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Searched refs:DrState (Results 1 – 3 of 3) sorted by relevance

/external/skia/gpu/include/
DGrDrawTarget.h155 struct DrState { struct
156 DrState() { in DrState() function
160 memset(this, 0, sizeof(DrState)); in DrState()
191 bool operator ==(const DrState& s) const { argument
192 return 0 == memcmp(this, &s, sizeof(DrState));
194 bool operator !=(const DrState& s) const { return !(*this == s); }
481 DrState fState;
1124 const DrState& state) { in StageWillBeUsed()
1134 static DrState& accessSavedDrawState(SavedDrawState& sds) in accessSavedDrawState()
1136 static const DrState& accessSavedDrawState(const SavedDrawState& sds) in accessSavedDrawState()
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/external/skia/gpu/src/
DGrGpuGL.h48 DrState fHWDrawState;
DGrInOrderDrawBuffer.cpp317 const DrState& dstate = this->accessSavedDrawState(fStates[i]); in reset()
525 const DrState& old = this->accessSavedDrawState(fStates.back()); in needsNewState()