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Searched refs:GGLState (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/glsl/
Dir_to_llvm.h8 const struct GGLState * gglCtx, const char * shaderSuffix);
Dir_to_llvm.cpp79 struct GGLState;
82 const GGLState * gglCtx);
84 const GGLState * gglCtx);
100 const GGLState * gglCtx;
105 ir_to_llvm_visitor(llvm::Module* p_mod, const GGLState * GGLCtx, const char * suffix) in ir_to_llvm_visitor()
1384 const struct GGLState * gglCtx, const char * shaderSuffix) in glsl_ir_to_llvm_module()
/external/mesa3d/src/pixelflinger2/
Dshader.cpp285 static void GetShaderKey(const GGLState * ctx, const gl_shader * shader, ShaderKey * key) in GetShaderKey()
360 const GGLState * gglCtx;
368 const GGLState * gglCtx = ctx->gglCtx; in SymbolLookup()
387 gl_shader_program * program, const GGLState * gglCtx) in CodeGen()
420 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, llvm::Module * mo…
423 void GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program) in GGLShaderUse()
Dpixelflinger2.h103 GGLState state; // states affecting jit
Dllvm_texture.cpp276 const GGLState * gglCtx) in tex2D()
366 const GGLState * gglCtx) in texCube()
Dllvm_scanline.cpp261 Value * GenerateFSBlend(const GGLState * gglCtx, const GGLPixelFormat format, /*const RegDesc * reg… in GenerateFSBlend()
448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod, in GenerateScanLine()
/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h153 typedef struct GGLState { struct