/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
D | RenderServer.cpp | 39 RenderServer *server = new RenderServer(); in create() local 40 if (!server) { in create() 45 server->m_listenSock = new TcpStream(); in create() 48 server->m_listenSock = new Win32PipeStream(); in create() 50 server->m_listenSock = new UnixStream(); in create() 54 if (server->m_listenSock->listen(port) < 0) { in create() 56 delete server; in create() 60 return server; in create()
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
D | egl.cpp | 363 ServerConnection *server; in eglCreateWindowSurface() local 364 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreateWindowSurface() 365 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreateWindowSurface() 375 ServerConnection *server; in eglCreatePbufferSurface() local 376 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreatePbufferSurface() 377 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreatePbufferSurface() 387 ServerConnection *server; in eglCreatePixmapSurface() local 388 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreatePixmapSurface() 389 server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface); in eglCreatePixmapSurface() 399 ServerConnection *server; in eglDestroySurface() local [all …]
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/development/tools/emulator/opengl/host/renderer/ |
D | main.cpp | 139 RenderServer *server = RenderServer::create(portNum); in main() local 140 if (!server) { in main() 149 server->Main(); in main() 157 server->start(); in main()
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/development/tools/axl/ |
D | README.txt | 3 axl: hostile web server.
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D | chewie.py | 158 thread, queued, opened, send, sent, reading, read, uri, server, y = val
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/development/host/windows/prebuilt/usb/ |
D | Android.mk | 18 @adb kill-server || echo "adb appears to be missing"
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/development/samples/WiFiDirectDemo/assets/ |
D | sample_file.txt | 3 Once the devices are connected, the server i.e. groupOwner will listen for incoming connections and…
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/development/ndk/platforms/android-3/include/linux/ |
D | nfs_xdr.h | 91 const struct nfs_server *server; member 103 const struct nfs_server *server; member 131 const struct nfs_server *server; member 185 const struct nfs_server *server; member 223 const struct nfs_server *server; member 268 const struct nfs_server * server; member 288 const struct nfs_server * server; member
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/development/scripts/app_engine_server/gae_shell/ |
D | README | 1 An interactive, stateful AJAX shell that runs Python code on the server.
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/development/pdk/docs/porting/ |
D | getting_source_code.jd | 34 <p>Once Git is cleanly installed, you need to establish a connection with Google's Git server, a co… 54 <p>Send your Google Account Manager your public key file in order to establish Git server access. <… 59 …d the public file with Google, you can test your connection with the Git server with the following… 78 …<td>None. You successfully connected to the Git server. (You should not have shell access and it's…
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D | debugging_gdb.jd | 132 unless the ADB server dies) and execute:</p>
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D | debugging_native.jd | 113 Start the <code>gdb</code> server and attach to process 257 (as demonstrated in the previous exampl…
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D | customization.jd | 60 server="*"
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/development/tools/emulator/opengl/host/tools/emugen/ |
D | README | 6 the wire stream and calls server matching API. 52 Since ‘foo’ returns value, the caller is expected to read back the return packet from the server->c… 102 determined by the ‘client’ side. It is up to the server side to 211 api_server_proc.h - type definitions for the server side procedures 220 initialize the API server implementation. An example for such 292 a list of headers that will be included in the server context header file
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/development/tools/glesv2debugger/ |
D | README.android | 7 Debugger server is linked into EGL, code is in framework/base/opengl/libs/GLES2_dbg and already inc…
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/development/pdk/ |
D | README | 57 Here's the command to run the pdk-docs server locally:
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/development/pdk/docs/source/ |
D | submit-patches.jd | 5 …roid files on your local client, upload those changes to the code-review server, and use Gerrit to… 39 <li><span>Use repo upload to upload changes to the review server</span> 85 To upload your committed changes to the review server:<br><ol><li>Complete the appropriate <a href=… 95 …le changes and select which topic branches will be uploaded to the review server:<br><span>$</span>
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D | code-style.jd | 92 serverPort = 80; // default port for server 503 server.</li> 511 considered for reporting to a statistics-gathering server.</li>
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D | download.jd | 201 …rmation about editing the files and uploading changes to the code-review server, see <a href="{@do…
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D | git-repo.jd | 146 … client system.<br><br>When Gerrit receives the object data over its SSH server, it will turn each…
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/development/cmds/monkey/ |
D | README.NETWORK.txt | 19 Start the monkey server
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
D | gl2.attrib | 220 # however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,
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