Searched refs:GR_GL_GET_PROC_SUFFIX (Results 1 – 3 of 3) sorted by relevance
/external/skia/gpu/src/unix/ |
D | GrGLDefaultInterface_unix.cpp | 26 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \ macro 156 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface() 157 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface() 158 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface() 159 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface() 160 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface() 161 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface() 162 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 163 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 164 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface() [all …]
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/external/skia/gpu/src/win/ |
D | GrGLDefaultInterface_win.cpp | 29 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddres… macro 160 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface() 161 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface() 162 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface() 163 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface() 164 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface() 165 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface() 166 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 167 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 168 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface() [all …]
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/external/skia/gpu/src/mesa/ |
D | GrGLDefaultInterface_mesa.cpp | 25 #define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \ macro 155 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); in GrGLSetDefaultGLInterface() 156 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); in GrGLSetDefaultGLInterface() 157 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLSetDefaultGLInterface() 158 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); in GrGLSetDefaultGLInterface() 159 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLSetDefaultGLInterface() 160 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLSetDefaultGLInterface() 161 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 162 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); in GrGLSetDefaultGLInterface() 163 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); in GrGLSetDefaultGLInterface() [all …]
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