Searched refs:BaseAlign (Results 1 – 2 of 2) sorted by relevance
94 unsigned BaseAlign = 0; in isSafeToLoadUnconditionally() local98 BaseAlign = AI->getAlignment(); in isSafeToLoadUnconditionally()104 BaseAlign = GV->getAlignment(); in isSafeToLoadUnconditionally()109 if (TD && BaseAlign == 0) in isSafeToLoadUnconditionally()110 BaseAlign = TD->getPrefTypeAlignment(BaseType); in isSafeToLoadUnconditionally()112 if (Align <= BaseAlign) { in isSafeToLoadUnconditionally()
829 CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign; in DeterminePrimaryBase() local833 BaseAlign = std::min(BaseAlign, MaxFieldAlignment); in DeterminePrimaryBase()838 UpdateAlignment(BaseAlign, UnpackedBaseAlign); in DeterminePrimaryBase()1123 CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign; in LayoutBase() local1127 BaseAlign = std::min(BaseAlign, MaxFieldAlignment); in LayoutBase()1132 CharUnits Offset = getDataSize().RoundUpToAlignment(BaseAlign); in LayoutBase()1136 Offset += BaseAlign; in LayoutBase()1147 UpdateAlignment(BaseAlign, UnpackedBaseAlign); in LayoutBase()