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Searched refs:AccumulateTransform (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DTransformState.cpp49 m_accumulatingTransform = accumulate == AccumulateTransform; in move()
66 } else if (accumulate == AccumulateTransform) { in applyTransform()
75 m_accumulatingTransform = accumulate == AccumulateTransform; in applyTransform()
138 m_accumulatingTransform = accumulate == AccumulateTransform; in translate()
147 m_accumulatingTransform = accumulate == AccumulateTransform; in applyTransform()
DTransformState.h44 enum TransformAccumulation { FlattenTransform, AccumulateTransform }; enumerator
100 enum TransformAccumulation { FlattenTransform, AccumulateTransform }; enumerator
DRenderInline.cpp1150 …transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState… in mapLocalToContainer()
1152 …et.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapLocalToContainer()
1158 …t.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapLocalToContainer()
1182 …transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState… in mapAbsoluteToLocalPoint()
1184 …t.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapAbsoluteToLocalPoint()
DRenderBox.cpp1229 …transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState… in mapLocalToContainer()
1231 …et.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapLocalToContainer()
1237 …t.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapLocalToContainer()
1270 …transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState… in mapAbsoluteToLocalPoint()
1272 …t.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : Transform… in mapAbsoluteToLocalPoint()
DRenderLayer.cpp2955 … transformState->applyTransform(containerTransform, HitTestingTransformState::AccumulateTransform); in createLocalTransformState()
2957 transformState->translate(offsetX, offsetY, HitTestingTransformState::AccumulateTransform); in createLocalTransformState()
3334 …rmState->translate(offset.width(), offset.height(), HitTestingTransformState::AccumulateTransform); in hitTestChildLayerColumns()