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1page.title=Android 2.2 Platform
2sdk.platform.version=2.2
3sdk.platform.apiLevel=8
4sdk.platform.majorMinor=minor
5
6@jd:body
7
8<div id="qv-wrapper">
9<div id="qv">
10
11<h2>In this document</h2>
12<ol>
13  <li><a href="#features">Platform Highlights</a></li>
14  <li><a href="#relnotes">Revisions</a></li>
15  <li><a href="#api-level">API Level</a></li>
16  <li><a href="#api">Framework API Changes</a>
17  <li><a href="#apps">Built-in Applications</a></li>
18  <li><a href="#locs">Locales</a></li>
19  <li><a href="#skins">Emulator Skins</a></li>
20
21    </ol>
22  </li>
23</ol>
24
25<h2>Reference</h2>
26<ol>
27<li><a
28href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
29Differences Report &raquo;</a> </li>
30</ol>
31
32<h2>See Also</h2>
33<ol>
34  <li><a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a></li>
35</ol>
36
37</div>
38</div>
39
40<p>
41<em>API Level:</em>&nbsp;<strong>{@sdkPlatformApiLevel}</strong></p>
42
43<p>Android {@sdkPlatformVersion} is a {@sdkPlatformMajorMinor} platform release including user
44features, developer features, API changes, and bug
45fixes. For  information on developer features and API changes, see the
46<a href="#api">Framework API</a> section.</p>
47
48<p>For developers, the Android {@sdkPlatformVersion} platform is available as a
49downloadable component for the Android SDK. The downloadable platform includes a
50fully compliant Android library and system image, as well as a set of emulator
51skins, sample applications, and more. The downloadable platform
52includes no external libraries. </p>
53
54<p>To get started developing or testing against the Android
55{@sdkPlatformVersion} platform, use the Android SDK and AVD Manager tool to
56download the platform into your SDK. For more information,
57see <a href="{@docRoot}sdk/adding-components.html">Adding SDK
58Components</a>. If you are new to Android, <a
59href="{@docRoot}sdk/index.html">download the SDK Starter Package</a>
60first.</p>
61
62
63<h2 id="features">Platform Highlights</h2>
64
65<p>For a list of new user features and platform highlights, see the <a
66href="http://developer.android.com/sdk/android-2.2-highlights.html">Android
672.2 Platform Highlights</a> document.</p>
68
69<h2 id="relnotes">Revisions</h2>
70
71<p>The sections below provide notes about successive releases of
72the Android {@sdkPlatformVersion} platform component for the Android SDK, as denoted by
73revision number. To determine what revision(s) of the Android
74{@sdkPlatformVersion} platforms are installed in your SDK environment, refer to
75the "Installed Packages" listing in the Android SDK and AVD Manager.</p>
76
77
78<div class="toggle-content opened" style="padding-left:1em;">
79
80<p><a href="#" onclick="return toggleContent(this)">
81  <img src="{@docRoot}assets/images/triangle-opened.png"
82class="toggle-content-img" alt="" />
83  Android {@sdkPlatformVersion}, Revision 3</a> <em>(July 2011)</em>
84</a></p>
85
86<div class="toggle-content-toggleme" style="padding-left:2em;">
87
88<dl>
89<dt>Dependencies:</dt>
90<dd>
91<p>Requires <a href="{@docRoot}sdk/tools-notes.html">SDK Tools r12</a> or
92higher.</p>
93</dd>
94<dt>Notes:</dt>
95<dd>
96<p>Improvements to the platform's rendering library to support the visual layout editor in the ADT
97Eclipse plugin. This revision allows for more drawing features in ADT and fixes several
98bugs in the previous rendering library. It also unlocks several editor features that were added in
99ADT 12.</p>
100</dd>
101</dl>
102
103</div>
104</div>
105
106<div class="toggle-content closed" style="padding-left:1em;">
107
108<p><a href="#" onclick="return toggleContent(this)">
109  <img src="{@docRoot}assets/images/triangle-closed.png"
110class="toggle-content-img" alt="" />
111  Android {@sdkPlatformVersion}, Revision 2</a> <em>(July 2010)</em>
112</a></p>
113
114<div class="toggle-content-toggleme" style="padding-left:2em;">
115<dt>Dependencies:</dt>
116<dd>
117<p>Requires SDK Tools r6 or higher.</p>
118</dd>
119
120<dt>System Image:</dt>
121<dd>
122<ul>
123<li>Adds default Search Widget.</li>
124<li>Includes proper provisioning for the platform's Backup Manager. For more information about how to use the Backup Manager, see <a href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</li>
125<li>Updates the Android 2.2 system image to FRF91.</li>
126</ul>
127</dd>
128
129</dl>
130 </div>
131</div>
132
133<div class="toggle-content closed" style="padding-left:1em;">
134
135<p><a href="#" onclick="return toggleContent(this)">
136  <img src="{@docRoot}assets/images/triangle-closed.png"
137class="toggle-content-img" alt="" />
138  Android {@sdkPlatformVersion}, Revision 1</a> <em>(May 2010)</em>
139</a></p>
140
141<div class="toggle-content-toggleme" style="padding-left:2em;">
142<dl>
143<dt>Dependencies:</dt>
144<dd>
145<p>Requires SDK Tools r6 or higher.</p>
146</dd>
147
148<dt>Tools:</dt>
149<dd>
150<p>Adds support for building with Android library projects. See <a href="tools-notes.html">SDK Tools, r6</a> for information.</p>
151</dd>
152
153</dl>
154 </div>
155</div>
156
157<h2 id="api-level">API Level</h2>
158
159<p>The Android {@sdkPlatformVersion} platform delivers an updated version of
160the framework API. The Android {@sdkPlatformVersion} API
161is assigned an integer identifier &mdash;
162<strong>{@sdkPlatformApiLevel}</strong> &mdash; that is
163stored in the system itself. This identifier, called the "API Level", allows the
164system to correctly determine whether an application is compatible with
165the system, prior to installing the application. </p>
166
167<p>To use APIs introduced in Android {@sdkPlatformVersion} in your
168application, you need to set the proper value, "{@sdkPlatformApiLevel}", in the
169<code>android:minSdkVersion</code> attributes of the <code>&lt;uses-sdk&gt;</code>
170element in your application's manifest. </p>
171
172<p>For more information about how to use API Level, see the <a
173href="{@docRoot}guide/appendix/api-levels.html">API Levels</a> document. </p>
174
175
176<h2 id="api">Framework API Changes</h2>
177
178<p>The sections below provide information about changes made to the application
179framework API provided by the Android {@sdkPlatformVersion} platform.</p>
180
181<h3 id="install-loc">App installation on external storage media</h3>
182
183<p>The Android platform now allows applications to request installation onto the
184device's external storage media (such as the SD card), as an alternative to
185installation onto the device's internal memory. </p>
186
187<p>Application developers can express the preferred installation location for
188their applications by means of a new attribute of <code>&lt;manifest&gt;</code>
189in the manifest file, <a
190href="{@docRoot}guide/topics/manifest/manifest-element.html#install"><code>
191android:installLocation</code></a>. The attribute supports three values:
192<code>"internalOnly"</code>, <code>"preferExternal"</code>, and
193<code>"auto"</code>. At install time, the system checks the value of
194<code>android:installLocation</code> and installs the application
195<code>.apk</code> according to the preferred location, if possible. If the
196application has requested external installation, the system installs it into a
197private, encrypted partition in the external media. Once an application .apk is
198installed externally, the system lets the user change the storage location of
199the .apk and move it onto the device's internal memory if needed (and vice
200versa), through Manage Applications in the user settings.</p>
201
202<p>By default, the system installs all applications onto the device's internal
203memory, except for those that explicitly request external installation. This
204means that the system will always install legacy applications onto internal
205memory, since they do not have access to the
206<code>android:installLocation</code> attribute. However, it is possible to
207configure and compile a legacy application such that it is installed internally
208on older versions of the platform and externally on Android 2.2 and later
209platforms, if necessary. </p>
210
211<p>Note that requesting installation onto the device's external media is not
212suitable for all applications, particularly because the external media may be
213removable and unmounting/remounting may disrupt the user experience and system
214settings.</p>
215
216<p>For more information about setting a preferred install location for your
217application, including a discussion of what types of applications should and
218should not request external installation, please read the <a
219href="{@docRoot}guide/appendix/install-location.html">App Install Location</a>
220document. </p>
221
222<h3 id="backup-manager">Data backup</h3>
223
224<p>The platform now provides a generalized backup service that
225applications can use to backup and restore user data, to ensure that users can
226maintain their data when switching devices or reinstalling the application. The
227Backup Manager handles the work of transporting the application data to and from
228the backup storage area in the cloud. The Backup Manager can store any type of
229data, from arbitrary data to files, and manages backup and restore operations
230in an atomic manner. For more information, see <a
231href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</p>
232
233<h3>Graphics</h3>
234
235<ul>
236<li>New OpenGL ES 2.0 APIs in {@link android.opengl.GLES20 android.opengl.GLES20}.</li>
237<li>New {@link android.opengl.ETC1}, {@link android.opengl.ETC1Util}, and {@link android.opengl.ETC1Util.ETC1Texture} classes and utility methods for using ETC1 for texture compression.</li>
238<li>New {@link android.graphics.ImageFormat} class.</li>
239<li>New {@link android.graphics.YuvImage YUV image format API} to enable compression from YUV to JPEG and manipulation of YUV data.</li>
240</ul>
241
242<h3>Media</h3>
243
244<ul>
245<li>New APIs in {@link android.media.AudioManager android.media.AudioManager} for managing audio focus, transport control, transient loss of audio focus, ducking.</li>
246<li>New broadcast intent for routing audio to SCO &mdash; {@link android.media.AudioManager#ACTION_SCO_AUDIO_STATE_CHANGED} with extras indicating new state.</li>
247<li>New APIs in {@link android.media.SoundPool} to detect completion of sound-loading.</li>
248<li>New APIs in {@link android.media.SoundPool} for auto pause and resume.</li>
249<li>New APIs in {@link android.media.MediaRecorder} for specifying audio settings for number of channels, encoding and sampling rates, sampling rate.</li>
250<li>New APIs for adding files to the media database, so that they are automatically scanned. See {@link android.media.MediaScannerConnection#scanFile(Context, String[], String[], OnScanCompletedListener) MediaScannerConnection.scanFile} and {@link android.media.MediaScannerConnection.OnScanCompletedListener MediaScannerConnection.OnScanCompletedListener}.</li>
251</ul>
252
253<h3>Speech recognition and third-party recognition engines</h3>
254
255<ul>
256<li>The platform provides new speech-recognition APIs that allow applications to have a richer interaction with the available voice recognizer. For example, the APIs are sufficient to integrate voice recognition deeply into an IME.</li>
257<li>The platform also provides a {@link android.speech.RecognitionService} base class that lets third-party developers create plug-in recognition engines. </li>
258<li>New {@link android.speech.RecognitionListener} interface to receive callbacks.</li>
259<li>New {@link android.speech.RecognizerIntent} extras that let a requester app specify details as preferred language, minimum length in milliseconds, and so on.</li>
260</ul>
261
262<h3>Camera and camcorder</h3>
263
264<ul>
265<li>Changes to camera preview API to improve efficieny of preview pipeline. </li>
266<li>New display orientation for camera (it can now work in portrait orientation).</li>
267<li>New APIs in {@link android.hardware.Camera android.hardware.Camera} for managing zoom level.</li>
268<li>New APIs {@link android.hardware.Camera.Parameters android.hardware.Camera.Parameters} for querying and setting device camera settings such as focal length, exposure, zoom level, view angle, and others.</li>
269<li>New {@link android.media.ThumbnailUtils thumbnail} utility for video and image thumbnails.</li>
270<li>New {@link android.media.CamcorderProfile} and {@link android.media.CamcorderProfile} classes enable apps to determine device hardware camera capablities.</li>
271<li>New support in {@link android.media.ExifInterface android.media.ExifInterface} for retrieving GPS and focal length.</li>
272</ul>
273
274<h3>Device policy manager</h3>
275
276<p>New device policy management APIs allow developers to write "device
277administrator" applications that can control security features of the device,
278such as the minimum password strength, data wipe, and so on. Users can select
279the administrators that are enabled on their devices. For more information, see
280the {@link android.app.admin android.app.admin} classees or the example
281application code in <a
282href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/DeviceAdminSample.html">DeviceAdminSample.java</a>.</p>
283
284<h3>UI Framework</h3>
285
286<ul>
287<li>New UI modes "car mode" and "night mode" and {@link android.app.UiModeManager} let applications adjust their application UI for specific user modes. </li>
288<li>New {@link android.view.ScaleGestureDetector} that lets Views detect and handle transformation gestures that involve more than one pointer (multitouch) using the supplied MotionEvents. </li>
289<li>Improvements in the way that multitouch events are reported in {@link android.view.MotionEvent} objects.</li>
290<li>The layout attribute <code>fill_parent</code> is renamed to <code>match_parent</code>. This affects both XML and Java code (see {@link android.view.ViewGroup.LayoutParams}). Note that the platform will continue to honor uses of <code>fill_parent</code> in legacy applications. </li>
291<li>New layout attributes {@link android.R.attr#tabStripEnabled}, {@link android.R.attr#tabStripRight}, and {@link android.R.attr#tabStripLeft} let developers customize the bottom strip of TabWidgets.</li>
292<li>Better support for managed dialogs in Activity.</li>
293</ul>
294
295<h3>Accounts and sync</h3>
296
297<ul>
298<li>New method {@link android.content.ContentResolver#addPeriodicSync(Account, String, Bundle, long) AddPeriodicSync()} lets you schedule a periodic sync with a specific account, authority, and extras at the given frequency.</li>
299</ul>
300
301<h3>New manifest elements and attributes</h3>
302
303<ul>
304<li>For specifying the application's preferred install location (see <a href="#install-loc">App Installation on External Storage Media</a>, above):
305
306<ul>
307  <li>New <code>android:installLocation</code> attribute of the <code>&lt;manifest&gt;</code> element. Specifies the default install location defined by an application.</li>
308</ul>
309</li>
310
311<li>For managing user data backup (see <a href="#backup-manager">Backup manager</a>, above, for more information):
312
313<ul>
314  <li> New <code>android:backupAgent</code> attribute of the
315<code>&lt;application&gt;</code> element. Specifies the component name of the
316BackupAgent subclass provided by the application to handle backup/restore
317operations, if any.</li>
318  <li> New <code>android:restoreAnyVersion</code> attribute of the
319<code>&lt;application&gt;</code> element. Boolean value that indicates whether
320the application is prepared to attempt a restore of any backed-up dataset, even
321if the backup is apparently from a newer version of the application than is
322currently installed on the device.</li>
323</ul>
324</li>
325
326<li>For managing the platform's JIT compiler:
327
328<ul>
329<li>New <code>android:vmSafeMode</code> attribute of the <code>&lt;application&gt;</code> element. Boolean value that specifies whether to disable JIT compiler optimizations when running the application.</li>
330</ul>
331</li>
332</ul>
333
334<h3>Permissions</h3>
335
336<ul>
337<li><code>android.permission.BIND_DEVICE_ADMIN</code> &mdash; Any device administration broadcast receiver must require this permission, to ensure that only the system can interact with it.</li>
338<li><code>android.permission.KILL_BACKGROUND_PROCESSES</code> &mdash; Allows an application to call {@link android.app.ActivityManager#killBackgroundProcesses(String)}.
339<li><code>android.permission.BIND_WALLPAPER</code> &mdash; Any {@link android.service.wallpaper.WallpaperService} must require this permission, to ensure that only the system can interact with it.</li>
340<li><code>android.permission.SET_TIME</code> &mdash; Allows an application to set the system time.</li>
341</ul>
342
343<h3 id="api-diff">API differences report</h3>
344
345<p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API
346Level {@sdkPlatformApiLevel}), see the <a
347href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
348Differences Report</a>.</p>
349
350
351<h2 id="apps">Built-in Applications</h2>
352
353<p>The system image included in the downloadable platform provides these
354built-in applications:</p>
355
356<table style="border:0;padding-bottom:0;margin-bottom:0;">
357<tr>
358<td style="border:0;padding-bottom:0;margin-bottom:0;">
359	<ul>
360	<li>Alarm Clock</li>
361	<li>Browser</li>
362	<li>Calculator</li>
363	<li>Camera</li>
364	<li>Contacts</li>
365	<li>Custom Locale (developer app)</li>
366	<li>Dev Tools (developer app)</li>
367    <li>Email</li>
368	</ul>
369</td>
370<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
371	<ul>
372
373	<li>Gallery</li>
374	<li>IMEs for Japanese, Chinese, and Latin text input</li>
375	<li>Messaging</li>
376	<li>Music</li>
377	<li>Phone</li>
378	<li>Settings</li>
379	<li>Spare Parts (developer app)</li>
380	</ul>
381</td>
382</tr>
383</table>
384
385
386<h2 id="locs" style="margin-top:.75em;">Locales</h2>
387
388<p>The system image included in the downloadable platform provides a variety of
389built-in locales. In some cases, region-specific strings are available for the
390locales. In other cases, a default version of the language is used. The
391languages that are available in the Android {@sdkPlatformVersion} system
392image are listed below (with <em>language</em>_<em>country/region</em> locale
393descriptor).</p>
394
395<table style="border:0;padding-bottom:0;margin-bottom:0;">
396<tr>
397<td style="border:0;padding-bottom:0;margin-bottom:0;">
398<ul>
399<li>Chinese, PRC (zh_CN)</li>
400<li>Chinese, Taiwan (zh_TW)</li>
401<li>Czech (cs_CZ)</li>
402<li>Dutch, Netherlands (nl_NL)</li>
403<li>Dutch, Belgium (nl_BE)</li>
404<li>English, US (en_US)</li>
405<li>English, Britain (en_GB)</li>
406<li>English, Canada (en_CA)</li>
407<li>English, Australia (en_AU)</li>
408<li>English, New Zealand (en_NZ)</li>
409<li>English, Singapore(en_SG)</li>
410<li>French, France (fr_FR)</li>
411<li>French, Belgium (fr_BE)</li>
412</ul>
413</td>
414<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
415<li>French, Canada (fr_CA)</li>
416<li>French, Switzerland (fr_CH)</li>
417<li>German, Germany (de_DE)</li>
418<li>German, Austria (de_AT)</li>
419<li>German, Switzerland (de_CH)</li>
420<li>German, Liechtenstein (de_LI)</li>
421<li>Italian, Italy (it_IT)</li>
422<li>Italian, Switzerland (it_CH)</li>
423<li>Japanese (ja_JP)</li>
424<li>Korean (ko_KR)</li>
425<li>Polish (pl_PL)</li>
426<li>Russian (ru_RU)</li>
427<li>Spanish (es_ES)</li>
428</td>
429</tr>
430</table>
431
432<p>Localized UI strings match the locales that are accessible
433through Settings.</p>
434
435<p class="note"><strong>Note:</strong> Android supports more locales than are listed above. However,
436the entire collection of locale strings cannot fit on a single system image, so the above list is
437only what's included in the system image for the SDK. All of Android's supported locales are
438available in the <a href="http://source.android.com/">Android Open Source Project</a>.</p>
439
440<h2 id="skins">Emulator Skins</h2>
441
442<p>The downloadable platform includes a set of emulator skins that you can use
443for modeling your application in different screen sizes and resolutions. The
444emulator skins are:</p>
445
446<ul>
447  <li>
448    QVGA (240x320, low density, small screen)
449  </li>
450  <li>
451    WQVGA (240x400, low density, normal screen)
452  </li>
453  <li>
454    FWQVGA (240x432, low density, normal screen)
455  </li>
456  <li>
457    HVGA (320x480, medium density, normal screen)
458  </li>
459  <li>
460    WVGA800 (480x800, high density, normal screen)
461  </li>
462  <li>
463    WVGA854 (480x854 high density, normal screen)
464  </li>
465</ul>
466
467<p>For more information about how to develop an application that displays
468and functions properly on all Android-powered devices, see <a
469href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
470Screens</a>.</p>
471