m_textureLRUSet.isEmpty());
97         bool foundCandidate = false;
98         for (ListHashSet<TextureToken>::iterator lruIt = m_textureLRUSet.begin(); lruIt != m_textureLRUSet.end(); ++lruIt) {
99             TextureToken token = *lruIt;
100             TextureInfo info = m_textures.get(token);
101             if (info.isProtected)
102                 continue;
103             removeTexture(token, info);
104             foundCandidate = true;
105             break;
106         }
107         if (!foundCandidate)
108             return false;
109     }
110     return true;
111 }
112 
addTexture(TextureToken token,TextureInfo info)113 void TextureManager::addTexture(TextureToken token, TextureInfo info)
114 {
115     ASSERT(!m_textureLRUSet.contains(token));
116     ASSERT(!m_textures.contains(token));
117     m_memoryUseBytes += memoryUseBytes(info.size, info.format);
118     m_textures.set(token, info);
119     m_textureLRUSet.add(token);
120 }
121 
removeTexture(TextureToken token,TextureInfo info)122 void TextureManager::removeTexture(TextureToken token, TextureInfo info)
123 {
124     ASSERT(m_textureLRUSet.contains(token));
125     ASSERT(m_textures.contains(token));
126     m_memoryUseBytes -= memoryUseBytes(info.size, info.format);
127     m_textures.remove(token);
128     ASSERT(m_textureLRUSet.contains(token));
129     m_textureLRUSet.remove(token);
130     GLC(m_context.get(), m_context->deleteTexture(info.textureId));
131 }
132 
requestTexture(TextureToken token,IntSize size,unsigned format,bool * newTexture)133 unsigned TextureManager::requestTexture(TextureToken token, IntSize size, unsigned format, bool* newTexture)
134 {
135     if (size.width() > m_maxTextureSize || size.height() > m_maxTextureSize)
136         return 0;
137 
138     TextureMap::iterator it = m_textures.find(token);
139     if (it != m_textures.end()) {
140         ASSERT(it->second.size != size || it->second.format != format);
141         removeTexture(token, it->second);
142     }
143 
144     size_t memoryRequiredBytes = memoryUseBytes(size, format);
145     if (memoryRequiredBytes > m_memoryLimitBytes || !reduceMemoryToLimit(m_memoryLimitBytes - memoryRequiredBytes))
146         return 0;
147 
148     unsigned textureId;
149     GLC(m_context.get(), textureId = m_context->createTexture());
150     GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
151     // Do basic linear filtering on resize.
152     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
153     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
154     // NPOT textures in GL ES only work when the wrap mode is set to GraphicsContext3D::CLAMP_TO_EDGE.
155     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
156     GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
157     GLC(m_context.get(), m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE));
158     TextureInfo info;
159     info.size = size;
160     info.format = format;
161     info.textureId = textureId;
162     info.isProtected = true;
163     addTexture(token, info);
164     return textureId;
165 }
166 
167 }
168 
169 #endif // USE(ACCELERATED_COMPOSITING)
170