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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *     notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *     notice, this list of conditions and the following disclaimer in the
11  *     documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #ifndef TextureManager_h
26 #define TextureManager_h
27 
28 #include "GraphicsContext3D.h"
29 #include "IntRect.h"
30 #include "IntSize.h"
31 
32 #include <wtf/FastAllocBase.h>
33 #include <wtf/HashMap.h>
34 #include <wtf/ListHashSet.h>
35 
36 namespace WebCore {
37 
38 typedef int TextureToken;
39 
40 class TextureManager {
41     WTF_MAKE_NONCOPYABLE(TextureManager);
42 public:
create(GraphicsContext3D * context,size_t memoryLimitBytes,int maxTextureSize)43     static PassOwnPtr<TextureManager> create(GraphicsContext3D* context, size_t memoryLimitBytes, int maxTextureSize)
44     {
45         return adoptPtr(new TextureManager(context, memoryLimitBytes, maxTextureSize));
46     }
47 
48     TextureToken getToken();
49     void releaseToken(TextureToken);
50     bool hasTexture(TextureToken);
51 
52     unsigned requestTexture(TextureToken, IntSize, unsigned textureFormat, bool* newTexture = 0);
53 
54     void protectTexture(TextureToken);
55     void unprotectAllTextures();
56     bool isProtected(TextureToken);
57 
58 private:
59     TextureManager(GraphicsContext3D*, size_t memoryLimitBytes, int maxTextureSize);
60 
61     struct TextureInfo {
62         IntSize size;
63         unsigned format;
64         unsigned textureId;
65         bool isProtected;
66     };
67 
68     bool reduceMemoryToLimit(size_t);
69     void addTexture(TextureToken, TextureInfo);
70     void removeTexture(TextureToken, TextureInfo);
71 
72     RefPtr<GraphicsContext3D> m_context;
73 
74     typedef HashMap<TextureToken, TextureInfo> TextureMap;
75     TextureMap m_textures;
76     ListHashSet<TextureToken> m_textureLRUSet;
77 
78     size_t m_memoryLimitBytes;
79     size_t m_memoryUseBytes;
80     int m_maxTextureSize;
81     TextureToken m_nextToken;
82 };
83 
84 }
85 
86 #endif
87