1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27
28 #include "Screen.h"
29 #include "IntRect.h"
30 #include "FloatRect.h"
31 #include "Widget.h"
32
33 #include <wx/defs.h>
34 #include <wx/display.h>
35 #include <wx/gdicmn.h>
36
37 namespace WebCore {
38
scaleScreenRectToWidget(FloatRect rect,Widget *)39 FloatRect scaleScreenRectToWidget(FloatRect rect, Widget*)
40 {
41 return rect;
42 }
43
scaleWidgetRectToScreen(FloatRect rect,Widget *)44 FloatRect scaleWidgetRectToScreen(FloatRect rect, Widget*)
45 {
46 return rect;
47 }
48
screenRect(Widget * widget)49 FloatRect screenRect(Widget* widget)
50 {
51 /*
52 int displayNum;
53 Widget* widget = widget->widget();
54 displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
55 if (displayNum != -1){
56 wxDisplay thisDisplay(displayNum);
57 return thisDisplay.GetGeometry();
58 }
59 */
60 return FloatRect();
61 }
62
screenDepth(Widget * widget)63 int screenDepth(Widget* widget)
64 {
65 return wxDisplayDepth();
66 }
67
screenDepthPerComponent(Widget *)68 int screenDepthPerComponent(Widget*)
69 {
70 return wxDisplayDepth();
71 }
72
screenIsMonochrome(Widget * widget)73 bool screenIsMonochrome(Widget* widget)
74 {
75 return wxColourDisplay();
76 }
77
screenAvailableRect(Widget * widget)78 FloatRect screenAvailableRect(Widget* widget)
79 {
80 /*
81 Widget* widget = widget->widget();
82 displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
83 if (displayNum != -1){
84 wxDisplay thisDisplay(displayNum);
85 // FIXME: In 2.7 this method is gone?
86 //return thisDisplay.GetClientArea();
87 }
88 */
89 return FloatRect();
90 }
91
scaleFactor(Widget *)92 float scaleFactor(Widget*)
93 {
94 return 1.0f;
95
96 }
97
98 }
99