Searched refs:GGLState (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/glsl/ |
D | ir_to_llvm.h | 8 const struct GGLState * gglCtx, const char * shaderSuffix);
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D | ir_to_llvm.cpp | 79 struct GGLState; 82 const GGLState * gglCtx); 84 const GGLState * gglCtx); 100 const GGLState * gglCtx; 105 ir_to_llvm_visitor(llvm::Module* p_mod, const GGLState * GGLCtx, const char * suffix) in ir_to_llvm_visitor() 1384 const struct GGLState * gglCtx, const char * shaderSuffix) in glsl_ir_to_llvm_module()
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/external/mesa3d/src/pixelflinger2/ |
D | shader.cpp | 285 static void GetShaderKey(const GGLState * ctx, const gl_shader * shader, ShaderKey * key) in GetShaderKey() 360 const GGLState * gglCtx; 368 const GGLState * gglCtx = ctx->gglCtx; in SymbolLookup() 387 gl_shader_program * program, const GGLState * gglCtx) in CodeGen() 420 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, llvm::Module * mo… 423 void GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program) in GGLShaderUse()
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D | pixelflinger2.h | 103 GGLState state; // states affecting jit
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D | llvm_texture.cpp | 276 const GGLState * gglCtx) in tex2D() 366 const GGLState * gglCtx) in texCube()
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D | llvm_scanline.cpp | 261 Value * GenerateFSBlend(const GGLState * gglCtx, const GGLPixelFormat format, /*const RegDesc * reg… in GenerateFSBlend() 448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod, in GenerateScanLine()
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/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 153 typedef struct GGLState { struct
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