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Searched refs:ClearColor (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dbuffer.cpp118 static void ClearColor(GGLInterface * iface, GLclampf r, GLclampf g, GLclampf b, GLclampf a) in ClearColor() function
240 iface->ClearColor = ClearColor; in InitializeBufferFunctions()
Dpixelflinger2.cpp208 iface->ClearColor(iface, 0, 0, 0, 0); in InitializeGGLState()
/external/mesa3d/test/
Dcmain.c292 ggl->ClearColor(ggl, 0.1f, 0.1f, 0.1f, 1.0f); in cmain()
Dmain.cpp261 ggl->ClearColor(ggl, 0.8f, 0.8f, 1, 1); in test_scan()
/external/mesa3d/docs/
DRELNOTES-4.1283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4].
284 ctx->Color.ClearColor is now GLfloat[4] too.
/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h191 void (* ClearColor)(GGLInterface_t * iface, GLclampf r, GLclampf g, GLclampf b, GLclampf a); member
/external/llvm/test/Transforms/InstCombine/
Dshufflemask-undef.ll9 %struct.ClearColor = type { double, %struct.IColor4, %struct.IColor4, float, i32 }
50 …ct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBu…
/external/mesa3d/src/mesa/main/
Dmtypes.h690 GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ member
700 GLclampf ClearColor[4]; /**< Color to use for glClear */ member
/external/skia/gpu/src/
DGrGpuGL.cpp1193 GR_GL(ClearColor(GrColorUnpackR(color)/255.f, in onClear()