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Searched refs:GGL_PIXEL_FORMAT_RGB_565 (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_format.h32 GGL_PIXEL_FORMAT_RGB_565 = 4, // 16-bit RGB enumerator
/external/mesa3d/src/pixelflinger2/
Dbuffer.cpp151 } else if (GGL_PIXEL_FORMAT_RGB_565 == ctx->frameSurface.format) { in Clear()
194 case GGL_PIXEL_FORMAT_RGB_565: in SetBuffer()
Dllvm_scanline.cpp218 } else if (GGL_PIXEL_FORMAT_RGB_565 == format) { in IntVectorToScreenColor()
247 } else if (GGL_PIXEL_FORMAT_RGB_565 == format) { in ScreenColorToIntVector()
514 else if (GGL_PIXEL_FORMAT_RGB_565 == gglCtx->bufferState.colorFormat) { in GenerateScanLine()
Dscanline.cpp208 else if (GGL_PIXEL_FORMAT_RGB_565 == colorFormat) in GGLScanLine()
Dtexture.cpp89 else if (GGL_PIXEL_FORMAT_RGB_565 == format) in PointSample()
Dllvm_texture.cpp44 case GGL_PIXEL_FORMAT_RGB_565: { in pointSample()
/external/mesa3d/test/
Degl.cpp768 case GGL_PIXEL_FORMAT_RGB_565: in egl_pbuffer_surface_t()
881 { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 },
911 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
923 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
1062 pixelFormat = GGL_PIXEL_FORMAT_RGB_565; in getConfigFormatInfo()
1066 pixelFormat = GGL_PIXEL_FORMAT_RGB_565; in getConfigFormatInfo()
Dmain.cpp142 texture.format = GGL_PIXEL_FORMAT_RGB_565; in test_scan()