1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #include "v8.h"
29
30 #include "platform.h"
31 #include "isolate.h"
32
33 #include "cctest.h"
34
35
TEST(Preemption)36 TEST(Preemption) {
37 v8::Locker locker;
38 v8::V8::Initialize();
39 v8::HandleScope scope;
40 v8::Context::Scope context_scope(v8::Context::New());
41
42 v8::Locker::StartPreemption(100);
43
44 v8::Handle<v8::Script> script = v8::Script::Compile(
45 v8::String::New("var count = 0; var obj = new Object(); count++;\n"));
46
47 script->Run();
48
49 v8::Locker::StopPreemption();
50 v8::internal::OS::Sleep(500); // Make sure the timer fires.
51
52 script->Run();
53 }
54
55
56 enum Turn {
57 FILL_CACHE,
58 CLEAN_CACHE,
59 SECOND_TIME_FILL_CACHE,
60 DONE
61 };
62
63 static Turn turn = FILL_CACHE;
64
65
66 class ThreadA: public v8::internal::Thread {
67 public:
ThreadA(i::Isolate * isolate)68 explicit ThreadA(i::Isolate* isolate) : Thread(isolate, "ThreadA") { }
Run()69 void Run() {
70 v8::Locker locker;
71 v8::HandleScope scope;
72 v8::Context::Scope context_scope(v8::Context::New());
73
74 CHECK_EQ(FILL_CACHE, turn);
75
76 // Fill String.search cache.
77 v8::Handle<v8::Script> script = v8::Script::Compile(
78 v8::String::New(
79 "for (var i = 0; i < 3; i++) {"
80 " var result = \"a\".search(\"a\");"
81 " if (result != 0) throw \"result: \" + result + \" @\" + i;"
82 "};"
83 "true"));
84 CHECK(script->Run()->IsTrue());
85
86 turn = CLEAN_CACHE;
87 do {
88 {
89 v8::Unlocker unlocker;
90 Thread::YieldCPU();
91 }
92 } while (turn != SECOND_TIME_FILL_CACHE);
93
94 // Rerun the script.
95 CHECK(script->Run()->IsTrue());
96
97 turn = DONE;
98 }
99 };
100
101
102 class ThreadB: public v8::internal::Thread {
103 public:
ThreadB(i::Isolate * isolate)104 explicit ThreadB(i::Isolate* isolate) : Thread(isolate, "ThreadB") { }
Run()105 void Run() {
106 do {
107 {
108 v8::Locker locker;
109 if (turn == CLEAN_CACHE) {
110 v8::HandleScope scope;
111 v8::Context::Scope context_scope(v8::Context::New());
112
113 // Clear the caches by forcing major GC.
114 HEAP->CollectAllGarbage(false);
115 turn = SECOND_TIME_FILL_CACHE;
116 break;
117 }
118 }
119
120 Thread::YieldCPU();
121 } while (true);
122 }
123 };
124
125
TEST(JSFunctionResultCachesInTwoThreads)126 TEST(JSFunctionResultCachesInTwoThreads) {
127 v8::V8::Initialize();
128
129 ThreadA threadA(i::Isolate::Current());
130 ThreadB threadB(i::Isolate::Current());
131
132 threadA.Start();
133 threadB.Start();
134
135 threadA.Join();
136 threadB.Join();
137
138 CHECK_EQ(DONE, turn);
139 }
140
141 class ThreadIdValidationThread : public v8::internal::Thread {
142 public:
ThreadIdValidationThread(i::Thread * thread_to_start,i::List<i::ThreadId> * refs,unsigned int thread_no,i::Semaphore * semaphore)143 ThreadIdValidationThread(i::Thread* thread_to_start,
144 i::List<i::ThreadId>* refs,
145 unsigned int thread_no,
146 i::Semaphore* semaphore)
147 : Thread(NULL, "ThreadRefValidationThread"),
148 refs_(refs), thread_no_(thread_no), thread_to_start_(thread_to_start),
149 semaphore_(semaphore) {
150 }
151
Run()152 void Run() {
153 i::ThreadId thread_id = i::ThreadId::Current();
154 for (int i = 0; i < thread_no_; i++) {
155 CHECK(!(*refs_)[i].Equals(thread_id));
156 }
157 CHECK(thread_id.IsValid());
158 (*refs_)[thread_no_] = thread_id;
159 if (thread_to_start_ != NULL) {
160 thread_to_start_->Start();
161 }
162 semaphore_->Signal();
163 }
164 private:
165 i::List<i::ThreadId>* refs_;
166 int thread_no_;
167 i::Thread* thread_to_start_;
168 i::Semaphore* semaphore_;
169 };
170
TEST(ThreadIdValidation)171 TEST(ThreadIdValidation) {
172 const int kNThreads = 100;
173 i::List<ThreadIdValidationThread*> threads(kNThreads);
174 i::List<i::ThreadId> refs(kNThreads);
175 i::Semaphore* semaphore = i::OS::CreateSemaphore(0);
176 ThreadIdValidationThread* prev = NULL;
177 for (int i = kNThreads - 1; i >= 0; i--) {
178 ThreadIdValidationThread* newThread =
179 new ThreadIdValidationThread(prev, &refs, i, semaphore);
180 threads.Add(newThread);
181 prev = newThread;
182 refs.Add(i::ThreadId::Invalid());
183 }
184 prev->Start();
185 for (int i = 0; i < kNThreads; i++) {
186 semaphore->Wait();
187 }
188 for (int i = 0; i < kNThreads; i++) {
189 delete threads[i];
190 }
191 }
192