Searched refs:createProgram (Results 1 – 3 of 3) sorted by relevance
83 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function131 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
93 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()172 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer
95 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()174 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer