Searched refs:AnimPlayStatePaused (Results 1 – 4 of 4) sorted by relevance
413 anim->updatePlayState(AnimPlayStatePaused); in suspendAnimations()421 anim->updatePlayState(AnimPlayStatePaused); in suspendAnimations()
1267 bool pause = playState == AnimPlayStatePaused || m_compAnim->suspended(); in updatePlayState()
309 AnimPlayStatePaused = 0x1 enumerator
6713 …EAnimPlayState playState = (primitiveValue->getIdent() == CSSValuePaused) ? AnimPlayStatePaused : … in mapAnimationPlayState()