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Searched refs:GR_GL_GET_PROC_SUFFIX (Results 1 – 3 of 3) sorted by relevance

/external/skia/gpu/src/unix/
DGrGLDefaultInterface_unix.cpp26 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \ macro
156 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface()
157 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface()
158 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface()
159 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface()
160 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface()
161 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface()
162 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
163 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
164 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface()
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/external/skia/gpu/src/win/
DGrGLDefaultInterface_win.cpp29 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddres… macro
160 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface()
161 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface()
162 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface()
163 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface()
164 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface()
165 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface()
166 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
167 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
168 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface()
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/external/skia/gpu/src/mesa/
DGrGLDefaultInterface_mesa.cpp25 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \ macro
155 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface()
156 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface()
157 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface()
158 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface()
159 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface()
160 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface()
161 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
162 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface()
163 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface()
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