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1 /****************************************************************************
2  ****************************************************************************
3  ***
4  ***   This header was automatically generated from a Linux kernel header
5  ***   of the same name, to make information necessary for userspace to
6  ***   call into the kernel available to libc.  It contains only constants,
7  ***   structures, and macros generated from the original header, and thus,
8  ***   contains no copyrightable information.
9  ***
10  ***   To edit the content of this header, modify the corresponding
11  ***   source file (e.g. under external/kernel-headers/original/) then
12  ***   run bionic/libc/kernel/tools/update_all.py
13  ***
14  ***   Any manual change here will be lost the next time this script will
15  ***   be run. You've been warned!
16  ***
17  ****************************************************************************
18  ****************************************************************************/
19 #ifndef _LINUX_FB_H
20 #define _LINUX_FB_H
21 #include <linux/types.h>
22 #include <linux/i2c.h>
23 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
24 #define FB_MAX 32
25 #define FBIOGET_VSCREENINFO 0x4600
26 #define FBIOPUT_VSCREENINFO 0x4601
27 #define FBIOGET_FSCREENINFO 0x4602
28 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
29 #define FBIOGETCMAP 0x4604
30 #define FBIOPUTCMAP 0x4605
31 #define FBIOPAN_DISPLAY 0x4606
32 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
33 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
34 #define FBIOGET_CON2FBMAP 0x460F
35 #define FBIOPUT_CON2FBMAP 0x4610
36 #define FBIOBLANK 0x4611
37 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
38 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
39 #define FBIO_ALLOC 0x4613
40 #define FBIO_FREE 0x4614
41 #define FBIOGET_GLYPH 0x4615
42 #define FBIOGET_HWCINFO 0x4616
43 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
44 #define FBIOPUT_MODEINFO 0x4617
45 #define FBIOGET_DISPINFO 0x4618
46 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
47 #define FB_TYPE_PACKED_PIXELS 0
48 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
49 #define FB_TYPE_PLANES 1
50 #define FB_TYPE_INTERLEAVED_PLANES 2
51 #define FB_TYPE_TEXT 3
52 #define FB_TYPE_VGA_PLANES 4
53 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
54 #define FB_AUX_TEXT_MDA 0
55 #define FB_AUX_TEXT_CGA 1
56 #define FB_AUX_TEXT_S3_MMIO 2
57 #define FB_AUX_TEXT_MGA_STEP16 3
58 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
59 #define FB_AUX_TEXT_MGA_STEP8 4
60 #define FB_AUX_TEXT_SVGA_GROUP 8
61 #define FB_AUX_TEXT_SVGA_MASK 7
62 #define FB_AUX_TEXT_SVGA_STEP2 8
63 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
64 #define FB_AUX_TEXT_SVGA_STEP4 9
65 #define FB_AUX_TEXT_SVGA_STEP8 10
66 #define FB_AUX_TEXT_SVGA_STEP16 11
67 #define FB_AUX_TEXT_SVGA_LAST 15
68 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
69 #define FB_AUX_VGA_PLANES_VGA4 0
70 #define FB_AUX_VGA_PLANES_CFB4 1
71 #define FB_AUX_VGA_PLANES_CFB8 2
72 #define FB_VISUAL_MONO01 0
73 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
74 #define FB_VISUAL_MONO10 1
75 #define FB_VISUAL_TRUECOLOR 2
76 #define FB_VISUAL_PSEUDOCOLOR 3
77 #define FB_VISUAL_DIRECTCOLOR 4
78 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
79 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
80 #define FB_ACCEL_NONE 0
81 #define FB_ACCEL_ATARIBLITT 1
82 #define FB_ACCEL_AMIGABLITT 2
83 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
84 #define FB_ACCEL_S3_TRIO64 3
85 #define FB_ACCEL_NCR_77C32BLT 4
86 #define FB_ACCEL_S3_VIRGE 5
87 #define FB_ACCEL_ATI_MACH64GX 6
88 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
89 #define FB_ACCEL_DEC_TGA 7
90 #define FB_ACCEL_ATI_MACH64CT 8
91 #define FB_ACCEL_ATI_MACH64VT 9
92 #define FB_ACCEL_ATI_MACH64GT 10
93 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
94 #define FB_ACCEL_SUN_CREATOR 11
95 #define FB_ACCEL_SUN_CGSIX 12
96 #define FB_ACCEL_SUN_LEO 13
97 #define FB_ACCEL_IMS_TWINTURBO 14
98 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
99 #define FB_ACCEL_3DLABS_PERMEDIA2 15
100 #define FB_ACCEL_MATROX_MGA2064W 16
101 #define FB_ACCEL_MATROX_MGA1064SG 17
102 #define FB_ACCEL_MATROX_MGA2164W 18
103 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
104 #define FB_ACCEL_MATROX_MGA2164W_AGP 19
105 #define FB_ACCEL_MATROX_MGAG100 20
106 #define FB_ACCEL_MATROX_MGAG200 21
107 #define FB_ACCEL_SUN_CG14 22
108 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
109 #define FB_ACCEL_SUN_BWTWO 23
110 #define FB_ACCEL_SUN_CGTHREE 24
111 #define FB_ACCEL_SUN_TCX 25
112 #define FB_ACCEL_MATROX_MGAG400 26
113 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
114 #define FB_ACCEL_NV3 27
115 #define FB_ACCEL_NV4 28
116 #define FB_ACCEL_NV5 29
117 #define FB_ACCEL_CT_6555x 30
118 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
119 #define FB_ACCEL_3DFX_BANSHEE 31
120 #define FB_ACCEL_ATI_RAGE128 32
121 #define FB_ACCEL_IGS_CYBER2000 33
122 #define FB_ACCEL_IGS_CYBER2010 34
123 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
124 #define FB_ACCEL_IGS_CYBER5000 35
125 #define FB_ACCEL_SIS_GLAMOUR 36
126 #define FB_ACCEL_3DLABS_PERMEDIA3 37
127 #define FB_ACCEL_ATI_RADEON 38
128 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
129 #define FB_ACCEL_I810 39
130 #define FB_ACCEL_SIS_GLAMOUR_2 40
131 #define FB_ACCEL_SIS_XABRE 41
132 #define FB_ACCEL_I830 42
133 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
134 #define FB_ACCEL_NV_10 43
135 #define FB_ACCEL_NV_20 44
136 #define FB_ACCEL_NV_30 45
137 #define FB_ACCEL_NV_40 46
138 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
139 #define FB_ACCEL_XGI_VOLARI_V 47
140 #define FB_ACCEL_XGI_VOLARI_Z 48
141 #define FB_ACCEL_OMAP1610 49
142 #define FB_ACCEL_TRIDENT_TGUI 50
143 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
144 #define FB_ACCEL_TRIDENT_3DIMAGE 51
145 #define FB_ACCEL_TRIDENT_BLADE3D 52
146 #define FB_ACCEL_TRIDENT_BLADEXP 53
147 #define FB_ACCEL_CIRRUS_ALPINE 53
148 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
149 #define FB_ACCEL_NEOMAGIC_NM2070 90
150 #define FB_ACCEL_NEOMAGIC_NM2090 91
151 #define FB_ACCEL_NEOMAGIC_NM2093 92
152 #define FB_ACCEL_NEOMAGIC_NM2097 93
153 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
154 #define FB_ACCEL_NEOMAGIC_NM2160 94
155 #define FB_ACCEL_NEOMAGIC_NM2200 95
156 #define FB_ACCEL_NEOMAGIC_NM2230 96
157 #define FB_ACCEL_NEOMAGIC_NM2360 97
158 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
159 #define FB_ACCEL_NEOMAGIC_NM2380 98
160 #define FB_ACCEL_PXA3XX 99
161 #define FB_ACCEL_SAVAGE4 0x80
162 #define FB_ACCEL_SAVAGE3D 0x81
163 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
164 #define FB_ACCEL_SAVAGE3D_MV 0x82
165 #define FB_ACCEL_SAVAGE2000 0x83
166 #define FB_ACCEL_SAVAGE_MX_MV 0x84
167 #define FB_ACCEL_SAVAGE_MX 0x85
168 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
169 #define FB_ACCEL_SAVAGE_IX_MV 0x86
170 #define FB_ACCEL_SAVAGE_IX 0x87
171 #define FB_ACCEL_PROSAVAGE_PM 0x88
172 #define FB_ACCEL_PROSAVAGE_KM 0x89
173 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
174 #define FB_ACCEL_S3TWISTER_P 0x8a
175 #define FB_ACCEL_S3TWISTER_K 0x8b
176 #define FB_ACCEL_SUPERSAVAGE 0x8c
177 #define FB_ACCEL_PROSAVAGE_DDR 0x8d
178 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
179 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
180 #define FB_ACCEL_PUV3_UNIGFX 0xa0
181 struct fb_fix_screeninfo {
182  char id[16];
183 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
184  unsigned long smem_start;
185  __u32 smem_len;
186  __u32 type;
187  __u32 type_aux;
188 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
189  __u32 visual;
190  __u16 xpanstep;
191  __u16 ypanstep;
192  __u16 ywrapstep;
193 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
194  __u32 line_length;
195  unsigned long mmio_start;
196  __u32 mmio_len;
197  __u32 accel;
198 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
199  __u16 reserved[3];
200 };
201 struct fb_bitfield {
202  __u32 offset;
203 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
204  __u32 length;
205  __u32 msb_right;
206 };
207 #define FB_NONSTD_HAM 1
208 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
209 #define FB_NONSTD_REV_PIX_IN_B 2
210 #define FB_ACTIVATE_NOW 0
211 #define FB_ACTIVATE_NXTOPEN 1
212 #define FB_ACTIVATE_TEST 2
213 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
214 #define FB_ACTIVATE_MASK 15
215 #define FB_ACTIVATE_VBL 16
216 #define FB_CHANGE_CMAP_VBL 32
217 #define FB_ACTIVATE_ALL 64
218 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
219 #define FB_ACTIVATE_FORCE 128
220 #define FB_ACTIVATE_INV_MODE 256
221 #define FB_ACCELF_TEXT 1
222 #define FB_SYNC_HOR_HIGH_ACT 1
223 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
224 #define FB_SYNC_VERT_HIGH_ACT 2
225 #define FB_SYNC_EXT 4
226 #define FB_SYNC_COMP_HIGH_ACT 8
227 #define FB_SYNC_BROADCAST 16
228 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
229 #define FB_SYNC_ON_GREEN 32
230 #define FB_VMODE_NONINTERLACED 0
231 #define FB_VMODE_INTERLACED 1
232 #define FB_VMODE_DOUBLE 2
233 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
234 #define FB_VMODE_ODD_FLD_FIRST 4
235 #define FB_VMODE_MASK 255
236 #define FB_VMODE_YWRAP 256
237 #define FB_VMODE_SMOOTH_XPAN 512
238 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
239 #define FB_VMODE_CONUPDATE 512
240 #define FB_FLAG_RATIO_4_3 64
241 #define FB_FLAG_RATIO_16_9 128
242 #define FB_FLAG_PIXEL_REPEAT 256
243 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
244 #define FB_ROTATE_UR 0
245 #define FB_ROTATE_CW 1
246 #define FB_ROTATE_UD 2
247 #define FB_ROTATE_CCW 3
248 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
249 #define PICOS2KHZ(a) (1000000000UL/(a))
250 #define KHZ2PICOS(a) (1000000000UL/(a))
251 struct fb_var_screeninfo {
252  __u32 xres;
253 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
254  __u32 yres;
255  __u32 xres_virtual;
256  __u32 yres_virtual;
257  __u32 xoffset;
258 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
259  __u32 yoffset;
260  __u32 bits_per_pixel;
261  __u32 grayscale;
262  struct fb_bitfield red;
263 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
264  struct fb_bitfield green;
265  struct fb_bitfield blue;
266  struct fb_bitfield transp;
267  __u32 nonstd;
268 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
269  __u32 activate;
270  __u32 height;
271  __u32 width;
272  __u32 accel_flags;
273 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
274  __u32 pixclock;
275  __u32 left_margin;
276  __u32 right_margin;
277  __u32 upper_margin;
278 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
279  __u32 lower_margin;
280  __u32 hsync_len;
281  __u32 vsync_len;
282  __u32 sync;
283 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
284  __u32 vmode;
285  __u32 rotate;
286  __u32 reserved[5];
287 };
288 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
289 struct fb_cmap {
290  __u32 start;
291  __u32 len;
292  __u16 *red;
293 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
294  __u16 *green;
295  __u16 *blue;
296  __u16 *transp;
297 };
298 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
299 struct fb_con2fbmap {
300  __u32 console;
301  __u32 framebuffer;
302 };
303 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
304 #define VESA_NO_BLANKING 0
305 #define VESA_VSYNC_SUSPEND 1
306 #define VESA_HSYNC_SUSPEND 2
307 #define VESA_POWERDOWN 3
308 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
309 enum {
310  FB_BLANK_UNBLANK = VESA_NO_BLANKING,
311  FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
312  FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
313 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
314  FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
315  FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
316 };
317 #define FB_VBLANK_VBLANKING 0x001
318 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
319 #define FB_VBLANK_HBLANKING 0x002
320 #define FB_VBLANK_HAVE_VBLANK 0x004
321 #define FB_VBLANK_HAVE_HBLANK 0x008
322 #define FB_VBLANK_HAVE_COUNT 0x010
323 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
324 #define FB_VBLANK_HAVE_VCOUNT 0x020
325 #define FB_VBLANK_HAVE_HCOUNT 0x040
326 #define FB_VBLANK_VSYNCING 0x080
327 #define FB_VBLANK_HAVE_VSYNC 0x100
328 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
329 struct fb_vblank {
330  __u32 flags;
331  __u32 count;
332  __u32 vcount;
333 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
334  __u32 hcount;
335  __u32 reserved[4];
336 };
337 #define ROP_COPY 0
338 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
339 #define ROP_XOR 1
340 struct fb_copyarea {
341  __u32 dx;
342  __u32 dy;
343 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
344  __u32 width;
345  __u32 height;
346  __u32 sx;
347  __u32 sy;
348 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
349 };
350 struct fb_fillrect {
351  __u32 dx;
352  __u32 dy;
353 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
354  __u32 width;
355  __u32 height;
356  __u32 color;
357  __u32 rop;
358 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
359 };
360 struct fb_image {
361  __u32 dx;
362  __u32 dy;
363 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
364  __u32 width;
365  __u32 height;
366  __u32 fg_color;
367  __u32 bg_color;
368 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
369  __u8 depth;
370  const char *data;
371  struct fb_cmap cmap;
372 };
373 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
374 #define FB_CUR_SETIMAGE 0x01
375 #define FB_CUR_SETPOS 0x02
376 #define FB_CUR_SETHOT 0x04
377 #define FB_CUR_SETCMAP 0x08
378 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
379 #define FB_CUR_SETSHAPE 0x10
380 #define FB_CUR_SETSIZE 0x20
381 #define FB_CUR_SETALL 0xFF
382 struct fbcurpos {
383 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
384  __u16 x, y;
385 };
386 struct fb_cursor {
387  __u16 set;
388 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
389  __u16 enable;
390  __u16 rop;
391  const char *mask;
392  struct fbcurpos hot;
393 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
394  struct fb_image image;
395 };
396 #endif
397 
398