Searched refs:GGLPixelFormat (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 52 enum GGLPixelFormat format; 62 enum GGLPixelFormat format; // affects vs/fs jit 106 enum GGLPixelFormat colorFormat, depthFormat, stencilFormat; 357 void GGLScanLine(const gl_shader_program_t * program, const enum GGLPixelFormat colorFormat,
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D | pixelflinger2_format.h | 23 enum GGLPixelFormat { enum
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/external/mesa3d/src/pixelflinger2/ |
D | texture.h | 36 template<GGLPixelFormat format>
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D | texture.cpp | 79 template<GGLPixelFormat format> 138 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT> 192 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
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D | llvm_scanline.cpp | 209 static Value * IntVectorToScreenColor(IRBuilder<> & builder, const GGLPixelFormat format, Value * s… in IntVectorToScreenColor() 240 static Value * ScreenColorToIntVector(IRBuilder<> & builder, const GGLPixelFormat format, Value * s… in ScreenColorToIntVector() 261 Value * GenerateFSBlend(const GGLState * gglCtx, const GGLPixelFormat format, /*const RegDesc * reg… in GenerateFSBlend()
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D | scanline.cpp | 186 void GGLScanLine(const gl_shader_program * program, const GGLPixelFormat colorFormat, in GGLScanLine()
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D | llvm_texture.cpp | 31 …pointSample(IRBuilder<> & builder, Value * textureData, Value * index, const GGLPixelFormat format) in pointSample() 146 const GGLPixelFormat format/*, const RegDesc * dstDesc*/) in linearSample()
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D | shader.cpp | 102 GGLPixelFormat textureFormats[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS];
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