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Searched refs:server (Results 1 – 22 of 22) sorted by relevance

/development/tools/emulator/opengl/host/libs/libOpenglRender/
DRenderServer.cpp39 RenderServer *server = new RenderServer(); in create() local
40 if (!server) { in create()
45 server->m_listenSock = new TcpStream(); in create()
48 server->m_listenSock = new Win32PipeStream(); in create()
50 server->m_listenSock = new UnixStream(); in create()
54 if (server->m_listenSock->listen(port) < 0) { in create()
56 delete server; in create()
60 return server; in create()
/development/tools/emulator/opengl/tests/gles_android_wrapper/
Degl.cpp363 ServerConnection *server; in eglCreateWindowSurface() local
364 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreateWindowSurface()
365 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreateWindowSurface()
375 ServerConnection *server; in eglCreatePbufferSurface() local
376 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreatePbufferSurface()
377 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreatePbufferSurface()
387 ServerConnection *server; in eglCreatePixmapSurface() local
388 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreatePixmapSurface()
389 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreatePixmapSurface()
399 ServerConnection *server; in eglDestroySurface() local
[all …]
/development/tools/emulator/opengl/host/renderer/
Dmain.cpp139 RenderServer *server = RenderServer::create(portNum); in main() local
140 if (!server) { in main()
149 server->Main(); in main()
157 server->start(); in main()
/development/tools/axl/
DREADME.txt3 axl: hostile web server.
Dchewie.py158 thread, queued, opened, send, sent, reading, read, uri, server, y = val
/development/host/windows/prebuilt/usb/
DAndroid.mk18 @adb kill-server || echo "adb appears to be missing"
/development/samples/WiFiDirectDemo/assets/
Dsample_file.txt3 Once the devices are connected, the server i.e. groupOwner will listen for incoming connections and…
/development/ndk/platforms/android-3/include/linux/
Dnfs_xdr.h91 const struct nfs_server *server; member
103 const struct nfs_server *server; member
131 const struct nfs_server *server; member
185 const struct nfs_server *server; member
223 const struct nfs_server *server; member
268 const struct nfs_server * server; member
288 const struct nfs_server * server; member
/development/scripts/app_engine_server/gae_shell/
DREADME1 An interactive, stateful AJAX shell that runs Python code on the server.
/development/pdk/docs/porting/
Dgetting_source_code.jd34 <p>Once Git is cleanly installed, you need to establish a connection with Google's Git server, a co…
54 <p>Send your Google Account Manager your public key file in order to establish Git server access. <…
59 …d the public file with Google, you can test your connection with the Git server with the following…
78 …<td>None. You successfully connected to the Git server. (You should not have shell access and it's…
Ddebugging_gdb.jd132 unless the ADB server dies) and execute:</p>
Ddebugging_native.jd113 Start the <code>gdb</code> server and attach to process 257 (as demonstrated in the previous exampl…
Dcustomization.jd60 server="*"
/development/tools/emulator/opengl/host/tools/emugen/
DREADME6 the wire stream and calls server matching API.
52 Since ‘foo’ returns value, the caller is expected to read back the return packet from the server->c…
102 determined by the ‘client’ side. It is up to the server side to
211 api_server_proc.h - type definitions for the server side procedures
220 initialize the API server implementation. An example for such
292 a list of headers that will be included in the server context header file
/development/tools/glesv2debugger/
DREADME.android7 Debugger server is linked into EGL, code is in framework/base/opengl/libs/GLES2_dbg and already inc…
/development/pdk/
DREADME57 Here's the command to run the pdk-docs server locally:
/development/pdk/docs/source/
Dsubmit-patches.jd5 …roid files on your local client, upload those changes to the code-review server, and use Gerrit to…
39 <li><span>Use repo upload to upload changes to the review server</span>
85 To upload your committed changes to the review server:<br><ol><li>Complete the appropriate <a href=…
95 …le changes and select which topic branches will be uploaded to the review server:<br><span>$</span>
Dcode-style.jd92 serverPort = 80; // default port for server
503 server.</li>
511 considered for reporting to a statistics-gathering server.</li>
Ddownload.jd201 …rmation about editing the files and uploading changes to the code-review server, see <a href="{@do…
Dgit-repo.jd146 … client system.<br><br>When Gerrit receives the object data over its SSH server, it will turn each…
/development/cmds/monkey/
DREADME.NETWORK.txt19 Start the monkey server
/development/tools/emulator/opengl/system/GLESv2_enc/
Dgl2.attrib220 # however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,