Searched refs:AddState (Results 1 – 18 of 18) sorted by relevance
68 rfst_.AddState(); in InitUnion()69 rfst_.AddState(); in InitUnion()90 rfst_.AddState(); in InitConcat()91 rfst_.AddState(); in InitConcat()92 rfst_.AddState(); in InitConcat()113 rfst_.AddState(); in InitClosure()118 rfst_.AddState(); in InitClosure()119 rfst_.AddState(); in InitClosure()140 afst.AddState(); in AddUnion()141 afst.AddState(); in AddUnion()[all …]
45 StateId ostart = ofst->AddState(); in Reverse()54 ofst->AddState(); in Reverse()71 ofst->AddState(); in Reverse()
154 s_p = ofst->AddState(); in SingleShortestPath()285 ofst->SetStart(ofst->AddState()); in ShortestPath()286 StateId final = ofst->AddState(); in ShortestPath()313 StateId next = ofst->AddState(); in ShortestPath()324 StateId next = ofst->AddState(); in ShortestPath()
88 dead.push_back(fst->AddState()); in Prune()192 copy[state] = ofst->AddState(); in Prune()215 copy[arc.nextstate] = ofst->AddState(); in Prune()
61 StateId AddState() { in AddState() function66 StateId AddState(State *state) { in AddState() function226 StateId AddState() { in AddState() function227 StateId s = BaseImpl::AddState(); in AddState()333 BaseImpl::AddState(); in VectorFstImpl()360 impl->BaseImpl::AddState(); in Read()588 virtual StateId AddState() { in AddState() function590 return impl_->AddState(); in AddState()
54 StateId s1 = fst1->AddState(); in Union()75 StateId nstart1 = fst1->AddState(); in Union()
128 ofst->SetStart(ofst->AddState()); in RandGen()146 Arc oarc(iarc.ilabel, iarc.olabel, Weight::One(), ofst->AddState()); in RandGen()
93 superfinal = fst->AddState(); in Map()118 superfinal = fst->AddState(); in Map()171 ofst->AddState(); in Map()176 superfinal = ofst->AddState(); in Map()200 superfinal = ofst->AddState(); in Map()769 state_ = fst_->AddState(); in GallicToNewSymbolsMapper()804 n = i == w1.Size() - 1 ? state_ : fst_->AddState(); in operator()
63 using VectorFstBaseImpl<S>::AddState;130 AddState(0); in ExtendState()135 AddState(0); in ExtendState()
55 StateId nstart = fst->AddState(); in Closure()
56 StateId s1 = fst1->AddState(); in Concat()
45 virtual StateId AddState() = 0; // Add a state, return its ID
111 typename Arc::StateId state = fst->AddState(); in Reweight()
178 depfst.AddState(); in CyclicDependencies()
125 stateSt = myCfst.AddState(); // 1st state will be state 0 (returned by AddState) in main()126 stateEn = myCfst.AddState(); in main()181 minifst[modelId].stateSt = (stateN = myCfst.AddState()); in main()182 minifst[modelId].stateEn = (stateNp1 = myCfst.AddState()); /* n plus 1 */ in main()189 minifst[modelId].lcontext_state[lphonId] = myCfst.AddState(); in main()196 minifst[modelId].rcontext_state[rphonId] = myCfst.AddState(); in main()
649 stateSt = l_fst.AddState(); in make_openfst_graphs()650 stateEn = l_fst.AddState(); in make_openfst_graphs()694 statePp1 = l_fst.AddState(); in make_openfst_graphs()697 statePp1 = l_fst.AddState(); in make_openfst_graphs()721 statePp1 = l_fst.AddState(); in make_openfst_graphs()742 statePp1 = l_fst.AddState(); in make_openfst_graphs()748 statePp1 = l_fst.AddState(); in make_openfst_graphs()801 stateSt = prefix_fst.AddState(); in make_openfst_graphs()802 stateEn = prefix_fst.AddState(); in make_openfst_graphs()807 stateSt = suffix_fst.AddState(); in make_openfst_graphs()[all …]
235 fst_.AddState(); in FstReader()275 fst_.AddState(); in FstReader()
57 void AddState(StateTag state);203 if (window_) window_->AddState(sample->state); in Tick()257 void SlidingStateWindow::AddState(StateTag state) { in AddState() function in v8::internal::SlidingStateWindow