Searched refs:getTextureTargetData (Results 1 – 2 of 2) sorted by relevance
197 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1037 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv()1050 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv()1063 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv()1470 TextureData *texData = getTextureTargetData(target); in glTexImage2D()1518 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration()1547 TextureData *texData = getTextureTargetData(target); in glTexParameterfv()1575 TextureData *texData = getTextureTargetData(target); in glTexParameteriv()1603 TextureData *texData = getTextureTargetData(target); in glTexParameterxv()1624 TextureData *texData = getTextureTargetData(target); in glTexSubImage2D()[all …]
137 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1750 TextureData *texData = getTextureTargetData(target); in glTexImage2D()2027 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES()