Searched refs:GR_GL_TEXTURE0 (Results 1 – 3 of 3) sorted by relevance
76 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_SRC0_RGB, GR_GL_TEXTURE0+s)); in resetContext()81 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_SRC0_ALPHA, GR_GL_TEXTURE0+s)); in resetContext()305 GR_GL(ClientActiveTexture(GR_GL_TEXTURE0+s)); in setupGeometry()310 GR_GL(ClientActiveTexture(GR_GL_TEXTURE0+s)); in setupGeometry()314 GR_GL(ClientActiveTexture(GR_GL_TEXTURE0+s)); in setupGeometry()
166 GR_GL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT)); in fbo_test()1966 GR_GL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit()1972 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) { in setSpareTextureUnit()1973 GR_GL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT)); in setSpareTextureUnit()
391 #define GR_GL_TEXTURE0 0x84C0 macro