1 /*
2 * Copyright (C) 2006 Zack Rusin <zack@kde.org>
3 *
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 #include "config.h"
29 #include "FloatRect.h"
30
31 #include <QRectF>
32
33 namespace WebCore {
34
FloatRect(const QRectF & r)35 FloatRect::FloatRect(const QRectF& r)
36 : m_location(r.topLeft())
37 , m_size(r.width()
38 , r.height())
39 {
40 }
41
operator QRectF() const42 FloatRect::operator QRectF() const
43 {
44 return QRectF(x(), y(), width(), height());
45 }
46
normalized() const47 FloatRect FloatRect::normalized() const
48 {
49 FloatRect normalizedRect = *this;
50
51 if (width() < 0) {
52 normalizedRect.setX(x() + width());
53 normalizedRect.setWidth(-width());
54 }
55 if (height() < 0) {
56 normalizedRect.setY(y() + height());
57 normalizedRect.setHeight(-height());
58 }
59 return normalizedRect;
60 }
61
62 }
63
64 // vim: ts=4 sw=4 et
65