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Searched refs:EGL_BIND_TO_TEXTURE_RGBA (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/EGL/
Degl.h121 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DConfig.cpp331 …case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; … in getConfigs()
DDisplay.cpp326 case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break; in getConfigAttrib()
/external/mesa3d/test/
Degl.cpp888 { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
1037 { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },