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Searched refs:CompositingState (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLayerCompositor.h226 …void computeCompositingRequirements(RenderLayer*, OverlapMap*, struct CompositingState&, bool& lay…
229 …void rebuildCompositingLayerTree(RenderLayer* layer, const struct CompositingState&, Vector<Graphi…
DRenderLayerCompositor.cpp76 struct CompositingState { struct
77 CompositingState(RenderLayer* compAncestor) in CompositingState() function
297 CompositingState compState(updateRoot); in updateCompositingLayers()
317 CompositingState compState(updateRoot); in updateCompositingLayers()
676 …tingRequirements(RenderLayer* layer, OverlapMap* overlapMap, struct CompositingState& compositingS…
711 CompositingState childState(compositingState.m_compositingAncestor);
918 void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer* layer, const CompositingState&…
947 CompositingState childState = compositingState;
/external/webkit/Source/WebCore/
DChangeLog-2010-01-2957794 (WebCore::CompositingState::CompositingState):
92761 (WebCore::CompositingState::CompositingState):